Servant Creator Thread

Shade0180-Assassin-James Bond-James Bond

shade0180

Just a shadow
V.I.P. Member
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Noble Phantasm
007
Rank: A+
NP Type: Anti-Personnel
Pistol that always shoots the target's heart.
 

Adamant soul

Exceptional
V.I.P. Member
Though I want to do a profile for another character first, I'm definitely gonna make alternate class profiles for Light later. Thinking XIII-2 version could be Archer, while LR Savior Light would be a straight up Saber. The only thing I'm shaky on with regards to those is, should I incorporate Savior Light's time based abilities given Saber Class servants are supposed to be more straight-forward?
 
Papa Nier-Lancer-Terranigma-Ark of Crysta



Class: Lancer
Alternate Classes: Rider, Caster
True Name: Ark of Crysta
Alignment: Chaotic Good
Crossover: Terranigma

"The planet possessed two souls. An external face and an internal face. Lightside and Darkside.

46 billion years since the planet's birth. Growth and decline circle to two wills. At the will of Lightside, new life is born. At the will of Darkside, ice ages descend.

Lightside wills intelligent beings. Rapid progress takes root. Darkside's will breeds fear and disharmony.

They came to be called 'God' and 'Devil'." - Prologue

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Parameters

Strength:
B
Agility:
A
Endurance: B
Mana: B-
Luck: D++


Class Skills

Magic Resistance: C (A+) - Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of greater magecraft and Greater Rituals. However, this is not the case when someone attempts to alter his soul.

Item Construction: C - He can fill his Magic Rocks with prana to channel his Magic Rings and Pins. It's a simple process that any average Magus can do it. Thus, his Item Construction ability is of an average level.

Personal Skills

Fused Soul of Light Gaia and Dark Gaia: A - Ark is one of Dark Gaia's creations, a copy of the Legendary Hero made out of the crystal blue to restore and rule the planet for Dark Gaia. During his time at the South Pole, he met the spirit of his original self, and then they fused into one physical being but with two souls. So naturally, this changes his Magic Resistance to A+ if it involves altering his souls due to being protected by Light Gaia.

Friend to All Living Things: A - All animals and plants adore Ark and recognize him as their savior. Ark can communicate and understand them. In return, they surprisingly become more intelligent than they're supposed to be. Even though he lost this ability after restoring the world, he is well known by them for being one of the humans to communicate with them.

Charisma: B - After Ark restored life to the world, he was able to motivate people with the inventions such as the telephone, the camera, and the hamburger and nudge towns from humble thatched-roof beginnings to modern metropolis. People around the world love listening to his feedback.

Pioneer of the Stars: B- - Without Ark's actions, the world would never have changed on a national level or motivated humanity in its technological advancements with his suggestive ideas.

Mind's Eye (True): B+ - Ark is a natural at calmly analysing battle conditions and deadly puzzles. Even when in danger, he can deduce an appropriate course of action after considering all possibilities.

God-Slayer: A- - Ever since fusing with his Lightside counterpart Ark was able to defeat Dark Gaia and seal him away temporarily. So A- Rank Skill in God-Slayer for not killing him permanently.

Noble Phantasms

Pandora's Box: Fable Box of Legend and Horror (???, E-A++)

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Ark is the rightful owner of the indestructible Pandora's Box, the interior and exterior of the box exist in entirely different dimensions. While the box on the outside is relatively small, the interior is massive, with multiple rooms decorated with books and furniture. It comes with a map that automatically marks the areas he's been to. This is also where Ark stores his collection of spears, quarterstaffs, armor, and other valuable items. This Noble Phantasm comes with Ark's companion, Light Yomi. However, Light Yomi wasn't his original companion. When Ark first opened Pandora's Box, Ark met Dark Yomi, his first companion, giving him clues and hints throughout his journey. Unfortunately, Dark Yomi eventually betrayed Ark, only to be killed by Ark's childhood girlfriend, Elle of Crysta, who sacrificed herself. Ark then found Ark of Storkholm's Pandora's Box, which is how Ark met Light Yomi, who seems to share all the memories of Dark Yomi except for its evil intentions.

