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The Fateless One (Kingdoms of Amalur) vs. The Observer/Sorun Galbraith (Death's Gambit)

Atem

King of Games
V.I.P. Member
Thought it would be an interesting match-up since they can both break the fourth wall and go meta.

The Fateless One fights Sorun Galbraith. Who still maintains his contract with Death and The Observer. They are both at their most powerful, have access to all their abilities and magic, and all of their best equipment. They fight in the Outer Dark as depicted in Robert E. Howard's Conan.

They don't necessarily need to kill their opponent to win. Just incapacitate them indefinitely.

For simplicity's sake speed will be equalized in the first round, and in the second round it will go unchanged.

 
So, more on the lore. The gods and the fae might actually be the same thing. We already know Tirnoch was a fae but also that she was very likely Lyria who held dominion over the tapestry of fate. The ancient Alfar even sealed her away, and they have the most prominent connection to Lyria. Who was their primary goddess of worship. However, with Alyin Shir it's also revealed that there was a massive cover up done by some shadow organization she works for thousands of years ago. Which is Alfar in origin. In order to hide the existence of dragons like Tirnoch. It could very well be that all gods are just cosmic dragons, and the secretive group that Alyin Shir works for went out of their way to hide Lyria's true nature. And the fact they had to seal her away.

The Rise of Mourning Suns where The Carver, The Architect, and The Shaper appeared from Esharra. The realm of the fae.

The Birth of Beauty​

From the naked dirt sprang the Majestics, the firstborn of the wilds of Esharra.
Around them, they heard the song of splendor of a once and future summer.
And they responded. And the earth moved. The Carver shaped, The Architect built, and the Shaper composed.

Crossing the Veil​

Departing their home beyond the veil,
the firstborn were torn asunder with a cry that still lingers in the heart of every godtree and mountain.
Then, emptiness, followed by a darkening sky, and the frost wept with the first winter.

The Shaping of Erathell​

The Shaper bequeathed her music to the countryside of marbled ruin.
The plains birthed the gentle grass.
Listless streams meandered through the verdant hills and babbled of their gentle travel to the face of the windswept cliffs.
Thus the symphony of Erathell began.

A Passionate Work​

Look to these open plains nestled where mire and rocky desert cease; where the hungry forests end.
In the bosom of the Faelands, these fields are home to the languid sky.
This work, shaped by the delicate artistry of an inspired painter, is for all the peoples of all lands.

Cradle of Creation​

The summer begins here, oh mortals.
And when the final winter leaves its chill breath on the stones of your fathers and mothers, you will witness the end of days.
And it will happen here, where it began, a peaceful death in the cradle.


The Lord of the Desert:

He only needed one name, the Carver,
like the Wind or the Lightning or the Dawn.
With his presence, a new age began.
The Kings of the South stood.
They were the Lords of the Desert Sea.


The Labors Begin:

First, he made the river in the arc of the great Snaketail.
When that grew tedious, he turned his attention to the cliffs, the dunes, the depths.


A Careful Hand:

The Carver made by the morning what takes the Cycle centuries to shape.
He bored holes in the Red Marches and chiseled the spine in the Alserund.
Echoes rang through the canyons of Menetyre.
He gouged the Hollowlands and then left it barren.


A Rest:

Finally, the Carver rested.
He grew a mountain crowned with clouds by the river,
and leaned against its side to sleep.
Ages passed and the sand settled into his work, and all the land was still.


The Whispers of Dust:

That day, the Carver woke to find his touch run dry,
the wellspring of his power dead as dust at the source.
He heard then the first whisper, the first mention, "Mortals."



The Vision​

While the Shaper brushed the plains with hills and wheat,
and the Carver molded the deserts with a careful, measured hand,
the third of the Majestics stood from the earthen Cradle and beheld the glories of their work.
He was the Architect, and carried in his mind a dream: the form of growth.
A design shaped in nature, a place of wild abundance in harmony.

Tools of Creation​

The Architect readied himself.
He construed the gods of earth and sky as tools,
and weighted plans of origins, built two piece planks for wood and stone.
He began creating.
Waters trickled through the Sidhe and life sprung from the ground:
the wolf and its antelope, the bear and its fish, all the work of the Architect.

The Inferno​

As the Architect labored, he found an inferno.
There, in the heart of the Fae wood, the fire raged.
It consumed all life uncontrollably.
He faced the inferno, but could not quell its hunger.
In despair, he looked upon the Sidhe.

Aodh​

He saw the saplings nourished by the gentlest of touches.
He went to the river and said,
"Follow this path, and you will never run dry."
The river changed its course and fell unto the blaze.
A tired sigh escaped the water;
It remains as an azured mist upon the land, ringing with Fate's song.
Its brumey brow left a sheen of rich dew on every leaf and blade of grass.

The Sidhe​

The fires abated; the rock cloven by time and cascades sauntering through this vale.
The Architect finished crafting the Sidhe.
This haunting beauty: a mystic requiem for the fading of Esharra's other children.
It will forever remain the body of the forest,
built from an ordered wilderness, constructed by a natural chaos.

The sun itself is a god, and sentient.

The Jealous Sun​

Helius heard the call and, looking down upon the desert, grew irritated.
His mighty works were undone and his brilliance spurned.
He called Vraekor to his side and implored the fiery god to strike Saina from the skies.
Vraekor agreed, but, as Saina was too strong, he asked Helius to lend him some of his fire as well.
So Helius gave Vraekor the flames of the sun.

From the Ashes​

A fire from the heavens struck Saina and her plumage burst into flames.
She flew high to cool her feathers, and dove to extinguish the fires.
Still, nothing would cease the burning, and she knew that she was doomed,
so she absorbed as much of the heat of the sun and the spirit of fire as she could,
and fell dead to the earth. Now only her bones remain,
but she will rise again if life is threatened in the Hollowlands.

