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Game Ranked Better Call Saul Mafia Game Thread [Game End - Serial Killer Victory]

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Player List, Game Info, Rules, Action Processing Order New

Emil

Average Diabellstar Witch Enjoyer
V.I.P. Member
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Welcome to Better Call Saul Mafia, a game based on Vince Gilligan's masterpiece show, Better Call Saul.

Host: Kekko
Reviewed by: @Rugrat
Start: Sunday 11 AM CST. Countdown

=========

Current Game State: Game End


Living players [2/19]:
1. @Hans Tweetenberg - Mike Ehrmantraut - 2x Odd-Night Vigilante - Endgamed Night 8
2. @Grammaton @Ultra - Gustavo Fring - Investigation Immunity; 1x Bulletproof; Serial Killer; Ruthless; 2x Quid-Pro-Quo Motivator; Salamanca Rat - Won Game Night 8


Dead players [17/19]:
1. @Cubey - Everett Acker - 1x Seraph Knight - Lynched Day 1
2. @Aurelian - Paige Novick - Vanilla Town - Died Night 1
3. @Lord Melkor - ??? - ??? - Died Night 1
4. @Flower - Nacho Varga - Survivor; Alert; 3x Messager; 1x Suicide; Deep in the Game - Lynched Day 2
5. @RDK - Kaylee Ehrmantraut - Vanilla Town - Died Night 2
6. @Ratchet - Tuco Salamanca - 4x Unrestricted Jailkeer; 1x Strongman - Lynched Day 3
7. @Psychic - Marshall Dixon - 3x Tracker - Died Night 3
8. @.guillo - Kim Wexler - Vanilla Town - Died Night 3
9. @Luka - Werner Ziegler - Vanilla Town - Lynched Day 4
10. @Lethal - Marco Pastrnak - 1x Vote Stealer - Died Night 4
11. @Fujishiro @Sigismund - Marco and Leonel Salamanca - Double Voter; 1x Janitor - Lynched Day 5
12. @Dr. Watson - Lalo Salamanca - 4x Rolecop; 1x Salamanca Blood; 1x Ninja - Lynched Day 6
13. @Polar Bear - Mrs. Nguyen - Vanilla Town - Died Night 6
14. @Chairman Nibel - Hector Salamanca - Godfather; Crippled; 2x Framer/Lawyer; 1x The Cartel - Died Night 6
15. @Whicker - Dr. Caldera - 2x Even-Night Busdriver - Lynched Day 7
16. @The Orca - Tim Roberts - 3x Alignment Cop - Died Night 7
17. @One Last Username - Bill Oakley - Post Restricted - Lynched Day 8



Subs:
1. @Ultra
2. @Sigismund
...
Closed/Traditional Setup - This game will feature a standard informed minority vs an uninformed majority. No information about the setup will be publicly available before the game has concluded.

Phase Length - This game is divided into cycles, with each cycle consisting of a day phase and a night phase. The first day phase will be 48 hours, and all the following day phases will be 36 hours. The first night phase will be 24 hours, and all other nights will be 16 to 20 hours. You will be informed of the phase length when each phase starts and a countdown will be provided. I reserve the right to change any phase length time as appropriate, and you will be notified well in advance if that happens.

Lynch Style - The lynch style for this game is Majority Lynch. The player with majority votes reached on them is lynched, and the day immediately ends. Vote counts will be provided periodically throughout the day, and will reflect the true amount of votes in play. Failure to reach majority by the end of the day results in no lynch. You may vote in any format but the vote needs to be bolded and word "vote" needs to be present in your votes, alongside a clear unique name or nickname of who you are voting for.

Claiming - Role/flavor claiming is freely open, however, non-town players are well equipped with fake roles of varying strength and relevancy. Players are encouraged to play the game in order to win.

Ability Usage - Players who have more than one role may use as many roles as they want per night with no restrictions, unless specified in the role itself.

Post Requirements - Each player is required to make a minimum of 5 game related posts in each day or risk being force replaced without their permission. If such inactivity of a certain slot continues for more than 2 days, the slot will be modkilled. I will periodically prod inactive players for activity.


Game Rules

- All standard OLF forum and mafia rules apply.