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In the Item Room is where Ark stores all types of healing potions, seals for preventing statue changes, holy water and holy seals for repelling ghosts and curses, and his gadgets. For example, his Air Herb allows him to breathe underwater, Giant Leaves that enable him to swim more swiftly, Sharp Claws are used for climbing walls, Speed Shoes for running even faster, and his Jewel Box where he stores his Magic Rocks, Rings and Pins.

Unlike normal Magecraft, Ark has 97 Magic Rocks he uses to seal prana inside as many times as Ark wants. Just consider Magic Rocks a bottle for keeping prana filled. So the power technically doesn't come from Ark but the Magic Rocks he uses to channel the prana for his Magic Rings and Pins to create Magecraft. For example, Fire Ring unleashes fire that resembles a flamethrower, Pyro Ring calls forth sun flares from the sun to rain down on foes, Ice Ring shoots a chilling ice projectile to freeze enemies, Snow Ring calls forth a storm blizzard to freeze enemies, Zap Ring coats himself with lightning able to fire lightning projectiles with a simple jab rapidly, Boom Ring calls forth multiple lightning strikes from the clouds, Geo Ring causes an earthquake, Sky Ring summons a vast void that devastates foes, Ray Ring shoots a big plasma light orb, Elec Ring channels energy to unleashes a multiple devastating nuke explosion, Grass Pin summons the essence of the Ra Tree who uses its power to heal from all injuries, Wind Pin summons numerous birds who channel their power to cure of all abnormalities, Bone Pin summons Lord Kumari to use his divine power to teleport Ark away, Horn Pin summons forth a giant double-headed serpent Gossie who spews Ark with its fire temporarily shielding him from Noble Phantasms, and Water Pin summons forth two big beautiful mermaids to douse him with a bubble shield that makes him temporarily invulnerable.

He has multiple weapons and armor for all sorts of situations in his Weapon Room and Armor Room. His best weapon and armor are the legendary Hero Pike and Hero Armor blessed by Light Gaia. These arms of a hero belonged to Ark of Storkholm, the original Ark. Ever since he died an explorer Columbus discovered these mythical arms on his voyager and hid them in Storkholm Village to become keepers to ensure they do not fall into the wrong hands. The souls of the villagers have become wolves to protect the arms. Arms protected by the blood of the many. These contributed to defeating Dark Gaia.
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shade0180

Just a shadow
V.I.P. Member

Paxton

One Sin and Hundreds of Good Deeds
V.I.P. Member
I would attempt to make Accelerator into a Servant, but I genuinely have no idea what his Noble Phantasm would be.
 
It was pretty challenging to translate Ryu's stats to Servant stats. He is country level as a child and planet level or higher as an adult with mhs+ speed. I was considering putting his luck at B. Still, then I remembered that his life consisted of being separated from his adopted brothers, getting beaten up and stabbed by the unicorn brothers, getting captured to be forced to fight in a Gladiator arena, getting owned by a dolphin, being forced to fight against one of his allies and then being separate from everyone again for years, being accused by the Wyndia royal family of kidnapping princess Nina, and being forced to kill one of his adopted brothers. He did have many defying fate moments, so C Rank sounds about right. It was a bad idea to pick a character with multiple transformations. But, all well, it's done now. :hestonpls

Ryu would be truly hilarious as a Servant due to the many fashions he can just turn into various Dragons as a living person as is.
 
Though I want to do a profile for another character first, I'm definitely gonna make alternate class profiles for Light later. Thinking XIII-2 version could be Archer, while LR Savior Light would be a straight up Saber. The only thing I'm shaky on with regards to those is, should I incorporate Savior Light's time based abilities given Saber Class servants are supposed to be more straight-forward?

Lightning Returns Lightning would obviously be a Divine Spirit Servant and would be gimped on some level so it wouldn't matter... and no Servant is straight forward.
Remember that even Artoria's "straight-forward" skills include not just being able to see into the future, but see the best path forward entirely, Lancelot can turn anything he touches into a Noble Phantasm and how to turn best use it to kill among other things.
Saber's aren't really more straight forward in terms of skills, just more straight forward in being able to kick peoples' asses.
 
