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Sandbending

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Adept Sandbending Techniques
Technique Name: Sand Wave
Element & Style: Earth – Sandbending
Category: Offensive
Level: C (Adept)
Range: Mid
Stamina Cost: 15
Environmental Affinity: Favorable (Loose sand)
Effect Duration: Instant
Damage: 30
Description:
The bender crouches low, swipes both arms upward and forward in a rising arc, sending a fast-moving crest of sand toward the enemy. The movement mimics pushing water or a blanket outward. The wave knocks enemies off their feet and can bury objects or trap legs.


Technique Name: Sand Shield
Element & Style: Earth – Sandbending
Category: Defensive
Level: C (Adept)
Range: Close
Stamina Cost: 15
Environmental Affinity: Favorable
Effect Duration: Instant
Damage: 0
Description:
The bender slams their palms to the ground or whips both arms in front of their body, forming a dense curtain of sand. It absorbs arrows, blunt impacts, or flame attacks. The motion is wide and covering, like pulling a cloak close. While not as durable as stone, the shield forms faster and flows with follow-up attacks.


Technique Name: Sand Jet / Slide
Element & Style: Earth – Sandbending
Category: Utility / Movement
Level: C (Adept)
Range: Close
Stamina Cost: 15
Environmental Affinity: Favorable
Effect Duration: Sustained (1 turn)
Damage: 0
Description:
By sending sand rushing beneath their feet, the bender rides the flow like a wave. The movement is smooth and surf-like, controlled with hip pressure and foot positioning. Ideal for evasive maneuvering, traveling across dunes, or repositioning in combat.


Technique Name: Sand Tunneling
Element & Style: Earth – Sandbending
Category: Utility
Level: C (Adept)
Range: Close
Stamina Cost: 15
Environmental Affinity: Favorable
Effect Duration: Sustained (1 turn)
Damage: 0
Description:
The bender presses both hands into the ground and pulls sand inward with rotating motions. The sand parts and flows like water, allowing the bender to burrow underground or create quick escape routes. Used for stealth movement or setting traps. Movements are grounded, methodical, and breath-paced.


Technique Name: Sand Fist / Sand Slam
Element & Style: Earth – Sandbending
Category: Offensive
Level: C (Adept)
Range: Mid
Stamina Cost: 15
Environmental Affinity: Favorable
Effect Duration: Instant
Damage: 30
Description:
With a forward punch or rising palm strike, the bender compacts sand into a dense mass and sends it flying. The motion resembles shaping clay into a fist mid-air. The projectile slams into the target with blunt force, knocking them back or off balance.


Technique Name: Sand Cloud (vision disruption)
Element & Style: Earth – Sandbending
Category: Utility / Environmental
Level: C (Adept)
Range: Mid
Stamina Cost: 15
Environmental Affinity: Favorable
Effect Duration: Instant
Damage: 0
Description:
The bender claps both hands to the ground or sweeps the air with a sudden upward gesture, kicking up a dense, rolling cloud of sand and dust. Visibility drops instantly. Movement becomes difficult for anyone without seismic sense or enhanced perception. Ideal for escapes, ambushes, or hiding allies.


Technique Name: Sand Armor (flexible coating)
Element & Style: Earth – Sandbending
Category: Defensive
Level: C (Adept)
Range: Self
Stamina Cost: 15
Environmental Affinity: Favorable
Effect Duration: Sustained (2 turns)
Damage: 0
Description:
The bender lifts sand from the ground and guides it around their body like a flowing second skin. The armor doesn’t restrict movement and softens incoming attacks. The gesture is smooth, sweeping, and almost meditative. Less durable than stone armor, but far more mobile.


Technique Name: Sand Dagger / Blade
Element & Style: Earth – Sandbending
Category: Offensive
Level: C (Adept)
Range: Close
Stamina Cost: 15
Environmental Affinity: Favorable
Effect Duration: Instant
Damage: 30
Description:
The bender hardens a clump of sand into a sharp-edged weapon and slashes with a tight wrist flick or forward stab. The blade can break or dissolve after impact, making it disposable but fast. Excellent in tight duels or sudden strikes.


Technique Name: Sand Pillars (unstable launch points)
Element & Style: Earth – Sandbending
Category: Utility / Movement
Level: C (Adept)
Range: Close
Stamina Cost: 15
Environmental Affinity: Favorable
Effect Duration: Instant
Damage: 0
Description:
With a downward stomp and quick arm thrust upward, the bender raises a column of sand beneath themselves or an object. The pillar rises fast but crumbles quickly, ideal for gaining elevation or quick lifts. Can also be used to tilt terrain or knock enemies upward in surprise.
 
Master Sandbending Techniques
Technique Name: Sand Vortex
Element & Style: Earth – Sandbending
Category: Control / Environmental
Level: B (Master)
Range: Mid
Stamina Cost: 20
Environmental Affinity: Favorable
Effect Duration: Sustained (1 turn)
Damage: 0
Description:
Spinning their arms in tight circles, the bender creates a spiraling funnel of sand beneath or around a target. The motion resembles a corkscrew, tightening with each breath. The vortex pulls foes inward, slows movement, and disturbs footing. Excellent for disruption or containment.


Technique Name: Dust Storm / Sand Blast
Element & Style: Earth – Sandbending
Category: Offensive / Disruption
Level: B (Master)
Range: Long
Stamina Cost: 20
Environmental Affinity: Favorable
Effect Duration: Sustained (1 turn)
Damage: 40
Description:
The bender spins once and then thrusts both arms outward, creating a horizontal blast of sand and dust. The stream hits like a shotgun blast — harsh, blinding, and loud. The technique disorients enemies, erodes cover, and can stagger multiple foes. The signature move of desert ambushers.


Technique Name: Sand Disk Barrage
Element & Style: Earth – Sandbending
Category: Offensive
Level: B (Master)
Range: Mid
Stamina Cost: 20
Environmental Affinity: Favorable
Effect Duration: Instant
Damage: 40
Description:
The bender rapidly compacts sand into thin, sharp-edged disks and flings them one after another. Each disk is spun like a saw blade, cutting through light armor or pinning foes. The attack mimics a drumbeat — fast, rhythmic, and relentless.


Technique Name: Sand Trap (suction pit)
Element & Style: Earth – Sandbending
Category: Control / Environmental
Level: B (Master)
Range: Mid
Stamina Cost: 20
Environmental Affinity: Favorable
Effect Duration: Sustained (1 turn or until triggered)
Damage: 0
Description:
The bender circles their hands inward at waist height, pulling sand into a slow, swirling depression. When a target steps in, the pit collapses, pulling them down to the waist or knees. Escape requires outside help or great effort. Used to control chokepoints or delay pursuit.
 
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