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Game Official Ranked The Boys: Mafia - Game Thread (Day 6)

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I get wanting to be creative since it gets boring using the same roles all the time but the RNG + extreme subjectivity of it is just no bueno for me. Thankfully it didn't really come into play
 
I get wanting to be creative since it gets boring using the same roles all the time but the RNG + extreme subjectivity of it is just no bueno for me. Thankfully it didn't really come into play

Yes, it was much easier to just claim vt than this..
 
I can host vexillology mafia if nobody else is ready, I know melkor is ahead of me though and should go next if he wants to
 
@Lethal @hime @Sharter Holmes @Aurelian @Sky @SCCHAMP @T-Pein™ @Wakizashi @RDK @Sparkles @Alco

wanna join nier automata game in WG?

Nah, I keep forgetting to check that site and it's always too much to do when I do.
 
think i played kinda mid this game
honestly i dont think ratchet duel was the worst thing in existence, bad but not the worst ig...
feel like a few others were also scum reading him so it probs helped move things along

i do think gad not being lynched that day helped a lot in the endgame bc he would later clear sky

t-pein was someone i could find town pretty easily
lethal was vig
scchamp and sky were cleared
waki i arrived at being town eventually but i didnt realize that he was hammered so rippp ;-;

sad i town read tweet so much early game, really did not see that coming
good on lethal for shooting there
 
Hime MVP for lynching the right one in the end.

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It really wasnt that subjective imo - you could check info freely given, but not something coerced, and it was down to the user to navigate that

I had autistically mapped out the scenarios for my usage here and I concluded that this ability could be used two ways:

1) Check the same person/statement multiple times and verify the actual feedback by having more statistical samples

2) Check a distribution of players, and when they flip, employ process of elimination.

I would say this biggest problem with this role (and I say problem from a design standpoint, lie detectors are broken so don't mind it being non functional) was the inclusion of the x1 random result, which threw a wrench into logically analyzing results with any method. Makes it very unlikely to come to any real check even by process of elimination and comparing results, because you never know if a check that was verified true or false was the random one or not at any point, except under very specific circumstances.
 
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The Boys Mafia - Day 6

Fuji 4 - Sky, Tpein, Hime, Fuji
Tpein 1 - Fuji

Annie wouldn't be making it to January ...

Starlight
Developer


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Congratulations, you are Starlight, Vought International Aligned! You are Annie January, known to the world as Starlight, a beacon of hope and the embodiment of genuine heroism. Raised in the small town of Des Moines, Iowa, you were driven by a sincere desire to make the world a better place. Your powers of bioluminescence and superhuman strength set you apart, and your dreams of joining The Seven were fueled by an earnest belief in justice and goodness.

Your journey takes a dramatic turn when you achieve your dream and become a member of The Seven, only to discover the corruption and moral decay at the heart of Vought International. Despite the disillusionment, you hold onto your ideals, becoming a fierce advocate for truth and justice.

Balancing your public persona with your personal struggles, your relationship with Hughie Campbell gives you strength and resolve to stand against the darkness that surrounds you. Your unwavering spirit and determination make you a symbol of true heroism in a world where the lines between good and evil are often blurred. Your story is one of courage, resilience, and the fight to uphold the values you hold dear, no matter the cost.

In this game, you have the following roles:

- Developer (You will gain a new role at the start of each day phase starting Day 2. These will all be centred around helping your allies manage the lynch.

You win when all threats to Vought International are eliminated.

*******

Homelander
Serial Killer, 1x Killproof, Investigation Immunity, Developer

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Congratulations, you are Homelander, Homelander Aligned! You are the most powerful superhero in existence and the face of Vought International. Born from a twisted experiment with Compound V, you were raised in a sterile lab environment, devoid of genuine human connection. Your extraordinary powers include super strength, flight, and electromagnetic vision, making you nearly invincible.

As the leader of The Seven, you project an image of patriotic heroism, but beneath the surface lies a deeply troubled and narcissistic individual. Your desire for love and adoration is matched only by your ruthless pursuit of control and dominance. Haunted by a lack of empathy and moral grounding, your actions often blur the line between heroism and villainy. You constantly seek validation and fear your own vulnerability, making you both a revered figure and a ticking time bomb in the world of Supes.

You straddle the line of the best and worst of humanity, ironic considering your utter disdain for regular mortals – and yet you need them more than they need you …

In this game, you have the following roles:

Serial Killer – You may target a player at night and kill them.
1x Killproof – You will resist the first killing action you are targeted by, of any strength. This does not apply to the standard lynch wagon.
Investigation Immunity – Investigative actions used on you will yield results favourable to you
Developer – You are willing to commit ever greater atrocities in order to secure power as time goes by. At the start of each day phase (commencing day 2), you will receive a new role. Given your inordinate strength, you are not subject to a limit to the number of actions you may take any given night phase.

Your safe fakes are Starlight or Ryan Butcher. You win when you stand alone.

Game over. Vought International wins!
what r all the things fuji developed?
 
I had autistically mapped out the scenarios for my usage here and I concluded that this ability could be used two ways:

1) Check the same person/statement multiple times and verify the actual feedback by having more statistical samples

2) Check a distribution of players, and when they flip, employ process of elimination.

I would say this biggest problem with this role (and I say problem from a design standpoint, lie detectors are broken so don't mind it being non functional) was the inclusion of the x1 random result, which threw a wrench into logically analyzing results with any method. Makes it basically impossible to come to any real check even by process of elimination and comparing results, because you never know if a check that was verified true or false was the random one or not at any point.

Yeah, and thats roughly the spirit it was intended in. I wanted it to be used to test your instincts and sort of put a number on them, rather than like clearing 4 players lol

Like you could expend all 5 shots on one player and definitively get whether it was true or false, as which ever answer appeared 3 times minimum mathematically has to be true - which isnt really that much worse than a bog standard 1x lie detect, only it takes 2 cycles to get the info
 
In case anyone was wondering I had a single check on Poyser Day 1 and it was that he was telling the truth.

Makes it more regrettable we didn't get that lynch because I would have been able to only have one unreliable check remaining out of 4. Worked out in the end though

I blame @hime
 
In case anyone was wondering I had a single check on Poyser Day 1 and it was that he was telling the truth.

Makes it more regrettable we didn't get that lynch because I would have been able to only have one unreliable check remaining out of 4. Worked out in the end though

I blame @hime
Blame me for it, not her. I was the one moving to RDK in the final 17 minutes of D1.
 
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