- Do NOT talk about the game outside of the game thread, unless in private chats opened the by me.

- Do NOT post in the game thread after death, unless able to via your role.

- Do NOT directly copy paste your role, fake role, flavor text, and/or any information/feedback the hosts provide you in your role PM to the game thread or in messages sent via your roles. Paraphrase if necessary.

- Do NOT attempt to cheat, gain unfair advantages, or decrease the quality of the game by resorting to frowned upon acts such as excessive swearing, betting, and truth tells of all kinds.

- Do NOT attempt to angle shoot other players either by their time zones, their role structure (ex: which role has a video, or gif, or image), their replacements, their activity elsewhere in the site, or any other outside of game factor to gain an advantage on them. You will receive a warning for such attempts. If the behavior continues, I have the right to force replace or modkill any player continuously angle shooting other players.

- All roles will have an italicized flavor text overview of the character. This flavor text has nothing to do with the game or setup, and any speculations based on it are bound to lead you nowhere. There also may or may not be intentional slight role inconsistencies incorporated in the game related to role structure, images, flavor etc.. to punish angle shooting. Any such attempts to angle shoot will only end up in hurting your own faction.

- Do NOT ask to be replaced publicly or threaten to leave the game, or any of that sort of behavior. I understand mafia gets heated very often and people have lives and get busy. If you would like to be replaced, please only discuss it with me privately in your role PM. I reserve the right to force replace or modkill any player publicly asking or threatening to be replaced or leave the game.

- If you believe I made any mistake in processing actions, or vote counts, or anything else, please inform me first via role PMs.

- If you have any questions about the game or your role, please ask it in your role PM. All questions asked to me publicly in the game thread will be ignored. I will only be able to answer/clarify things that are either public knowledge or knowledge you should know from your role. I will not be able to answer questions pertaining to another player/role. You may provide hypothetical scenarios if you have any specific questions regarding action processing and results.

- All roles are made to be as clear as possible and all players are responsible for understanding their own roles. I will assume that you understand your role by default if you do not have any questions about it.

- All active abilities in the game are by default night-only, unless stated otherwise. All night actions will follow a minimum collision action priority order provided below. Day actions will have the (Day) prefix next to the ability name. Passives will have the (Passive) prefix, and locked abilities will have the (Locked) prefix next to their names.

- For sake of consistency, I will only consider bolded actions as final (not necessarily locked). You may italicize your actions without bolding to denote a placeholder. I will ignore actions that are not bolded or italicized. This applies for all players.

- I reserve the right to make any quick patch updates to the game or rules as necessary for balance or quality of life purposes, or to punish behavior that is game breaking. This will be a last resort sort of thing, and should rarely happen, if ever.

- I understand drama and banter is all part of a spicy mafia game, however, please respect your fellow competitors while playing. Excessive drama, use of slurs, crying, or any of that sort of behavior will not be tolerated. A warning will be given to all parties involved in such behavior. If the behavior continues, I reserve the right to force replace or modkill all parties involved.

- If you have any major complaints about the game, please save them for until the game is over. All criticism during the game will be ignored, and if it continues, may risk in your slot getting force replaced or modkilled.

- Lastly, above all, Have Fun!


Sample Town Role PM
- Role PM Title:
"Better Call Saul Mafia Role - Character Name".
- Role Structure: Non-town players are privately provided with the town role structure.
- Town alignment and color: Albuquerque aligned.


Action Resolution Order:
Actions are processed in an order that results in minimal collision as follows. This order is only followed when there is a direct conflict between actions. Actions that are non conflicting will all process at the same time at the end of the night. If you have any questions about the resolution order, please let me know via hypothetical scenarios in your role PM:
Passives
Controls
Activated Passives
Busdrives/Deflects [Self]*
Preventative
Redirects
Busdrives/Deflects [Others]*
Miscellaneous/Messaging/Gifting
Protective/Supportive
Killing/Lethal Actions
Conversive
Investigative

* If a busdriver and a deflector conflict on the same target, the deflector goes first.



- DO NOT POST YET -

Day 1 Starts in - Countdown
You may start posting as soon as the timer hits zero in case I am not here
 
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Day 1 Start New

Emil

Average Diabellstar Witch Enjoyer
V.I.P. Member
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