Papa Nier-Archer-Critical Role-Percival Fredrickstein



Class: Archer
Alternate Classes: Gunner, Saber, Berserker
True Name: Percival Fredrickstein von Musel Klossowski de Rolo III or simple known as Percival de Rolo
Alignment: Neutral Good
Crossover: Dungeon & Dragons: Exandria - Critical Role: The Campaign of Vox Machina

“I am Percival Fredrickstein Von Musel Klossowski de Rolo III. My ancestry dates back thousands of years and will continue for thousands more, unless Whitestone falls. This place is the human soul. This is what we have built with our tiny moments. To lose a place like this, we don't feel it immediately, but it would ruin everyone in small ways.” - Percy

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Parameters

Strength:
C
Agility: B++
Endurance: B+
Mana: C+
Luck: A+


Class Skills

Independent Action: B+ - Capable of remaining in the world for four days without an established contract. He can also live on for a short time after suffering extensive damage to his spiritual core.

Magic Resistance: A - Percy already has quite strong magic resistance against A-Rank or below and his magical items can help nullify this.

Item Construction (Tinker's Tools): A+ - Percy is famous for being the first person in the world of Exandria to invent gunpowder, craft ammunition, and design all sorts of firearms and explosives. Ranging from a single chamber pistol, a revolver with four chambers, a pepperbox with a rotating cylinder with three to six chambers, a musket or a longarm with a single chamber, and an artillery cannon that fires large cast iron balls, and grenades. In addition, he has crafted prosthetic limbs, different types of arrows for his wife Vex'halia, and special staff for his friend Keyleth.

Personal Skills

Battle Continuation: A - The ability to survive. Percy is able to use his willpower and adrenaline to heal and push through deadly injuries.

Charisma: C+ - After Percy rallied the farmers and the resistance to save his city of Whitestone from the Briarwoods, he instead composed a council-based government instead of taking his place to rule the city. A year later, he began to modernize Whitestone, starting with a system of steam pipes to keep the streets clear of snow during winter and trained a group of elite soldiers, the Whitestone Rifle Corps, to guard the de Rolo family and the people of Whitestone. Percy is well-loved by the people of Whitestone.

Clairvoyance: C - Capable of keeping track of fast-moving objects several hundreds of feet away.

Marksmanship: A - Percy's shooting ability is remarkable. With a single bullet, he was able to disarm a target, push them back, knock them prone, and even use the trajectory of his ammunition to hit his target.

Mind's Eye (True): B - Capable of calm analysis and working out all the angles of battle conditions even when in danger and deducing an appropriate course of action after considering all the possibilities to escape from a predicament. So long there is even a 1% chance of a comeback, this ability significantly improves the chances of winning.

Magecraft (Initiate): C+ - Minor spells Percy acquired after his pact with the shadow demon Orthax. These spells still linger even after freeing his soul from Orthax.
- Friends: Percy changes a creature's mood as long they're not hostile, but once it ends, the creature somehow knows that Percy somehow influenced it.
- Minor Illusion: Percy conjures a small illusion, either any simple sound or any image no large than a five-foot cube object within range that lasts for a minute.
- Hex: Percy places a curse on a creature's soul and lowers their probability of succeeding. Also, every time Percy attacks, it does extra damage to the soul directly.


Noble Phantasms

Trinkets of a de Rolo: The Arms of Whitestone (D-C+, Anti-Army) is Percival's Noble Phantasm. Packing with numerous firearms, weapons, and items invented or discovered during his adventures with his adventuring party of Vox Machina. Several overwhelming numbers of them include:

Animus

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After Doctor Anna Ripley's death, Percy gained possession of this six-barrel pepperbox pistol, Animus. The Animus is magically enchanted and deals additional damage to the target's mind.

(Percy reloading)
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Retort

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Percy's backup pistol is created by Doctor Anna Ripley based on witnessing Percy's first gun, The List. Retort is a single small barrel four-chamber pistol enhanced with magic with whitestone inlay and a little pockets across the gun containing the same material. It originally had a scrying enchantment left by Doctor Anna Ripley to spy on Percy. Percy later remodified the scrying enchantment, which means he would always hear what is happening around the gun. Percy would sometimes lend this to an ally.

