Yeah no, unless you prove the Nen energy fields can reject any sort of incorporeal being as basic thing or an ability available to a certain Nen user you cannot just say they are automatically able to reject anything like Stand phasing itself through. Also, the argument for how Forcefields work across fiction is flawed as hell because they usually do not act the same and have different properties and ways of defending that makes it simply too much of a headache trying to equalize them. I fail to see how we can just say that any energy filed in HxH acts the very same as one which blocks ghosts, spirit, or incorporeal beings in another verse. Unless HxH shows feats of it's own we can only assume they block physical things. As we have seen Star Platinum and The World phase in and out of their stand user and see that Star Platinum can physically interact with them to the point of stopping one's heart there is no reason why a Nen energy field can block that unless it can interact even with an incorporeal being.This is just going over the basic mechanics of molecular intangibility and energy/forcefields and how they usually interact across fiction. My point is the burden of proof wouldn’t just be on me to show Nen can block Stand Phasing, but could be on you to show Stand Phasing can bypass energy fields.
But in the end this part of the argument is something I am not focused on since if Nen users are as strong on the inside as they are on the outside it means nothing in the end.
Except for the fact that RHCP actively interacts with lighting as it's special ability and using him as an example is flimsy since Stands can be vastly different from one another to the point that some can seen and interacted with by normal people like Strength in Part 3 and Surface in part 4. Not to mention I did argue that if not a basic ability it is at least shown by SP and therefore would make sense for the World.But the mechanics of the phasing itself are never specified to be spiritual in nature. If a natural lightning strike (pure energy) for example hit a stand, is there really enough evidence to say the stand would be unaffected? I don’t really think there would be much of a distinction from the lightning strike and say.. Red Hot Chili Pepper’s electrical attacks.
He did nothing but show surprise that he was slowing down and did not know Jotaro was alive until after he was fully immobile, even in the anime Jotaro does not reveal himself until after Dio is completely frozen.In the anime he visibly reacted in surprise to being frozen in Jotaro’s timestop. He had enough awareness that if he could’ve just immediately reactivated his own timestop he would’ve done it rather than let himself remain frozen.
Which is something that is irrelevant for Netero. Not to mention it was Jotaro's own time stop, not Dio's who thought his time stop ran for 11 seconds but he was really in Jotaro's time stop which is why he was moving before he started to slow down like with Jotaro when he first started moving in time stop.Jotaro to begin with activated his timestop after Dio’s so we know Timestop can be activated within a timestop to allow the stand user to be unfrozen.
Where were they stated to be seconds and not just him moving one after the other? It's complete conjecture to say there is any cooldown, much less one that takes as long as the time stop itself when nothing ever states it, we know Jotaro can chain his time tops and the only reason he was caught was because the Rat's stand was FTL as well and SHA should be since it was troublesome for SP to react to. I see no reason to assume there is a cooldown or that it is long enough to prevent Dio from chaining his time stops enough to close the distance between him and Netero.The cooldown would probably be for the same duration the timestop was active for given what we’ve seen. The only time Jotaro ever really consecutively used timestop was when he was using them for one or two seconds each while dodging the Rat stand’s darts.
You mean the same seconds where they are monologuing on and on for way more amount of time than it would make sense to? where they are clearly moving around and attacking with way more time than is actually stated? Because I fail to see how your point would make sense unless you are saying their reactions are slower than the speed of their stand when it is only because they react that they can control how they attack at all and we see Dio deflect Kakyoin's Emerald Splash with just his own speed and strength without The World which is blatantly FTL. Once again, we know nothing of any "cooldown" We just see time stop than we see them use it again whenever they feel to.And to be clear every instance of seconds being brought up during timestop they are treated as actual seconds going by, not the FTL reaction stand user’s perception of seconds, but actual seconds. So the cooldown shouldn’t be lessened by their perception just like the actual time stops aren’t treated like they are an eternity for characters who can react at FTL.
Does not matter when Dio's FTL reactions means he will instantly know where he is aiming and intending to move and can just time stop right off the bat to start closing the distance before it ends. Then just time stop again after that which should not be hard when Netero will most likely be surprised at how Dio seems to be moving faster than him due to no knowledge on The World which can make him change his strategy or be shocked for a microsecond which would be more than enough for Dio to take advantage of by time stopping again to close the distence.Netero may have slower reactions but he isn’t as limited when it comes to long-distance movement. Killua could keep his speed-boosting Kanmaru form going for miles on end, and Cheetu sprinted at top speed for days.
Incorrect, Dio is as blood lusted as Netero is in this fight so he will go in for the kill immediately and use time stop to close the distance as fast as he can and try hitting Netero which, if he sees how useless the World's punches are will just resort to other means like the SRSE which will finish off Netero before he can react since even with just Supersonic movement speed Dio has FTL reactions that can allow him to spam time stop which can give him enough time to a conclusion that Netero is too tough and needs something stronger to take down.So the MHS hands and arms of Netero’s Bodhisvitta (as well as the Blast Radius of Zero Hand’s energy) would cross a larger distance than Dio’s supersonic movement in the same span of time. Dio wouldn’t see the Bodhisvitta arm moving to begin with (considering the op mentions neither can see each other’s ability) so wouldn’t even say think to dodge. And even if Dio somehow figured out an invisible attack was coming for him and tried to make The World punch it away, The World would get easily overpowered and both it and Dio would get slammed into the ground and squashed.
Also, why would Meruem instantly go with Bodhisvitta and especially Zero hand? Since he has no knowledge like Dio why would he not just try fighting him regularly even with bloodlust since he does not know how dangerous he is, only that he is going all out which could just involve him hitting him with a bloodlusted punch or kick? Zero hand is a move that is only for last resort since it completely saps him of power.
Nonsense, you can be as big as you want, MHS is just MHS, reacting to something with FTL speed means it will always be slow in comparison. And if Dio sees how useless The World's punches are he will become cautious and will not act like an idiot if he sees Netero make arm movements that look like they are attacking but is to far away for it to hit which being that Dio knows of Stands will automatically assume Netero is a Stand User who has a Stand he cannot see(lol he kinda is really) and he will instantly time stop again if he is worried and needs to think on what to do.Now in the most favorable scenario Dio either activates timestop at the very start or activates it right before the Bodhisvitta hand can hit him somehow despite him not being able to see it. But in either case the moment timestop runs out the Bodhisvitta can just take another swing, and who knows if Dio would be lucky enough to sense another invisible attack right after evading the first. Evading what you can’t see coming (especially something as massive as the Bodhisvitta hands moving at MHS) requires more than just reaction speed I would think.
Because Netero cannot stop time as he pleases? Because Netero is only MHS in reactions whereas Dio can react so much faster that all of Netero's movements will come off as a snail to him? Like really people really underestimate the sheer gap between MHS and FTL especially in the hands of a time stopper who can chain them up leaving their opponent defenseless.I don’t see how Dio’s massively slower movement relative to his reactions wouldn’t prove to be a problem when Netero doesn’t have the same disparity with the movement of himself and his attacks.
So was Killua using Ken when he got farted on by that Ant?Nah. Ko is when a nen user is focusing their nen in a specific area (making it a bit denser basically) while Ken is them covering their entire body with it as a sort of aura barrier. It’s only more durable in relation to Ken, but not that huge a gap. And Ken is something a nen user would naturally go into a fight already having activated.