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Halo Feats and Discussion Thread

Posting it here where it's more appropriate.

I don't know what tilted me to spend like 3 days to make a 13 page response to a 2 page post on the Death Battle thread, I might sound annoyed or condescending in the post below. I don't intend any ill will, it's just this gives me the same vibes as IDK, "Corebuster Freeza" or something though the other way around like IDK, "hyperversal Xeelee" which VSB tried to peddle years ago.


Here is my response to each individual thing
I read through your response and honestly I’m not sure if you read my whole document. I admit I didn’t clarify some parts you addressed but there’s a lot of things I responded too in this response beforehand. I will respond to this paragraph by paragraph, there will be some repetition from me.


At first glance, it looks out of place, and it’s simple why. Only two other things the UNSC has even has relativistic feats (The Spartan Laser and Infinity MAC) and I would argue the more I scrutinized the other feats for Chief the more it looked even more out of place. I would argue at best one can theoretically maybe make Chief high hypersonic not from any direct feat but through the nature of his tech, but even that is iffy.



The Forerunners shouldn’t be mentioned here as far as I’m concerned because what they can do is simply irreplicable and is rightfully considered godlike by the Covenant and UNSC. The Covenant could only create crude mockery of Forerunner weapons using superheated plasma, not proper hard light weaponry. The Covenant and UNSC are, at the very least, exist in a scale in Halo where physics does matter and isn’t as beaten up behind an alleyway as literal godlike races like the Forerunners are.

Let’s actually discuss the Covenant, since you are lumping them with the Forerunners as bearers of technology ‘far beyond what we’d consider “normal.”’ It is beyond what we would consider normal due to the advances in material sciences and atomic physics they’d have over us, but it doesn’t break physics. Superheated plasma weaponry is impractical in real life, that is for sure, but all the principles involved aren’t breaking physics. Electromagnetic fields holding together plasma isn’t that extreme either; it’s out of our capabilities to the level the Covenant does it sure but it’s not something that breaks physics in theory too. Pinch fusion is just very efficient tritium fusion. All the gravity manipulation can be explained by Gravitons which may or may not exist and even if they don’t exist in real life, their existence in Halo doesn’t undermine the rest of physics. The only unrealistic part of antimatter bombs is how much anti-matter is needed to mass-produce them. Even with slipspace, it is noted that causal paradoxes and defects occur and that’s why ships going through slipspace have to go through a form of causal reconciliation to fix the inevitable consequences of bypassing typical classical or even relativistic physics.

And irregardless of how possible or impossible Covenant technology actually is under our understanding of physics, how much of it actually travels at relativistic to almost light speed? At the ground level, most plasma, needle, and all brute tech is pretty damn slow. The Carbine is at most hypersonic (So 1715 m/s), the Beam Rifle is 3657 m/s (I’ll get to that), and Focus Rifles, while fast and apparently use magnetic accelerators, have no statements to endorse them being actually relativistic. The only things I can more confidently say are likely relativistic are pulse lasers and energy projectors, and the smallest thing to use one of either are Covenant Gunboats which use Pulse Lasers and also are 50 meters long in size and are primarily exoatmospheric, aka not the average ground level technology

And it’s not like any of this should matter when it comes to Forerunners, need we remember what Guilty Spark said about Chief’s armor?

"These Sentinels will supplement your combat system. But I suggest you upgrade to at least a Class Twelve combat skin. Your current model only scans as a Class Two, which is ill-suited for this kind of work."
~343 Guilty Spark in The Library

Don’t even bother trying to compare Spartans to Forerunner warriors



The very reason I am discussing this is because of statements like in The Flood or panels from Blood Line or Escalation. They are the only times a Spartan apparently reaches relativistic speeds. Also, there is a hell of a difference between relativistic speeds and the next two things you list, both of which I mentioned and gave a speed range.

