...a world shattered by a devastating cataclysm. A young Earthbender discovers she’s the new Avatar after Korra – but in this dangerous era, that title marks her as humanity’s destroyer, not its savior. Hunted by both human and spirit enemies, she and her long-lost twin must uncover their mysterious origins and save the Seven Havens before civilization’s last strongholds collapse.
Odds are pretty good she prevented it from being worse because that is the transparently obvious narrative option if this is the information we have at the startkorra what the fuck did you DO
In the time of peace and harmony between nations. A sinister threat emerges in the heart of the continent. The Temple of Corruption is erected to worship a dark force hailing from the realm of spirits. Water. Earth. Fire. Air. Now it's up to you to rebuild the fallen cities and unite the nations against this looming menace. You must embark on an epic journey to recruit benders from across the land and discover heroes of legend. Lead the charge against Chanyu and the Shattered Skulls and banish the malevolent power at the heart of the Temple of Corruption... the ancient spirit known as Father Glowworm.
“You must actively shape your own destiny and the destiny of the world.” — Avatar Kuruk
A time of peace and harmony is disrupted by a dangerous cult devoted to a dark entity from the Spirit World. As the cult’s power and influence grows across the land, so too does chaos, wreaking havoc and consuming lives, leaving the ashes of formerly serene societies in its wake.
Now, you must face your destiny and embark on an epic journey to recruit powerful benders from across the land, discover heroes of legend and forge alliances with other powerful leaders to restore harmony and balance to the world!
Experience the Entire Avatar Universe
“It is important to draw wisdom from different places. If you take it from only one place, it becomes rigid and stale.” – Uncle Iroh
Unite, interact with, train and lead legendary characters from across the Avatar universe including: Avatar: The Last Airbender, Avatar: The Legend of Korra, best-selling comic books and more! Experience an all new epic storyline which unfolds as you fight to restore balance to your world!
Become a Leader
"You taught me that keeping a level head is a sign of a great leader." - Prince Zuko
The destiny of the world rests upon your shoulders! Forge a mighty army by recruiting and training benders and heroes who will march into battle under your command. However, victory won't come alone. Form alliances with leaders worldwide to amass a formidable force capable of vanquishing your adversaries and vanishing the ominous dark spirit. Unite these forces, combining strengths and strategies, to challenge the looming darkness and restore harmony and balance to the world.
Train Your Benders
“A student is only as good as his master.” ― Zaheer
Embark on an incredible journey across the Avatar universe, where you have the power to unlock and unleash legendary heroes like Aang, Zuko, Toph, Katara, Tenzin, Sokka, Kuvira, Roku, Kyoshi and more iconic figures. Upgrade and train these heroes, and help them master their bending skills to shine in the heat of battle.
Rebuild and Expand Your Base
“New growth cannot exist without first the destruction of the old.” - Guru Laghim
Evolve your base into a fortified city, construct and enhance buildings within your base, essential for resource generation, crucial research, and the unlocking of legendary heroes. Train and acquire troops to bolster your fighting force in the face of chaos.
Get in Your Element
“It is the combination of the four elements in one person that makes the Avatar so powerful. But it can make you more powerful, too.” - Uncle Iroh
The choice is yours: Water, Earth, Fire or Air—select your leader's bending art, each element offering distinct gameplay advantages, units, and a visually stunning style.
Form Alliances
“Sometimes, the best way to solve your own problems is to help someone else.” - Uncle Iroh
Partner with leaders around the world to form strong alliances working together to protect the world’s harmony from the malevolent spirit and his followers. Rally the affected communities, construct safe havens, and unite forces to combat the cult's chaos. Unite with other players, strategize, and work together to build resilient settlements and mount a unified front needed to defeat the powerful and dangerous enemy.
Explore and Research
"Though we must learn from those who come before us, we must also learn to forge our own paths." - Avatar Korra
Explore the world and discover different entities while you gather resources to upgrade your city and grow a more powerful army. Conduct research to improve your resource production and military might!
Play now and help restore harmony and balance to the world!
(From Book Three: Episode 4)Piandao: Sokka. That's an unusual name.
Sokka: Oh, uh, really, uh where I come from, the Fire Nation colonies, it's a pretty normal name... for Fire Nation colonials.
Piandao: Let me guess. You've come hundreds of miles from your little village where you're the best swordsman in town. And you think you deserve to learn from the master
(Originally from the Avatar Encyclopedia from the old Nickelodean website)Character: Combustion Man
Hired by Zuko to kill the Avatar, Combustion Man is a Firebender with the unique ability to super-heat the air and cause explosions. He does this by focusing and shooting his energy from his tattooed third eye. Combustion Man discovered this ability when he was a young child, but didn’t have any control over it, and one day he accidentally blew off his arm and leg. Now, he has a metal arm and leg in their place. He’s always been a loner and a man of very few words- perfect for his line of work.