Bad News

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Bad News is Percy's unique fire creation. It is a larger, more extended version of the pepperbox pistol enhanced with magic. A breech-loading wheel lock precision sniper musket with optics, Has an incredible range. Percy can hit someone with this over eight-hundred feet away. Its shots are more powerful than a standard pistol, able to blow a hole through a giant or a dragon. But it can only hold one bullet at a time.

Dragon Slayer Longsword

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Even though he is more skilled in using firearms, he is more than capable of using rapiers and swords. Dragon Slayer Longsword is Percy's magical sword used for rare occasions for melee range, this sword is very effective against dragons. Percy will often lend the sword to his allies.

Percival's Mask

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Percy's mask is shaped like a bird skull that gives him night vision and has a filter system to assist his breathing.

Boots of Spider Climbing

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These boots allow Percy to move up, down, and across vertical surfaces and upside-down along the ceilings like a spider, leaving his hands free.

Cincture of the Stone King

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Percy found this grey leather belt with square opals on the corpse of the undead dwarf king in Thomara. Percy gains resistance to psychic attacks, immunity to being paralyzed or petrified and cannot be knocked over. Percy can channel the power of this belt through his anger to produce a shock wave of thunderous energy.

Diplomacy

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Percy crafted this gauntlet in preparation for confronting the Briarwoods in Whitestone. Diplomacy can store a powerful electric charge and then release that charge as an attack against any target within reach, which has the potential to stun them and has a low chance of a catastrophic failure on each use. Diplomacy also has a second feature. When activated, it creates a Silence spell with a ten-foot diameter that moves with the gauntlet, blocking all sound. Percy can use this as a silencer for the sounds of his gunshots, but he won't be able to speak or hear anything while inside this bubble.

Gloves of Missile Snaring

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These leather gloves with gold trim around each hand joint allow Percy to block or catch a ranged weapon attack with a free hand. Such as arrows, bullets, or explosives without detonating.

Manners/Iron Bands of Bilarro

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This three-inch diameter rusty iron sphere is a restraining device that wraps its target in iron bands until dismissed when invoked. Percy speaks the command "manners" and throws it at someone, restraining them. It's almost like it was made from condensed chains that were then melted down into a single sphere. It has a really rough texture on the outside. Those with monstrous strength could easily break out.

Ring of Lightning Resistance

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This citrine ring gives Percy resistance to lightning.

Cabal's Ruin: Vestige of Divergence (A+, Barrier)

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Cabal's Ruin is a Noble Phantasm that is one of the Vestiges of Divergence, ancient artifacts from the Calamity, a war fought by the Prime Deities against the Betrayer Gods at the end of the Age of Arcanum on the world of Exandria. During the Age of Arcanum, siphons were placed at nexuses of ley lines across Exandria to gather raw energy for crafting powerful artifacts, the Vestiges. The Vestiges grow in power with the experience, force of will, and strength of character of the bearer.

If sealed away or left without a worthy attuned individual for some time, many Vestiges will revert to their dormant state. A Vestige in its dormant state still imbues power to the attuned, but with time, perseverance, and personal growth, the Vestige can regain access to some of its lost abilities by reaching its awakened state. Eventually, the Vestige can reach its full potential in its exalted state through extreme personal challenge, evolution, and achievement. This is the true power of the Vestige, the state in which it was initially utilized in the Calamity against battle-ready gods.

Cabal's Ruin is a cloak of dark leather and gold trim that occasionally shimmer with tiny sparks of blue energy across the shadowed lining. Previously used by an assassin to eliminate the Den of Druja, Cabal's Ruin was worn by Mistress Asharru before Anna Ripley stole it. It is currently in possession of Percival de Rolo and has reached its full potential in its exalted state. The cloak doubles Percy's probability of resisting spells or magical effects. In addition, the cloak can swallow a spell, letting Percy become more magic resistant. Whenever Percy hits something with a physical attack or a ranged attack like his firearm, he can unleash up to ten devastating lightning charges.