For the Halo Evolutions Beam Rifle interception feat, I’ll start by pointing out that beam rifles are definitely only 3657 m/s. The light speed number given by Halopedia appears to be misinformation because apparently no source actually promotes that beyond the fact that it’s a particle beam weapon, however both the Bungie site and the 343i era Halo 4 Essential Visual guide give credence to the lower number, with Bungie giving 3657 m/s and the H4EVG saying it merely travels at hypervelocities (Aka hypersonic). In fact, the 2011 Halo Encyclopedia only gives the Beam Rifle a velocity of under mach 2. I doubt this is correct, Encyclopedia has many errors, but it shows the developers never considered it light speed. Given that, it’s been long calced at 731.4 m/s because the feat entails Chief crossing ten meters what a Beam Rifle could cross in fifty. It appears Jackals are very quick to react so I think this is a roughly accurate calc.

The Scorpion Missile was explicitly a cap/limit for Chief’s speed:

“They moved together. He shifted his muscles and the MJOLNIR—augmented by his link to Cortana—moved faster than he’d ever moved before. His leg tensed and pushed him aside; his left arm came up and crossed his chest.”

It is also stated to be 10x faster than him:

“The missile was fast. Faster than he was ten times over.”

At a reasonable end, it looks like a Hellfire Missile which goes at around mach 1.3 or 445 m/s. The fastest anti-tank missiles currently made are the Lockheed-Martin Lockheed Martin LOSAT which is 1500 m/s. The fastest cruise missiles appear to be Zircon missiles which are mach 8 (2744 m/s), but there is no reason an anti-tank missile needs to be that fast given it’s for tanks, not fast moving aircraft and that fact wouldn’t change in the 26th century; so 1500 m/s is still the highest realistic limit.

They are legitimate feats, but the issue is that there is simply a world away from hypersonic and relativistic. Like take the Beam Rifle, it’s 3657 m/s right? And Chief is only ⅕ of that in the feat involving the Jackal Sniper? That’s way slower than light, same with the Scorpion Misisle. This isn’t even a matter of “he just needs to push harder,” he could push himself to go 1000x faster and he still wouldn’t reach a tenth the speed of light. The gap is enormous.



The issue is, for the most part, all the technology used for the Spartans is an open enough book. And the little we do suggests they do not. I will get to it.



Halo allows for some liberties and suspension of disbelief for the story to work. That is different from breaking the story by suggesting Chief can ignore everything legitimately established regarding Physics in Halo.



Non Sequitur?



The Speed of thought is only 120 m/s. Even taking the reaction speed of 5 milliseconds and suggesting that Spartans are 62.5x faster than 250 millisecond human reaction times, that’s still 7500 m/s which while high hypersonic, isn’t remotely relativistic, and I’m being real 7500 m/s is an absolute stretch of stacking multipliers it’s unfounded to believe his reactions just work like that. Also, again, we have a feat with Cortana using Chief’s armor which required a lot of effort and it was to intercept and slap away a missile moving between 445 and 1500 m/s. These feats don’t warrant justification for relativistic reactions..


We know the acceleration of Halo ships. The fastest acceleration found amongst their ships only reaches thousands of gees. That would liquify humans, but spartans with titanium armor and energy shielding and a generally far denser bone structure can deal with it Apparently there are feats which reach tens or hundreds of thousands of gees, but nothing more extreme than that, and absolutely nothing compared to the accelerations a relativistic spartan would entail. I will get to it later, but I don’t think you understand the astronomical disparity between the acceleration of Halo ships and what would be needed for Chief to quickly react at relativistic speeds.



It would be one thing to believe that Spartans if they really forced themselves can reach hypersonic speeds, but it absolutely is a stretch to suggest they can move at speeds tens of thousands of times above that “if they just push harder” like it’s a matter of how much chi they put in.

In fact, let’s ask what would cause it?

Spartans without their armor are clearly not theoretically relativistic because they always did these sentinel dodging beams in a suit and the books say they peak at 20 millisecond reactions. Any good feats involved are like blitzing a soldier or aim-dodging bullets.

So it must be the armor then? From the Polymerized lithium niobocene? That is stated to boost reflexes and can kill unaugmented people using it, but nothing is saying it flash liquifies them from sudden acceleration. In fact, apparently according to the Halo: Combat Evolved: Sybex Official Strategies & Secrets guide (I can’t find any pdf scans of it), it only boosts reflexes by 5 times.

