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OBD Convo #40: Back and Forth

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Lots to choose from. The best ones are Cloud of Darkness, Ceodore, Gilgamesh, Squall, Prishe, Caius, and Lann & Reyn. But Aranea’s is pretty good too. Are any of them nearly maxed out?
Squall, Cloud of Darkness, Lann & rein and Aranea.

Squall and Cloud of darkness are pretty much only missing their BT.
Lann & Rein needs a few upgrades on summon board.
Aranea only has 2 mastered board.
Ceodore is in the same state as Lann & Rein but he still doesn't have an FR weapon so I really don't want to use BT token on him specially when there's a chance for his banner to appear for a future FR.
:kannasip Gilgamesh, Prishe. I haven't touched
 
In a preview of the next Horus Heresy novel, it seems Horus is becoming the fifth of the Chaos God and almost collapsed the time of the solar system, affecting the 4 spatial dimensions, and all that in nanoseconds until time seems that began to stop.
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So Empowered Horus is Solar System?
Perhaps Sanguinius' feat receiving the Red Angel's flare that nearly caused a Supernova isn't an outlier.
 


Yeah, I'm legit surprised that CharacterRant actually has done a real good job at an actual good rant for once.
Modern Powerscaling is massive shit and someone actually made a real good post on why it became so shit:

I think the inherent problem with the powerscalling community is a bit different than just overjerking or underjerking.
"Who is stronger" is an inherently different question then "who would win".
The former is what people use to ignore how the character behaves, what it would do and how it would act, the environment for the battle, and sometimes even potential interactions between powers from different universes.
What they lose is the heart of the discussion, the main part that's fun; It's no longer about who wins between these two characters you like, because it's not even the same characters as the ones from the source material, just some mindless OC copies with a static list of almost video-game like cpabilities.
This happens because to actually tell how a fight goes, you need to understand a character. You need to read or watch the source material. You need to put yourself in shoes of that character, a place, a situation, and ask yourself what would happen. This takes effort and a little bit of creativity, imagination. So people prefer to compare two static lists of attributes like "strength" or "speed" instead of thinking about it in terms of an actual fight.
In other words, I feel like most fights today are soulless. They're divorced from the enjoyment and excitement of imagining two characters fighting, and one coming out on top. Things like stats, powerscaling and abilities were supposed to be tools to help you imagine who would win, not the end-all-be-all where everything ends.

I think this is why most people gravitate to Death Battle but at the same time, too many people look at the wrong thing entirely.
People don't factor in character personality, the place, the situation, how would a character interact with an ability, can he even do so at this level of power, etc, etc.

This is a constant problem with most Modern VS sites like Spacebattles and VSB, there's no imagination, just cold hard numbers(and lying your ass off and having people believe it) and that's what fucks it all up.
 
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