(From the commentary of Book Three: Episode 5)Bryan: ...Um...so, the idea with Combustion Man is that he's still a firebender, but he has a, like, overdeveloped third eye where basically his chi is released through his third eye, and if he can see something within range, he can blow it up in about a second. So, he's-he's fun, but the id-my-my idea was that he got his reputation through, uh, a lotta very successful Agni Kai matches, That did not last very long. So, this was fun, Aang using the rock suit, uh, technique that he learned from Toph.
Roku makes an impressive jump through the air and then bends a huge wall to divert the lavas flow.Sozin: Roku's island was a hundred miles away. But I could still feel it rumbling and see the black plume of smoke. I had never seen anything like this catastrophe.
(From Book Three: Episode 6)Aang: There it is. That's Roku's home.
Katara: But, there's nothing here.
Toph: Yes, there is. An entire village, hundreds of houses...all completely buried in ash.
Bloodbending can only be done during a full Moon.Hama: The guards were always very careful to keep any water away from us. They piped in dry air and had us suspended away from the ground. Before giving us any water, they would bind our hands and feet so we couldn't bend. Any sign of trouble was met with cruel retribution. And yet each month, I felt the full moon enriching me with its energy. There had to be something I could do to escape. Rhen I realized that where there is life, there is water. The rats that scurried across the floor of my cage were nothing more than skins filled with liquid and I passed years developing the skill that would lead to my escape. Bloodbending. Controlling the water in another body, enforcing your own will over theirs. Once I had mastered the rats, I was ready for the men.
Katara is seemingly able to escape from Hama's bloodbending (perhaps with the power of the full Moon).Hama: They're just flowers. When you're a waterbender in a strange land, you do what you must to survive. Tonight I'll teach you the ultimate technique of waterbending. It can only be done during the full moon, when your bending is at its peak.
Katara: But isn't that dangerous? I thought people have been disappearing around here during the full moon.
Hama: Oh, Katara. Two master waterbenders beneath a full moon? I don't think we have anything to worry about.
Hama drains multiple trees of all their liquids to fight Katara (destroying said trees) to create a waterbending attack at Katara (who blocks said attack).Katara: You're not the only one who draws power from the moon! My bending is more powerful than yours, Hama. Your technique is useless on me!
(Originally from the Avatar Encyclopedia from the old Nickelodean website)Gear: Bloodbending
Sometimes referred to as “The Puppetmaster Technique,” this unique ability allows the Waterbender to control his or her opponent like a marionette. This technique requires an incredible amount of power and can only be done by the highest level Waterbenders when the moon is full. Some speculate that controlling another person is a “dark” form of Waterbending, and that those who practice the technique open themselves up to homicidal madness. Katara uses this technique on the Southern Raider Commander that she thinks killed her mother.
Hama: That's very resourceful, Katara. You're thinking like a true master. But did you know you could even pull water out of thin air? You have got to keep an open mind, Katara. There's water in places you never think about.
Hama: They came again and again, each time rounding up more of our waterbenders and taking them captive. We did our best to hold them off, but our numbers dwindled as the raids continued. Finally, I too was captured. I was led away in chains. The last waterbender of the Southern Water Tribe.
(Originally from the Avatar Encyclopedia from the old Nickelodean website)Character: Hama
The only known Southern Waterbender in existence besides Katara. Captured many years ago in a Fire Nation raid of the South Pole, Hama was held captive and tortured for decades before she finally escaped. In order to get away from her tormentors, Hama developed the ability to “Bloodbend,” that is, to control the water in another person’s body. Although she seems sweet a first, she harbors an extreme hatred of all Fire Nation citizens and will to use any means necessary to punish them for her mistreatment in the war.
(From Book Three: Episode 10)Aang: I can't. When Azula shot me with lightning, my seventh chakra was locked, cutting off my connection to all the cosmic energy in the universe.
Toph: You know what I just heard? [Blah, blah, spiritual mumbo jumbo blah, blah, something about space.
A Fire Nation harpoon snags one of the resistance submarines and proceeds to drag it out of the water, but is stopped by Katara slicing through the metal chains with her waterbending in one attack (the Foggy Swamp benders also use ice to seal breaches in the hull).Hakoda: You've really outdone yourself this time, son.
Toph: Yeah, congratulations, Sokka. You managed to invent a worse way of travel than flying.
The Duke: Helmet?
Sokka: Well, I just came up with the idea. The mechanist did all the work.
Mechanist: Now don't sell yourself short, my boy. It was your idea to use waterbending to make the subs sink and float, brilliant! Though your original designs were a bit difficult to decipher.
Aang deflects earthbending attacks from the Dai-Le with his glider staff.Toph: And stick to the truth. I'll be able to tell if you're lying.
Azula: Are you sure? I'm a pretty good liar. [I am a four-hundred foot tall purple platypus bear with pink horns and silver wings.
Toph: Okay, you're good, I admit it. But you ought to consider telling the truth anyway!
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