Ysa, the First Summer King of the fae, is the very embodiment of summer itself. Whereas Ohn embodies winter.

Summer's Manifestation​

In the country of Nyralim's embrace, the summer manifests as an immortal Fae.
You know her, him, it, as the resplendent warrior or the ardent conqueror.
You mortals named him King Ysa. In the youth of your people's memory, you bore witness to Ysa's exploits.
He is your legend of might and eminence.
Come listen to a tale of Ysa and Ohn, the Godstorm, the Withering War.

Dalentarth​

The forest you call Dalentarth was ruled by Ysa. The god-king fostered communion, a sharing.
The mortals heeded his wisdom, the Fae followed his spirit.
He linked the natural with the divine, and became a nature unto himself.
He knew the lives of elf, human, gnome, and all people.
He showed the Fae these words and ways. He united the oath clans.
As the meadow grows into woodland, so did Ysa grow the Court of Summer.

The Herald of Winter​

There was another, named Ohn. This name was to be feared.
The name is death, decay, and violence; a cold and fading moment;
a mind not of misery in the few leaves of winter; a suit of armor, beneath which there lay a void.
Where Ysa's vision was of cultured landscapes, his was of the choking weeds.
Ohn's reach devoured the land. The Winter approached.

The Onset of War​

The Great Cycle brought powerful magic to Amalur.
The Arcane Veil begat King Ysa's reign, and, all things in balance, also its destruction.
The seasons passed, the summer wilted into autumn and Lord Ohn culled his strength.
King Ysa's sway receded as does the shade at noon.
The Faelands rested from their sprouting, and a haze of indolence silenced the woods.
When the winter moon waned, it began. A terrible thunder rolled across the darkened Plains of Erathell.

Interlude​

It is from this tale that you mortals create myths.
There were many battles, many losses, many victories. The tempest spared no one.
Your ancestors hid as the ground trembled under the gathered armies of Lord Ohn.
They whispered tales of the radiant Ysa, striking the Winter Fae like lightning tearing the looming clouds.
It was everything you know of war.

A Blizzard​

The Summer Fae suffered the Winter's onslaught.
They collided amidst lightning and fire, and a God Storm gathered up the land in its embrace, crushing it.
Do you remember the steady rain, the hail of bodies both wintry and warm?
It was a sword carving the plains with death.

The Talisman of Fate​

It was then that Ysa brought forth the Talisman of Fate and entered the marsh.
This craven arena, a place of life and death. The winds carried the songs of the dying.
The mire sucked the bones of armies below the sea-loam.
The mist shielded the eyes of your ancestors from the horror as the two armies clashed.

Something or Nothing​

Ysa met Ohn. They embraced each other, and, in stillness, enveloped the darkened land.
Where one sang, the other danced. And they sang thus:

'We are Ysa!' and Ohn danced.
'We are Ohn!' and Ysa danced.
'I am the summer's dawn,' and Ohn bowed.
'I am the mourning winter,' and Ysa bowed.
'This thing is something,' and Ohn wept.
'Naught of naught,' and Ysa wept.

Behind the Veil​

The Prince of Spring raised his sword toward the breaking dawn, and he called down the glory of the newborn morning.
Ysa bequeathed to the land the Talisman of Fate.
With its power, the earth rose to defend the birthplace of light, our cradle of summer.
So the Great Cycle swathed Ohn of the Thulian Dusk in the Arcane Veil,
and Ysa planted the Gardens after the storm, and nurtured the Court of Summer by the ruins of fire.

The Great Cycle Turns​

The buds bloomed and all the willows wept.
Hear us, firstborn. Hear us, fleshones. Ohn forsakes his throne for a bed of crows.
Your people still search for Ohn's body, lost in the Marsh.
You scour the sand for the Talisman of Fate, although it is already yours.
The Gardens of Ysa are Summer; the Tuatha Deohn the entropic legacy.
Learn well the ways of both Ysa and Ohn, lest the Withering return.
 
Tirnoch is also noted to be a source of magic. Just like Lyria is. Whose other domain is magic. Besides her primary domain of fate.

Tirnoch​

As the sun is to the forest, Tirnoch is to the Fae of Winter.
Some embraced this new god, this break from the Great Cycle.
Others hid in the darkest of places. Gadflow spoke of Tirnoch, and the Prismere emanated its power.
It is a source of magic and hatred. It no longer slumbers beneath Amethyn.
The unbroken horizon of the Winter is now the fiery haze of destruction.

The Endless Winter​

And so, instead of an arcane age, Gadflow would have an endless winter.
Not the winter of the Fae, but of Tirnoch's making.
Gadflow has seen the visions of annihilation: of a blissful void across the world.
It is not the will of Ohn, but against nature.
The ageless decay of our people has become a weapon against yours.
You, the Deathbringer and Siegebreaker, the usurper of Fate and twice-born, must become the Godslayer.
 

Lyria's true form is noted to be ridiculously huge. This to the point that nebulae circle around her ankles.
 
Fate shifting also works in Esharra. So the range and influence of it extends to at least one other universe. The Weeping King's current incarnation also notes how it's impossible for mortals to survive in Esharra. Yet, The Fateless One has no problem existing there.

 

The Kollasae also somehow grabbed a celestial body from outer space, and forged it into a hammer. The Fateless One has no problem using it as a weapon. The sheer mass alone would be ridiculous.
 
Kingdoms of Amalur seems like a better version of Darksiders 2
Maybe:
Here is what it says in-game.

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