No Mercy: Vicious Intent (C++ -> A++, Anti-Unit)

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This Noble Phantasm is not his firearms, but more like his Personal Skill of them when viewed in such a comprehensive manner. Percy locks on to his target pulping with adrenaline while time slows down around Percy, increasing his reaction time. He can make twelve consecutive shots at their vital points when he quickdraws with his Animus or Retort. With Bad News, it is six vital consecutive shots. It's so fast that the target doesn't get to see a chance for him to reload. The downside to this is Percy has to wait an hour to use No Mercy again. Percy could cut the number of shots he makes. For example, with Animus, he could make eight vital consecutive shots instead of twelve, saving the four other shots for later or, for Bad News case, two more shots for later. This becomes A++ combined with Cabal's Ruin and his Hex spell.
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I still need to catch up to Campaign 1 of Critical Role, I'm on episode 9, but I've seen most of the highlights. Read most of the lore on the Tal'Dorei Reborn book. Watching the Legend of Vox Machina on Amazon Prime also helped.

His luck is A+. At first, he had a tragic life, with his parents and most of his siblings being murdered. Then those murderers tortured him. He eventually made many friends and allies and helped the rebels of Whitestone fight back against the Briarwoods to free the people of their tyranny. Found and rescued his long lost sister, who he thought was dead, captured and manipulated by the Briarwoods. Even set up a council in Whitestone and the Rifle Corps to train the people in firearms. He also died and was resurrected twice in his life. He has fought the likes of dragons, demons, devils, and even a god. He eventually comes back home to his luxurious Castle of Whitestone and marries Vex'halia, one of his party members, and they have five children.

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His agility is B++ because his Dexterity is maxed out. Fighter gives him Action Surge and his Gunslinger subclass skills give Quickdraw and Lightning Reload. He's read the magical book Manual of Quickness of Action that boosted his Dexterity beyond a human limit, and his magic item the Gloves of Missile Snaring lets him block or catch projectiles. His Cabal's Ruin cloak was able to catch and absorb Meteor Swarm.
 
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Thegoldenboy2188-Caster-To Aru Majutsu No Index-Aureolus Izzard

Cryso Agori

V.I.P. Member
Class: Caster
Alternate Classes: None
True Name: Aureolus Izzard
Alignment: Neutral Evil
Crossover: A Certain Magical Index



"Certainly, if neither Magic nor Science can undo an inadequacy, Why should there be any doubt to approach a path which doesn't fit human reasoning?"


367


Parameters
Strength: D
Agility: D
Endurance: D
Mana: B
Luck: D
Noble Phantasm: A+

Class Skills

Item Construction: B

As an Alchemist, Izzard has excellent skills in creating magical tools.

Territory Creation: EX

In life, Izzard was able to turn Misawa Cram School, a collection of four buildings into his magical territory however, such skill would only grant him a rank of C+. Due to the effects of his Noble Phantasm, this skill has been upgraded to EX.


Personal Skills

Chinese Acupuncture
Calming Gold Needles: C

Due to the power of Golden Ars Magna, Izzard must always keep himself and his thoughts calm and collected, fear and stray thoughts can affect the reality Ars Magna creates. So he employs the use of Chinese Acupuncture to keep his anxiety away.

This skill allows him to nullify and resist mental effects up to C-Rank as long as he has his needles and can predict his opponent's moves. However, as Izzard is not a fighter, it's actually remarkably easy to outwit him and break his cool.


Grimoire Author
Magic Book Writer: B

Izzard's true talent is not as a magician or a fighter. But as a scholar. Alchemy is the art of weaving spells by breaking down magic through study. It would not be a misnomer to say that an Alchemist is more of a Scientist than a Magician. Izzard's goal was to make Grimoires to be 'vaccines' for Grimoires.

Grimoires are books that contain 'knowledge from a different world' though religion can act as a barrier or resistance, most who try to read a Grimoire are corrupted by it. This corruption can be spread almost like a virus through knowledge.

Izzard, however, wrote his own Grimoires that reversed this corruption and heal those who had been tainted. To help people. However, the Roman Catholic Church which he was part of, used his books as weapons instead. Causing him to be disillusioned by the Church and flee. Though he originally wrote Grimoires to help people, he can weaponize these Grimoires to contain spells poisonous to the mind and more.

