• We are currently rolling out incremental alterations to the forum. Don't freak! You aren't going crazy.

Calc Riku>Fujitora status (Kingdom Hearts)

Calculations
Another influx of KH calcs. Prepare your anuses

JK, this'll probably be my last one until KHIII, which won't come out for another forty years, give or take.

Anyway, Riku drops a few meteors Fujitora style, and Xehanort isn't having any of that shit.


KH games like to fuse frames like this. Just shows what's happening and what's going to happen next frame. Convenient for scaling between two consecutive frames, certainly.

Gonna use ablation velocity and minimum impact velocity as a low and a high end respectively.

http://www.narutoforums.com/blog.php?b=20654

I understand that some expressed concern with scaling speed this way, but I think ablation of a meteor is quite straightforward, no?

Well then, going with an average value of 3km/s as per Chaos's and Flutter's suggestion in the linked calc...

(3000/23)474=61826m/s

or about mach 182.

Now for the high-end using minimum impact velocity (11km/s IIRC).

(11000/23)474=226695.65m/s

or about mach 666.75.

Results

Low-end: Mach 182

High-end: Mach 666.75

Comments

There are no comments to display.