The Reactive Circuits? Once again it just makes them react at the speed of thought as you put it. Speed of thought is only 120 m/s. Even taking the reaction speed of 5 milliseconds and suggesting that Spartans are 62.5x faster than 250 millisecond human reaction times, that’s still 7500 m/s which while high hypersonic, isn’t remotely relativistic. The gap between 0.1c and 7500 m/s is several dozens of times larger than the gap between this theoretical 7500 m/s and the lowest calced speed I got for Spartans of 32.84 m/s.

Perhaps the fusion reactors? Master Chief’s Mjolnir suit is powered by a microfusion reactor that, like with most UNSC reactors, likely uses Deuterium and Helium 3 and can last 15 years. At 0.1c, he’d require a kinetic energy of 48.697 megatons of TNT. There is no way the microfusion reactor can output that energy, let alone in a reasonable amount of time. Once again, for reference, even if it took the full 15 year lifespan of the microfusion reactor to do the feat it would be around 430 megawatts at the absolute lowest end. Yet he is clearly not using all 15 years worth of reserves just to dodge some Sentinel Beams, so let’s assume it takes just a minute, well that would require a power output of 3.396 petawatts, which should be obviously ridiculous. The Covenant’s largest space stations use 512 terawatt Pinch Fusion reactors that have to be as large if not larger than the apartment complex-sized ones we see CAS Assault Carriers have in the Cairo Station end cutscene, and Pinch Fusion is far more powerful and efficient than the fusion the UNSC utilizes, so there is simply no way you can actually say a microfusion reactor for Spartans just so happens to be more powerful than Covenant space stations and assault carriers, and all just to justify spartans being able to achieve relativistic reflects

There is no technology here that has realistically shown Spartans can reach relativistic speeds. The niobocene enhances reflexes 5-fold but nothing suggests to relativistic levels, the reactive circuits is “speed of thought” which is only 120 m/s, and the micro fusion reactor would need an output greater than a 30 kilometer Covenant space station's D-T fusion reactors to allow Spartans to reach relativistic speeds in short bursts.


As I said above, There is no technology here that has realistically shown Spartans can reach relativistic speeds. The niocebene enhances reflexes but nothing suggests to relativistic levels, the reactive circuits is “speed of thought,” and the micro fusion reactor would need an output greater than a 30 kilometer Covenant space station's D-T fusion reactors to allow Spartans to reach relativistic speeds in short bursts.


MAC cannons are literally just upsized coil guns. They aren’t really possible in our current time simply because of the amount of energy it would take (Kilotons to gigatons) but consider that they are powered by giant fusion reactors. And I did some quick math and it isn’t even an unsustainable amount of deuterium involved, just a big amount that the UNSC can easily harvest from Gas Giants, or hell even Earth alone is theoretically enough.

Plasma weapons are impractical but don’t defy physics. Most of the principles involved do work (Frank O’Connor’s nonsense in one random message board notwithstanding) in real life just not as practically as shown in Halo. No basic physics are broken.

Same with Energy Shield. Real principles, real physics, just not as practical in real life as in Halo.

Halo takes liberties, at the higher levels it adds new crazy shit, but it never starts from the get-go throwing Physics out the window like 40K.



There are two feats that involve a Spartan being anywhere near the vicinity of a nuclear explosion, and only one of them is actually likely tanking any of the energy.

1. They did take some energy from a nuclear bomb in Halo: Silent Storm. However it wasn’t a HAVOK nuke, it was a Fury-class tactical nuke which is only 1 megaton. Furthermore, due to the light atmosphere of the moon they were on the shockwave was basically non-existent and they would only be facing the threat of thermal radiation:

“John approved. Because Seoba had only a trace atmosphere, the shockwave of a Fury one-megaton thermonuclear device would barely be noticeable from a half kilometer away, and both Spartan Mjolnir and ODST space-assault armor was already shielded from EMP. So they would need to worry only about the heat blast, which could be avoided by simply hiding behind something . . .”

The thermal radiation at 1 megaton is 11.3 calories per square centimeter, I calculated the energy Chief tanked to be about 595 kilojoules, nothing too extreme.

2. The HAVOK nuke in Halo 4 wasn’t even something that Chief survived on his own. At the very least Cortana seems to have locked him around a hardlight shield, but furthermore she appears to have teleported him away from the epicenter too:

Cortana: "Most of me is down there. I only held enough back to get you off the ship."