Noble Phantasms

DEUS_EX_MACHINA
Golden Ars Magna: A+(Anti-World)

«"The Master Has Shut Off The World Like A God!
DEUS_EX_MACHINA
Golden Ars Magna!”»​

An Imaginary World in the Brain. Magic is the art of bringing the imaginary into the real world. However, if the image doesn't coincide with reality or if the caster sees it as imaginary, it is crushed. Thus most magic users employ self-hypnosis to control their powers.

However, what if one could create something imaginary that is identical to something real? Something so real even the World is tricked?

The true nature of Golden Ars Magna is not that of a spell, but more of a theory. It was thought that if one could simulate the world in their brain to perfection, then they would be able to change the reality in front of them. However, it is impossible to put into practice, the incantation for such a spell would take more than 200 years, and like a game of telephone, the words of the incantation would get jumbled as it passed down from descendant to descendant.

However, Izzard managed it. By using the students of Misawa Cram School he was able to replicate the Gregorian Chant to shorten the casting time of Ars Magna from over 200 years to half a day and even multiply its effect by 120 times.

In effect, this Noble Phantasm is a constantly active Reality Marble, however, instead of being confined in a world egg or territory, it is instead laid over the world like a carpet. Anywhere he goes he brings Ars Magna with him, As such the world of Ars Magna is Izzard’s territory.

There is no difference between the world of Ars Magna and the real world until Izzard himself wills it. This world is totally controlled by Izzard, even things like life and death are not sacred to him. Calling him a god of the world of Ars Magna wouldn’t be incorrect.


However, there are drawbacks.

Though a near-perfect recreation of the real world, it is still created through magic, as such cutting of mana from Ars Magna could stop it and those with high enough Magic Resistance could resist the effects of Ars Magna.

And it is still an imaginary world. If one could break Ars Magna’s illusion of being a perfect copy of reality its effects would weaken.

Finally, the world of Golden Ars Magna is controlled by the thoughts of the user, not words. As such if the user does not have control over his mind and his doubts, he will not be able to control the reality created by Ars Magna and Ars Magna’s effects will become limited.


My honor is for the world
Honos628: A++(Anti-Unit)

«"If There Is Any Honor Left Here.
My honor is for the world
Honos628!”»​

The Golden Ars Magna was never Izzard’s goal. His goal was to save the girl he took care of after fleeing from the Roman Catholic Church and going to the Anglican Church. To do so he threw away his previous goal of helping people, his emotions, and his magic name.

To save a girl whose memory needs to be erased year after year due to her eidetic memory or else her brain would burst. He sought to use Deep Blood to attract a certain bloodsucking being to Misawa Cram School to turn her into an immortal vampire. A being of infinite life.

Are Magna was simply a tool for this.

However, in the end, he learned that the Index Librorum Prohibitorum had already been saved by Touma Kamijou.

The position of a hero, the protagonist has been stolen from Izzard. Once he learned this truth his pride and anger took over.

Yet even when he broke he never attempted to hurt Index. Even when he went insane he couldn’t bring himself to harm the girl who once considered him a mentor.

If there is ‘someone who needs to be saved.’ Izzard can activate this Noble Phantasm by chanting his discarded magic name. Doing this will bring in a ‘hero’ to be a ‘savior’.

The one who will be praised is the hero, the one who gets the accolades is the hero. While Izzard is an afterthought, an anonymous bystander who will not be remembered.

Essentially giving away the title of protagonist to someone else.

Izzard himself would never use or acknowledge this Noble Phantasm as it is a strike against his pride, saying ‘I am not strong enough to be a Savior’.

However, if there exists a possibility where Izzard is unable to save someone who needs to be saved…
If he still has some honor…


Fate/Stay Night styled page:

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FGO Styled Card:

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Craft Essence:

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Purificatio Grimoire-Purifying Grimoire:

Unlockable at Bond Level 10

Description: A magic book Izzard decided to make for you, it is not a book of magic, but healing. Filled with spells that heal the body, soul, and mind, and notes on how to calm down, meditate and control one's thoughts. Even a recipe for food that calms you down!
 
