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Epic Level Wizard (D&D) vs Hajun (Dies Irae)

Flowering Knight

The Fighter
V.I.P. Member
Knight of the Sea
Some OP-ass Wizard got done beating the asses of all the Nazis when he found out this dude was worth a lot of XP and loot so now he's ready to run the fade :mjpls

Fight takes place in Hajun's house or wherever the hell he chills, prolly somewhere in Detroit idk anyway who takes this

FGhdKysVQAMBCk8

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Take what I say with a grain of salt since I’m just going off snippets since KKK was never fully translated and pretty much never will be now with Studio Light’s closing.

Mercurius alone is Multiversal+ I believe there’s scans that say the world of Dies Irae (AKA the setting while Merc was on the Throne running everything in his image) was made up of infinite universes and parallel worlds.

In fact, I think the expanding of the cosmology from a single universe to infinite ones started with Mercurius.

Ren as Tenma Yato surpassed Reinhard and Merc in power and was basically a composite of himself and both of them in abilities (the rest of the Tenmas being his Legion like with Reinhard, can make use of stars and other cosmic phenomenon like Merc)

Hajun is essentially infinitely more powerful then Tenma Yato at his best w/ the Tumor giving him Infinite / Immeasurable Taikyoku compared to Tenma Yato’s Taikyoku Value of 100

So at least Multiversal+ if not Megaversal is where Hajun is sitting at.

While on the Throne, he’s basically a composite of every Throne user that came before him, so he can do all of Reinhard, Merc’s, Marie’s, etc stuff

His own Law is basically the annihilation of all of existence so that he alone remains once activated.
 
Some stuff for the Wizard (probably missing some stuff but whatever):
The Wizard can fight and defeat Greater Gods such as Lolth.


Other Greater/Intermediate Gods such as Io are involved with the creation of the multiverse.
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Other Demon Lords (which the strongest epic-level adventurers are capable of taking on) such as Demogorgon can create shockwaves that affect the entirety of the Abyss as well as the Astral Plane as a side effect.
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AD&D's Manual of the Planes tells us that the Astral Plane coexists with the first layer of each plane, in addition to mentioning that each planar layer of each Outer Plane is infinite in size, while also mentioning the Prime Material, Inner, and Ethereal planes to be infinite in the same manner.
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The Astral Plane is connected to all other planes within the multiverse.
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The Abyss itself is considered to have an infinite number of layers, and it was mentioned previously that each planar layer is infinite in size (though in the case of the Abyss, some layers are finite).
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There is also the Far Realm, a space outside the multiverse that is infinite in size and with an infinite amount of layers and containing "countless" entities, some as powerful as the deities themselves.
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Topaz Crusaders are psionic characters who, at the end of their journey, destroy the Far Realm itself at the cost of their life. Other epic level characters should scale to this.
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Speeds pretty much irrelevant to battles of this scale too so didn’t bother to recall the speed feats I got from reading Dies Irae
 
Found this too

光が翳る。闇が版図を広げていく。今のたった数言だけで、いくつの宇宙が潰されたのか分からない。
Light disappears. Darkness expands its territory. With just these few words I don't know how many universes have been crushed.

Multiversal conversation from Hajun

:kermit
 
^ What?

Shit. I almost want trexalfa here if just to explain the DI stuff better then I could. Or Fabtastic Glasses
 
Isn't wish or time stop just end to all means?
Time stop in D&D, believe it or not, is actually pretty limited and weak as far as time stops are concerned, since the caster can't actually attack while time is stopped without ending the effect prematurely. Though they actually do have broken as hell time hax, the teleport through time spell in particular lets wizards to just travel back thousands of years into the past and nuke their opponent's ancestors if they want. Though for this thread I'm not sure how useful that'd be lol

Wish actually is a big problem since it turns wizards into casual reality warpers who can BFR opponents, undo anything their opponents might do/have done to them, or straight up just give themselves magic items that let them cast more wishes lmao. Combine this with plot hax and you find that the meme of "Level 20 Wizards are gods" is more true than you think, except now we're dealing with Level 30 Wizards that curbstomp entire pantheons :mjlol
 
Time stop in D&D, believe it or not, is actually pretty limited and weak as far as time stops are concerned, since the caster can't actually attack while time is stopped without ending the effect prematurely. Though they actually do have broken as hell time hax, the teleport through time spell in particular lets wizards to just travel back thousands of years into the past and nuke their opponent's ancestors if they want. Though for this thread I'm not sure how useful that'd be lol

Wish actually is a big problem since it turns wizards into casual reality warpers who can BFR opponents, undo anything their opponents might do/have done to them, or straight up just give themselves magic items that let them cast more wishes lmao. Combine this with plot hax and you find that the meme of "Level 20 Wizards are gods" is more true than you think, except now we're dealing with Level 30 Wizards that curbstomp entire pantheons :mjlol
It wouldn’t be

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Merc goes back in time to before MC-kun and Reinhard became their own universes trying to repaint his own reality (basically what Atziluth does, turning the person into an entire universe and is what the whole “multiple cosmos occupying a single space (Merc’s)” is referring to) to retcon them out of existence

Reinhard and Ren simply no-sold it

Merc’s whose schtick as a Hadou God is messing with stars, singularities, cosmic phenomenon, resetting time and space, and creating paradoxes since he himself is a living paradox with no origin.
 
Time stop in D&D, believe it or not, is actually pretty limited and weak as far as time stops are concerned, since the caster can't actually attack while time is stopped without ending the effect prematurely. Though they actually do have broken as hell time hax, the teleport through time spell in particular lets wizards to just travel back thousands of years into the past and nuke their opponent's ancestors if they want. Though for this thread I'm not sure how useful that'd be lol

Wish actually is a big problem since it turns wizards into casual reality warpers who can BFR opponents, undo anything their opponents might do/have done to them, or straight up just give themselves magic items that let them cast more wishes lmao. Combine this with plot hax and you find that the meme of "Level 20 Wizards are gods" is more true than you think, except now we're dealing with Level 30 Wizards that curbstomp entire pantheons :mjlol
I think usage of wish is often looked too heavy bcs irc Wish difficulty scales with difficulty of a wish itself

But if I wish for example, that you choke on your spit for few seconds, nothing like threatening, wish would fire more easily, and while you choke I take advantage of your guard down and kill you

In my experience when fighting against mages in DND, fighting a mage head on is sure way to lose, tricking them is way better. Or just putting a small monkey wrench in their plans
 
tfw I forgot ice assassin existed when I made this thread
tfw there's nothing stopping the wizard from just spawning in clones of Hajun
tfw the Contingency spell can make this happen passively

Goddammit caster supremacy you did it again :mjlol
 
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