So I do not believe these feats are really usable to prove how the Spartans could survive extreme scenarios such as a nuke. The best feat from a spartan without any ambiguity or contradiction in the context (The Wraith feat didn’t appear to be the full level of damage as they were in a perpendicular tunnel so the level of damage didn’t flash vaporize the marines, implying Chief wasn’t hit with flash vaporizing mini-sun levels of energy. The Fuel Rod Gun feat used for Chief has in that very same scene those fuel rods not even destroy a “thick tree.”) was from Halo: Uprising where Chief tanked a point blank plasma grenade and I got that to be triple digit megajoules, nowhere near megatons, kilotons, or even tons of tnt. Also all of this is unrelated to feats of speed.


And once again, that ‘level far beyond’ still peaks with what was shown with the Scorpion missile, where again the missile was only 445-1500 m/s.



I said with the Beam Rifle it doesn’t particularly demand much to dodge it because they’re more solidly 3657 m/s than not, so feats involved end up being supersonic+ (Which is where I have Spartans).

As for the Sentinel Beam, once again there is nothing contradicting the idea that they are just intercepting them before they actually fire. Sentinels aren’t warriors; there's nothing to suggest they have high level bullet timing millisecond reactions like Prometheans or proper Warrior Servants do, so a spartan with low milliseconds can see where they’re about to aim and move accordingly.



I don't see what's too strange for armor that has cybernetics and Neural links (something we're in the process of making right now) to house AI.

Blocking the anti-tank missile is a bit ridiculous, it stretches Newtonian physics to its limit but it doesn't fundamentally break the setting. Spartans with their enhancements and implants and subsonic to supersonic+ reactions can likely do that and it won't be too physics breaking.

Forerunners, again, should be out of the equation because they are simply on another level to the UNSC and you can’t remotely scale UNSC marines to what the full force of the Forerunners could do. Also most of their space-time manipulation is Slipspace (Once again a whole new added thing that’s an answer to limits to Newtonian and relativistic physics, but doesn’t actively nullify them in a normal setting).

Again, there is a world of a difference between deflecting a hypersonic missile and dodging a laser. The Scorpion Missile caps at most like 1500 m/s most likely, probably slower, which would be tens of thousands of times slower than dodging a laser. It isn’t unbelievable for Spartans with low millisecond reactions to interact with and even deflect a supersonic missile. It is unbelievable for Spartans with low millisecond reactions to dodge lasers.



Pushing past limits doesn’t suddenly mean he can go thousands of times faster. We have statements where it’s told he is being pushed to his limits and it mentions his tendons straining and other similar things. There is no such statement or suggestion for the Sentinel Beam feats where the Spartans kinda just do the feat without a sense of struggle. Compare that to the feat for the Scorpion Missile, it’s made very clear this is his hard limit and he can’t pass it any further without Cortana’s help.



They absolutely do not fit with the scale of Halo, specifically the UNSC or Covenant’s technology or story. For reference, here are UNSC field weapon speeds:

M6 Magnum: 427 m/s
M41 Vulcan: 887 m/s
MA5 Assault Rifle: 905 m/s
SRS99 Sniper Rifle: 1000 m/s
M68 Gauss Cannon: 13,700 m/s
M99 Stanchion: 15,000 m/s
M6 Spartan Laser: 299,792,458 m/s

Notice how none of the ground weapons aside for the literal laser don’t even approach relativistic speeds? When it comes to UNSC weaponry, Chief has only really consistently dealt with weapons in the velocity range of the Magnum to Assault Rifle, or ~400-1000 m/s. For comparison, here is the speed of UNSC MACs:

Charon Frigate MAC: 30,000 m/s
Erőd-class SMAC: 11,991,698.32 m/s
CR-03 MAC: 74,948,114.5 m/s

So to say Chief with relativistic speeds fits with UNSC tech is to suggest Chief is perfectly capable of outspeeding the MAC Cannons used to destroy 1700-5300 meter Covenant Capital ships. That is absolutely ludicrous.



