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Astro Bot Discussion / Feats Analysis Thread

Astro Bot is basically what I wanted Crash 4 to be, both in terms of challenge and also being more 3D

Shit, the time powers in that game basically work like in Crash 4 too

And yeah, I just didn’t like the Toys for Bob redesigns. Just felt like a downgrade all around. Defiantly preferred what VV did where they made the designs for each character closely resemble the concept art from Joe Pearson, Charles Zembillas, and Bob Rafei

As for Tawna, she woulda looked alright and her gameplay was fun but the ugly mohawk and blue hair dye combo ruined it.

The real reason I dislike her is that she’s an alt-universe counterpart instead of the actual Tawna, killing any possible reason for the original Tawna to be in the game now

And just after CTR Nitro Fueled was giving her some really cool, added personality as well
 
"That’s all we have for today, however watch this space as there may be even more surprises coming soon."

Yep, a new full-on galaxy with more Special Bots would be so fun to see.
 
"That’s all we have for today, however watch this space as there may be even more surprises coming soon."

Yep, a new full-on galaxy with more Special Bots would be so fun to see.
I want more outfits for Astro to wear

Not being able to rock the VIP Bot for P5’s Joker is a sin
 
So anyone try out the first speedrun level?

Wasn’t too complicated of an obstacle course but that’s probably expected given it’s the first.

The game giving you the Bulldog powerup to trivialize speed also helps.

Took me a few tries, but managed to climb my way up from the top 7,000 bracket to now top 4,000

Players at the very top managing to get over 10 seconds less than my current best time are wild

 
^ Winter level is finally live

Also



This fucking game won Game of the Year.

Platformers are officially back baby!! Ultimate underdog victory
 
First level is live and just played it

You can tell with these new levels that they were originally going to be more Speedrunning levels like the first DLC with the short length

Short and not quite a fleshed out new level like the Christmas themed one we got, with the only collectible being the single bot at the end

But still, the obstacle course like level design is fantastic and I’ll never complain about DLC that’s free

Also, we got recent good news


Astro Bot has made back its budget more than ten times over in sales and it was such a success, Sony is looking into making more games like it

Back to smaller, simpler and fun AA games like what you made before. Tired of these bloated AAA movie simulators that take a decade to produce, Sony
 
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And definitely scrap this live service crap

You want to make one or two, fine. But don’t make it your entire business model as a developer that made a name for yourself with single player games

Sony deserved losing every cent of that ridiculously bloated 400 million+ dollar budget put into that piece of shit Concord that no one asked for
 
Just did Thrust or Bust now since the new DLC is dropping tomorrow. Damn, what a difficulty spike it was to the last one. Took me over 10 tries to finally get it


Guess this was the developers finally responding to folks like me that wanted to see more challenging levels since as a whole, Astro Bot not all that demanding and pretty balanced as far as platformers go
 
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