even taking that at face value, do they think sukuna’s arrows explode in slow motion????
How strong IS Kirei in terms of exact stats, anyway?
Vegeta getting that run back the likes of which aint been seenVegeta literally said SS2 Goku was stronger than Gohan was during the Cell Games who Cell even after his Post near death Zenkai into a similair SS2 state still proved inferior to.
Cell’s getting clapped
Because of all of this even though Touma has the powers to hurt or even kill multiversal-level beings he nerfs himself by relying only on IB (multiversal level powernull) and his natural physicals which is only somewhat superhuman.
Yea I did, the tadpole makes a true soul. Yet we never know if our tadpole are the same though. I don't think we know if the tadpole from other people that we take can't be removed like ours.Have you played the game? what makes a true soul a true soul is the tadpole. The tadpole your able to remove and consume. AFAIK there are no other true souls who lack a tadpole outside your main party. Your parties tadpoles aren't special in the context of the rest of the tadpoles in the game. Your all rocking the same netherease imbued mind parasites.
Like fundamentally I don't understand what your argument is here? Is there some information Im missing that explains why we can't remove tadpoles from our fallen companions/destroy them/some note that makes you think they're specialer then literally every other infected we encounter in the game?
My issue is the game never acknowledges the rather obvious idea to kill each other...or wait for one of your pals to die, rip out the worm and bring them back. I have to repeat you're desperate enough to let volo shove an icepick into you eye. You let a mind flayer drug you to talk to it, and let a hag yank on it. Dying and having someone yank it out/destroy it like you can with every other tadpole in the game is far from the most risky/extreme fuckery with the tadpole in your head your character pulls.
Theres no line of dialogue the idea is never even mentioned by a single person despite two sources of high tier ressurection being present.
Ignoring fact just makes me more right, but sure deny reality like you always do. Can't even handle being called out. Type-Rey and you are the same, you can't take reality and just blabber and think you are always right. You just don't want to admit it.... Back to the ignore list you go...
Not saying there can't be. Just possibly in BG3 it doesn't actually exist canonically. Though thats good to know for how it works in tabletop.There can be a Scroll of Revivify and True Resurrection, but only the casters that have the spell listed in their class can read and use it in the actual tabletop. Artificers, Clerics and Paladins can use Revivify. Clerics and Druids can use True Resurrection. Baldur’s Gate 3 everyone can use any scrolls.
Only if the spell is listed in their class or subclass. Like a Paladin wouldn’t be able to read and use True Resurrection scroll since it's a Cleric spell and Druid spell. There are certain subclasses from other classes that can read and use it. For non-magic users to use spells would usually have to use magic items. Many magic items have additional restrictions that have to be followed, not all of them though. If an item requires attunement, it must be attuned. On the tabletop you can only attuned to three magic items that require attunement (not the same as equipping). Baldur’s Gate 3, attunement isn’t a thing.But ugh, isn't scroll there for people to be able to use magic they don't normally have? But in the table top only if you have the magic you can use the scroll? That...I suppose it can be used when the caster no longer have their own slot available?...
Hmm, BG3 mechanic really a very simplified down version.Only if the spell is listed in their class or subclass. Like a Paladin wouldn’t be able to read and use True Resurrection scroll since it's a Cleric spell and Druid spell. There are certain subclasses from other classes that can read and use it. For non-magic users to use spells would usually have to use magic items. Many magic items have additional restrictions that have to be followed, not all of them though. If an item requires attunement, it must be attuned. On the tabletop you can only attuned to three magic items that require attunement (not the same as equipping). Baldur’s Gate 3, attunement isn’t a thing.
A few examplesHmm, BG3 mechanic really a very simplified down version.
Wand of Magic Missiles
Wand (arcane focus), uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Cloak of Protection
Wondrous item, uncommon (requires attunement)
You gain a +1 bonus to AC and saving throws while you wear this cloak.
Rod of Resurrection
Rod, legendary (requires attunement by a cleric, druid, or paladin)
This rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: Heal(expends 1 charge) or Resurrection (expends 5 charges.
The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll a d20. On a 1, the rod disappears in a burst of radiance.
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