“Why should Halo be constrained when other sci-fi franchises have more extreme feats”

Because… Those other verses constantly have more extreme feats from the get go?

I don’t know too much about Mass Effect, but as far as I’m aware (And I know this will be brought up again), ME is fairly grounded. Their weapons fire very light projectiles at sub-relativistic speeds to have equivalent energy.

Star Wars isn’t even Sci-Fi, it's a space opera science fantasy. It never gives the pretense of being scientifically realistic when the Force is the literal binding force of the universe and not simply an additional dimension like Slipspace.

Warhammer is the same as Star Wars but even more ridiculous. Halo gives the pretense of having scientific grounding, 40k is the same story where Space Marines have multiple hearts and stomachs through surgery and can mass-scatter people by moving too fast as they have nanosecond reactions, who have nuclear grenade launchers, where psionics is literally a normal occurrence in the verse, and where one of the major factions can make their vehicles go faster by painting it red because they think red goes faster.

Doctor Who is even more ridiculous than either. It changes what type of grand unified physical theory it uses showrunner to showrunner, book to book, This is a verse where humans have nukes in the zettatons, where Sontarans have hand grenades that blow up galaxies, the Human Empire could blow up galaxies to fight the Cybermen.

Star Trek I know less about so I cannot comment on it. Doesn’t change my point that you simply cannot compare Halo or Mass Effect to the likes of Star Wars, Warhammer, or Doctor Who.


Arguably a red herring and also, as I mentioned before, a false equivalence. Halo isn’t Mass Effect and Mass Effect isn’t Halo. I will not bother discussing this but irregardless their speed comes from the fact that even their small arms fire is hypersonic to sub relativistic due to how they work and this is established in verse. For comparison, small arms in Halo are still basically comparable to ours in real life. Through this, with feats I don’t know of because I haven’t played or read any of ME, Shepard can attain far faster feats than Chief could on average. Chief only attains these feats from one thing, and in all other cases is nowhere near this..



Because its setting establishes from the beginning that they have weapons with high kinetic velocities offset with having light projectiles. This allows characters who react to them naturally have higher speeds than what you’d typically find in Halo. If Shephard had random feats putting him very close to the speed of light unrelated to how fast the bullets and projectiles he presumably dodges, I’d be just as suspicious.

These have all been responses to individual parts, but taken as a whole the best I can argue your argument is that “Halo is crazy. Chief has done crazy stuff outside of dodging sentinel beams. Since those are crazy it's less crazy to think Chief can also dodge sentinel beams.” So I will make these finishing remarks.

We can quantify this feat with how narratively plausible, logistically plausible, and physically plausible it is, from most to least strong of an argument. Narratively we can actually look at the feats, compare it to others, look at the broader metrics of other things in Halo, and come to a conclusion. Logistically we can consider the numbers given by Halo, and the implications of how possible it is for the technology established to do it. Physically we can consider the ramifications after the fact of the feats being done and if they actually cohere to physics. I know I spent the whole of above arguing that physics in Halo matters, but I will admit it is the least important to consider because at the end of the day Halo does take liberties in physics, I just strongly disagree with it doing so to the degree you are claiming nor does it justify tolerating relativistic spartans as a serious proposition.

So first let me consider the narrative ramifications.

Almost all Spartan feats are subsonic to supersonic+, and most of them come from dodging bullets. The best spartan feat in this range is when Chief intercepted a Covenant Beam Rifle in Halo: Evolutions, and I got that to be 731.4 m/s. However, even the bullet dodging and intercepting feats could arguably be aim-dodging or aim-intercepting given he is typically much faster than the actual people firing at him, and the few times they're actually fighting Elites or Brutes who naturally have similar reactions, their weaponry has slower projectile speeds anyways (Plasma Rifle is 126 m/s and the Spiker is 76.2 m/s). I am being generous just to assume he actually just outright dodged or intercepted these weapons even after they were shot. Especially since the Scorpion Missile was only 445-1500 m/s and Chief was stated to be 10x slower than it and he required assistance from Cortana to even intercept and deflect it.