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Cryso Agori

V.I.P. Member
Took some time to figure this one out. Especially the last NP there. I didn’t want to just have a servantified Izzard but also have something pertaining to his narrative and not his power set. Couldn’t figure out what I wanted till I went to the wiki and saw his magic name, then it clicked. Also made a craft essence with the Fgo card generator. Also the chant for Ars Magna is actually one of the chapter titles for the second novel.
 
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Papa Nier-Assassin-Dead or Alive-Kasumi



Class: Assassin
Alternate Classes: Saber, Caster
True Name: Kasumi
Alignment: Chaotic Good
Crossover: Dead or Alive/Ninja Gaiden

“Hayate. Ayane… We've seen a scene like this before, the three of us...” - Kasumi

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Parameters

Strength:
C
Agility: A+
Endurance: C
Mana: C
Luck: D


Class Skills

Presence Concealment: A+ - Hides one's presence as a Servant. Suitable for spying. It is possible to disappear completely and become almost impossible to be detected, even against a Servant's perception. However, efficiency will decrease once preparations to attack are taken.

Personal Skills

Ninjutsu (Mugen Tenshin Tenjinmon Style): A+ - Ninjutsu is the amalgam of martial arts, weapon proficiency, acrobatics, stealth, strategy, and unconventional warfare tactics guerilla warfare practised by a shinobi. This skill includes Disengage and Independent Action. The Mugen Tenshin style ninjutsu is split into two perspectives, Tenjinmon is the foreground perspective fighting style, and Hajinmon is the background perspective. Kasumi is a master practitioner of Tenjinmon that focuses on evasion and defence. To use this style efficiently is for one to acquire superhuman physical strength, battle technique, and be highly resistant to physical pressure.

Ninpo: B - Ninpo is the spiritual and mystical arts of the ninja by channelling ki energy similar to Magecraft, performed through techniques usually accomplished by hand motions and chanting. Each person has a different Ninpo signature. For example, Kasumi creates sakura petals when using most of her techniques. Kasumi can use this to reinforce herself, heal herself or others, quick escape short-distance teleport, long-distance teleport, make shadow clones, throw energy ball explosive projectiles, and perform her Noble Phantasm, Torn Sky Blast.

Ninja Sense: B - Capable of sensing potential enemies and dangers around her, often guiding her in a direction towards her main objective. This is an upgraded version of Mind's Eye (Fake) Skill.

Armaments

Kunai - Basic throwing knives, Kasumi uses a slightly different version. It is somewhat curved and smaller, releasing sakura petals as it flies through the air.

Kunai Tempest

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Kasumi's variant version of the windmill shuriken is a three, six or eight kunai formed to create a giant shuriken. It functions like a boomerang, returning to the user.

Noble Phantasms

Shrouded Moon: Mugetsu (C > B, Anti-Unit)

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Is an elegant long wakizashi blade crafted by the Mugen Tenshin Ninja Clan and passed on in the head household. Kasumi managed to upgrade her small basic wakizashi blade and imbued it with the kotodama or words "mist" and "moon". Kotodama refers to the Japanese belief that mystical powers dwell in words and names. English translations include "soul of language", "spirit of language", "power of language", "power word", "magic word", and "sacred sound". The notion of kotodama presupposes that sounds can magically affect objects and that ritual word usages can influence our environment, body, mind, and soul. Through the power of belief this Noble Phantasm is able to produce a cloud of mist around her foes head to obscure their vision with each strike, and becomes B-Rank in moonlight.

Torn Sky Blast: Art of Rending Wind (B+, Anti-Army)

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Is a deadly technique that allows Kasumi to channel her ki into her hand, generating a large pink lightning-like blast of energy and shooting it towards her target, unleashing a large explosion. This technique is passed on to the only heirs of the Mugen Tenshin Clan, namely Kasumi, taught by her father, Shiden.
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The reason for Kasumi’s D rank in luck is because even though she is technically a sort of princess in her clan, she abandoned her clan to seek revenge on her uncle, Raidou, for presumably killing her brother, Hayate. This made her a wanted criminal among her clan, who sent other ninja’s from her clan to kill her like her sister Ayane. And you also have her being captured by DOATEC, making clones of her who she had to fight constantly. Even with her reconciling with Hayate and Ayane, she has not been taken back by her clan and is still currently on the run.
 
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