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Game Official Ranked The Boys: Mafia - Game Thread (Day 6)

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Poyser wagon was pure af <3
 
Remaining Roles

Queen Maeve
1x BP, 1x Duellist




Congratulations, you are Queen Maeve, Vought International aligned! The formidable and regal warrior of The Seven, known to the world as a symbol of strength and grace. You possess immense power, incredible endurance, and extraordinary combat skills. Your public persona exudes confidence and heroism, but beneath the surface, you carry the weight of deep disillusionment.

Once idealistic, you believed in true justice and heroism. But over time, the corruption within Vought International and the dark realities of the superhero world eroded your beliefs. Your relationship with Homelander, filled with manipulation and fear, further complicates your life.

Despite the challenges, your inherent bravery and compassion never waver. You strive to protect those you love and stand up against the evil within Vought, even when it means risking everything. Your journey is one of resilience and redemption, battling not just physical foes, but the very system that once defined you.

In this game, you have the following roles:

1x BP – You will resist the first regular strength killing action used on you
1x Duellist – You may target a player during the day and challenge them to a duel. This will run instead of the main lynch, but will set the time remaining in the day phase to 12 hours if less than 12 hours remain. Players must vote for whom they wish to win the duel, and at the end of the day phase, or upon majority being reached, the duel (and day) will end. In the event of a tie, you will win.

You win when all threats to Vought International are eliminated.

Soldier Boy
3x Vigilante




Congratulations, you are Soldier Boy, Vought International aligned! The original American superhero and a relic from another era. Created during World War II, you were the pinnacle of Vought International's super-soldier program, wielding immense strength and near invulnerability. With your iconic shield and unparalleled combat skills, you became a symbol of hope and patriotism.

Beneath the heroic facade lies a complex and often ruthless personality. Your time in the spotlight was marked by brutality and a thirst for glory, and your behavior often crossed the line into outright savagery. Despite your many flaws, your legend endures, casting a long shadow over the new generation of Supes.

Your return to the modern world is a clash of old-school values and contemporary realities, forcing you to navigate a landscape vastly different from the one you once knew. As you grapple with your legacy, you find yourself torn between the hero you were made to be and the man you truly are.

In this game, you have the following roles:

3x Vigilante – You may target a player at night and kill them.

You win when all threats to Vought International are eliminated.

Cameron Coleman
Vanilla Townie




Congratulations, you are Cameron Coleman, Vought International aligned! The smooth-talking anchor of Vought News Network (VNN), known for your sharp looks and even sharper commentary. With a knack for spinning narratives in favour of Vought International, you’ve become the trusted face of their media arm, shaping public opinion with your charismatic delivery and persuasive rhetoric.

Your career skyrockets as you toe the company line, delivering news with a distinct bias that always casts The Seven and other Supes in a positive light. You are adept at navigating the treacherous waters of corporate propaganda, manipulating facts to maintain Vought's image and control over the superhero narrative.

In this game, you have no role.

You win when all threats to Vought International are eliminated.

Madeline Stilwell
Vanilla Townie





Congratulations, you are Madeline Stillwell, Vought International aligned! The sharp and calculating Senior Vice President of Hero Management at Vought International, your role places you at the very heart of the company’s operations, overseeing the PR and image management of the Supes, particularly The Seven. With a keen understanding of power dynamics and an unyielding ambition, you masterfully navigate the corporate world, manipulating events to keep the Supes in check and the public enamored.

Your relationship with Homelander is a complex dance of control and fear, as you balance stroking his ego with keeping his destructive tendencies in line. Driven by a desire to ascend the corporate ladder and secure a future for your infant son, you often engage in morally ambiguous actions, seeing the world through the lens of business strategy and profit margins.

In this game, you have no role.

You win when all threats to Vought International are eliminated.

Lamplighter
Vengeful Townie






Congratulations, you are Lamplighter, Vought International aligned! A former member of The Seven, you were forced into retirement following an unfortunate incident where you murdered a pair of young children rather than your intended target. Psychologically broken, you simultaneously crave forgiveness and know you can never earn it. You are an immensely powerful supe, wielding the power of pyrokinesis.

You’ve since taken a role supervising at Sage Grove, a facility for the internment and development of supes, waiting for it all to be over …

In this game, you have the following roles:

Venegeful Townie – If you are lynched, you will kill the hammering player with you. At the end of Day 4, if you are still alive, you will have been able to forgive yourself, and you will lose this ability.

You win when all threats to Vought International are eliminated.

Tek Knight
5x Autonomic Lie Detector




Congratulations, you are Tek Knight, Vought International aligned! A genius billionaire with a supernatural talent for investigation, you are able to perceive miniscule changes in a person’s heart rate, perspiration and other autonomic cues to determine the likelihood what you are being told is true.

Unfortunately, an inoperable brain tumour is slowly eating away at your sanity, and has left you with certain … urges that you struggle to keep a lid on – the subterranean den beneath your mansion is a pit of debauchery you conceal from the outside world.

In this game, you have the following roles:

5x Autonomic Lie Detector – Up to 3 times during any given cycle, you may use this role to analyse a written statement made by a player, provided that it doesn’t pertain directly to their alignment. Be advised, this role will always return a lie result to any statement made under duress. Of your 5 shots, you will receive the following distribution of results:

3x Correct
1x Incorrect
1x Random

These results will be returned to you in a randomly generated order, however as previously stated, if the statement you analyse wasn't freely given (That is to say, specifically demanded under threat of negative consequence or investigation), whichever result you would have received will be replaced by a 'lie' result.

You win when all threats to Vought International are eliminated.
 
Can you post your role? And also you @Lethal and @T-Pein™ ?
 
Oh fuck me gram you trolled me I was nearly in tears.

What a ride.

Sorry for being dicky Pein but literally everyone else towned themselves. Work with not against rather than pot insults yeah
 
Homelander was a goated role thanks Grammaton, please add me to the scum and dead chats @Grammaton

 
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