When it comes to relativistic feats, it all comes from Spartans intercepting or dodging Sentinel Beams. Once again this is more likely them seeing where the Sentinel is about to fire and dodging or intercepting it before the Sentinels begin to fire. This isn’t unreasonable to believe given’t we haven’t been given much information to suggest the average aggressor Sentinel is particularly fast to react, or at least not as fact as Spartans.

It is either a case of aim dodging, or it has to be an outlier. From a statistical level it’s only 3 feats compared to dozens of feats where Spartans are consistently subsonic to supersonic+, one of which is portrayed as a hard limit for Chief (The Scorpion Missile) wherein his tendons buckle and strain and he is forced to require Cortana’s assistance to just barely deflect it. Meanwhile there is no great suggestion of strain in dealing with Sentinel Beams. That is a clearcut example of an outlier just by how numerically rare it is and how little effort they needed compared to their other feats.

Furthermore, it is an outlier because it is simply astronomically beyond any justification you can give to make Chief faster than subsonic to supersonic+. Again, outside the Sentinel Beam ones, the fastest thing spartans ever intercepted or dodged was a Beam Rifle which is 3567 m/s and the most one can get for it is 731.4 m/s. I mentioned in my other blog that the lowest calc I got was 32.84 m/s, so that means there’s at most a 22.3x gap. The gap between 0.1c (I am just assuming that as a low end, these feats are probably higher) and 731.4 m/s is a 40,988.9x gap. That is an absolutely massive gap (The gap is so large, that the ratio between those two gaps is 1838x which is higher than the actual Beam Rifle feat used here) that cannot be justified with arguments that “he just needs to push harder,” because again he needed Cortana’s help just to deal with Scorpion Missiles and nothing in the Beam Rifle feats particularly suggesting they were going through as much stress.

It also is inconsistent in-verse with the scale of technology the UNSC uses in Halo. UNSC small arms range from 400-1000 m/s and electromagnetic weaponry is around 13,700-15,000 m/s. MAC cannons used in space range from 30,000 m/s to 75,000,000 m/s. To suggest Chief can, when needed, move at relativistic speeds is to suggest he can move comparable to the speeds of MAC used by the most advanced and powerful stations and ships of the UNSC, stations and ships that need entire building-complex sized fusion power stations to power. Chief's armor is advanced, but in the end all the aspects that modify him is speed don't give enough credence to the idea that they ever could make him that fast.

Narratively you could argue “Chief could go relativistic when the author needs him to,” but there’s a reason we don’t accept that for extreme outliers in DC comics. If Batman had a handful of relativistic feats in his base, we’re not going to run and make him relativistic even if “the authors needed him to go that fast.”

That brings me to the logistics of him being able to move at relativistic speeds. What is going to allow him to reach that speed? There is nothing in his suit, nothing from his augmentations that would allow it. We know it’s established that unarmored Spartans have a reaction time of 20 milliseconds. This is not relativistic; to even move 1 mm at 0.1c would require picosecond reaction times. I know the statement says “at least,” but there needs to be better proof that “at least 20 milliseconds” actually means “Orders of magnitudes smaller than 20 milliseconds.” So yeah, it’s obvious that unsuited spartans shouldn’t be relativistic even if you entertain the notion that suited spartans are.

So let’s propose Spartans when suited up can move to relativistic speeds. How would it be done? There are 3 elements of the suit that boost reflexes and speed: The Polymerized lithium niobocene, the neural circuits, and the fusion microreactor. The Polymerized lithium niobocene enhances reflexes but only apparently by a factor of 5 and not to such an extreme extent that it allows relativistic reflections, the reactive circuits is “speed of thought” which is only 120 m/s and nowhere near the speed of light, and lastly let me actually repost the logistics of of the micro-fusion reactor again because it is still relevant. I will go over the physics later but at 450 kg if Chief moves at 0.1c he has a kinetic energy of 48.697 megatons of TNT. Even if it took the full 15 year lifespan of the microfusion reactor to do the feat it would be around 430 megawatts at the absolute lowest end. Yet he is clearly not using all 15 years worth of reserves just to dodge some Sentinel Beams, so let’s assume it takes just a minute, well that would require a power output of 3.396 petawatts, which should be obviously ridiculous. The Covenant’s largest space stations use 512 terawatt Pinch Fusion reactors that have to be as large if not larger than the apartment complex-sized ones we see CAS Assault Carriers have in the Cairo Station end cutscene, and Pinch Fusion is far more powerful and efficient than the fusion the UNSC utilizes, so there is simply no way you can actually say a microfusion reactor for Spartans just so happens to be more powerful than Covenant space stations and assault carriers, and all just to justify spartans being able to achieve relativistic reflects. So yeah, the micro-fusion reactor isn’t allowing this to happen. Therefore there is nothing in Mjolnir armor that would allow Spartans to magically push themselves to relativistic speeds unless there were thrusters that allowed it that were never once mentioned in the Halo series to perform such a function. Logistically, there is nothing that would allow Chief to move at relativistic speeds.

Now, let’s head onto Physical arguments against relativistic Spartans.

Halo is not 1:1 to real life physics, it has elements of handwavium and new additions. It stretches concepts to their limit. However that is not a justification to subsequently hastily generalize that therefore, there isn't an issue if Spartans are actually able to move at relativistic speeds. When there are liberties done to the physics in Halo it's always been done to bypass inevitable roadblocks that would stop the game in its tracks. Inertial dampeners are one such thing, Slipspace is another. However even those are shown with limits. Forerunner ships even with their inertial dampening being accelerated too fast liquified their crews, Ticks accelerate too fast and screw up their occupants, Slipspace leads to inevitable issues of causal debt which has to be rectified. Handwavium is added not as a license to say physics doesn't consistently pervade, but in recognition that Halo is bound by physics and some potentially fictitious means of mitigating it exists. Most things in Halo, at least on the scale of the UNSC and Covenant, are a bit exaggerated but don’t defy physics. Big coilguns don’t defy physics. Forcefields don’t defy physics, AI that exist in powered cybernetic armor doesn’t defy physics, plasma weapons don’t defy physics either. Really the only ridiculous thing is the NOVA bomb, and that’s it (Though that’s a big that’s it because the NOVA bomb truly is ridiculous). The NOVA bomb being ridiculous doesn’t give license to think all other physics can just be violated and relativistic spartans is just open game.

However the mere fact that there is a necessity for mitigation comes from the fact that basic principles apply. High powered phenomena require high powered energy sources. Things going fast have higher accelerations and kinetic energies. Things accelerating fast will affect its surroundings. I am avoiding calc stacking, but for reference if Chief moves at 731.4 m/s he requires 120 megajoules of energy to do so. This energy comes somewhere, and it goes somewhere too. Every action can and will have a reaction, and Master Chief would have to endure the acceleration and force put on him. Let’s take what I think is the highest reasonable end for Chief; in the beam rifle feat he must have had an acceleration of at most 26,747.298 m/s^2 or 2727.368 gees, meaning he underwent around 12 meganewtons. This is a high end for Chief to endure, but not outside the utter bounds of possibility. The pressures involved wouldn’t be enough to buckle titanium and the energy shields can help vent off any thermal friction involved. However, for comparison, if Chief really did have relativistic speeds at his peak, it would suggest his armor could endure accelerations sixty times higher than the gravity of a neutron star and about 22.73 trillion pounds force put on him, which is beyond impossible for him to survive because that implies having the ability to survive pressures greater than being in the sun’s core. Simply put, whether it’s kinetic energy or acceleration involved, it makes physically no sense for Spartans to be relativistic.

Also Halo can’t be compared to Doctor Who, Star Wars, or Warhammer because they make no pretenses of ever being anywhat grounded in physics, and also trying to compare Mass Effect is also disingenuous as that’s arguably even more grounded than Halo, with its kinetic energy being more logistical and giving good justification for the speeds of is characters. All of these factors, kinetic energy, force and pressure, power output, are things you do have to consider with Halo because Halo already established that these are limiting things for the factions. This isn’t Doctor Who, Star Wars, or Warhammer where even these fundamental things are kind of just handwaved or ignored or given pseudoscience or outright magic to justify.

All of this might not be enough for you and you’ll probably go “what about x or y or z technology” but that is just missing the point. Halo allows for a certain degree of suspension of disbelief to let the very fundamentals of the verse work. There is FTL, plasma actually works, space battles are big. There is a fundamental difference between suspending disbelief for foundational elements of a story to allow you to be drawn in, and just accepting “oh spartans are magically thousands of times faster than Elites and Brutes and can move as fast as megaton MAC cannons on the fly with no consequences in a verse where there are always consequences for high accelerations or kinetic energies.” Especially when the feats you are trying to defend are in such a great minority.

Therefore, if Chief would really be able to move at relativistic speeds, it would require ignoring that it happens from a small superminority of feats far outnumbered by feats orders of magnitudes lower than it, which already qualifies the feats for being an outlier on its own, especially when Master Chief struggles or strains with massively lesser speed feats and these relativistic feats are much faster than many Covenant and UNSC space weaponry which require kilotons to megatons of energy input. Furthermore, it would require energies almost equivalent to Tsar Bomba, exert pressures equivalent to being in the core of the sun, and require a power output to sustain it greater than any reactor the UNSC or Covenant uses for any other one of their technologies from what was explicitly a microfusion reactor. The only reasonable conclusion that doesn’t break the setting is that Chief or any other spartan simply aim-dodged the Sentinel Beams. Sentinels aren’t particularly fast, so Chief can easily track where to go to dodge their beams. If your only argument left could only be "the writers did it to be cool," well does that matter when the "cool" thing the writers did make absolutely no sense if you're interpreting it as you are? Plus the scorpion feat was cooler anyways. These feats can’t be used as proof of relativistic spartans therefore the more consistent subsonic to supersonic+ spartans is what should be accepted.
You're probably better off making a separate thread in the Meta about this just cause you'll get more eyes on it, just saying
 
I asked ChatGPT for the Sentinel Beam, even feed it this.
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The description of the Sentinel Beam in Halo doesn't match the characteristics of a real laser. Instead, it operates as a beam of superheated particles—specifically negatively charged ions—rather than coherent light, which is what defines a true laser.

Here's why:

1. Superheated Particles: The ammunition is described as superheated particles, which means it's more akin to a particle beam rather than a laser. Lasers are focused beams of light, not particles, so this differentiates the Sentinel Beam from actual laser technology.

2. Negatively Charged Ions: The mention of negatively charged ions suggests that the weapon fires particles (ions) rather than light photons, which is another distinction from real-world lasers. This is more comparable to particle accelerators or directed-energy weapons, not the focused light energy of a laser.

3. Beam Behavior: Real lasers travel at the speed of light and are not typically affected by gravity or atmospheric interference unless highly modified for a particular application. In contrast, the Sentinel Beam is likely subject to some projectile-like behavior since it's made of superheated particles, which would be slower than light.

So, while the Sentinel Beam may look and behave similarly to a laser visually, it's more accurate to describe it as a particle beam weapon in the context of Halo’s lore, not a traditional laser.
Since the Sentinel Beam is described as a beam of superheated particles rather than a traditional laser, the speed would be significantly slower than the speed of light. To estimate the speed, we need to consider the behavior of particle beam weapons and how fast charged particles (like ions) could be accelerated.

In real-world applications, particle accelerators can propel charged particles to a significant fraction of the speed of light. For example, ion beams in scientific research can reach speeds of up to 10-20% of the speed of light (0.1c to 0.2c), depending on the technology used.

Given the advanced nature of Forerunner technology, it's reasonable to assume that the Sentinel Beam could propel its negatively charged ions at relativistic speeds, potentially in the range of 10% to 50% of the speed of light (0.1c to 0.5c).

To quantify:

  • 0.1c (10% the speed of light) = 30,000 km/s or 30,000,000 m/s
  • 0.5c (50% the speed of light) = 150,000 km/s or 150,000,000 m/s

This means that the speed of the Sentinel Beam could realistically be in this range. However, it wouldn't be as fast as a true laser, which moves at the full speed of light (299,792,458 m/s). The exact speed would depend on the acceleration technology used by the Forerunners, but anything below the speed of light would make sense for a particle beam of this nature.
 
Master Chief steering a ship around a Covenant ship's lasers and other projectiles.
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Spartans dodging lasers from a Covenant ship.
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Kelly dodging a Sentinel laser by sprinting, stopping, spinning, and jumping out of the way.
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