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Halo Feats and Discussion Thread

Curious, how do we view spartans being able to harm and defeat each other in HtH?
In Halo 5 Locke was able to crack Master Chief’s visor, both had their Mark VI GEN 2 armor. Energy shields weren't a thing in their Mark IV armor. In this old armor Master Chief was able to tank a nearby nuke, and other Spartans are able to tank direct hits from Wraith mortars. In-game with energy shields it takes two to three hits to KO a Spartan, Elites, and Brutes. Sounds like their durability without an energy shield is city block level.
 
Halo: Official Spartan Field Manual - UNSC Infinity Layout & Spartan-IV's augmentations, physical fitness and training
The layout and specs of the UNSC Infinity ship.
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Spartan-IV’s augmentations using the technological development of Spartan-I and Spartan-III programs melded with the best qualities of Spartan-II's education program.
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Spartan-IV's physical fitness and training. They can lift Warthogs, bend steel, and shatter concrete. They only need two hours of sleep a day, can jump several meters, run 40km/h via 24.9 mph and survive in space for five minutes without armor. They are trained in several fighting styles, such as Aikido, Jiu-Jutsu, and Krav-Maga. They have enhanced muscle memory by learning new fighting techniques by observing. They are trained in UNSC weapons, Covenant weapons, Forerunner weapons, and Brute weapons.
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Spartan's can improve their combat training with War Games simulations. It seems to imply that War Games is Multiplayer Mode.
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Halo: Official Spartan Field Manual - Weapons & Vehicles
Some weapon and vehicle stats.

Combat Knife, Energy Sword, Gravity Hammer & Lightblade
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Magnum, Plasma Pistol, Assault Rifle, Plasma Rifle, Spike Rifle & Suppressor
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Sniper Rifle, Focus Rifle, Rocket Launcher, Fuel Rod Cannon, Brute Shot & Incinerator Cannon
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Warthog, Ghost, Scorpion, Wraith, Mammoth & Scarab
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Wasp, Banshee, Pelican & Phantom
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Some Revised Calculations for Mark VI

When he jumped from the CAS Carrier in Halo 2:


2:25:47 to 2:32:21 = 6.74 seconds

Halo_CAS_Distance_to_viewer.PNG


CAS Assault Carrier = 2118 metres = 182x399 pixels = 438.548743 pixels

Panel Height = 531 pixels


2atan(tan(35deg)*(438.548743/531)) = 1.04861545 rad


= 1831.2 meters


Length = 1029x397 pixels = 1102.9279 pixels = 5347 meters

2atan(tan(35deg)*(1102.9279/531)) = rad

= 1838.2 meters

1831.2 meters/6.74 seconds = 271.691395
1838.2 meters/6.74 seconds = 272.72997

16,656,629 joules to 16,784,216 joules = ~16.72 megajoules

Master Chief tanking that Wraith:


Initial Air Parameters

-14.696 psi air pressure
-Kill radius is 20 meters or 16,755 cubic meters
-Room temperature is 293 kelvins

Temperature change to 5778 kelvins because Wraith is described as a mini-sun

= 289.8 psi air pressure
= 79493582953 joules (19 tons of tnt) for Wraith power

Inverse Square Law = I = P/(4π•r²)

Chief was 13 meters from the center of it

19 / (4pi * 13 meters ^2) = 0.116305535 tons of tnt per (square meter)

Chief is ~2.52 m^2, divided by 2 is 1.26 m^2

0.116305535 tons of tnt per (square meter) * 1.26 m^2 = 613.144172 megajoules

"He had made it no more than thirteen meters when the mortar round slammed into the opening, sending a wall of concussion and heat that drove him to his knees and caused his shields to overload and drop."

limit on his shields

And for tanking 343 Guilty Spark's laser:

Well to be clear it wasn't a full powered one because it would have instantly vaporized Johnson, so I will instead assume it was enough to melt through Johnson's battle dress. I will assume it's made of Dyneema.


Heat capacity of 1850 joules/kilogram*kelvin

0.98 g/cm^3

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Monitor is 23 inches apparently

322 pixels = 23 inches
104 pixels = 7.43 inches

= 279.7 cm^2 blast area


Assuming a thickness of Johnson's armor of 8.5 mm


279.7 cm^2 * 8.5 mm = 237.74500 milliliters * 0.98 g/cm^3 = 232.9901 grams

I will assume the beam went at 15,000 kelvin given 343 Guilty Spark is a high level ancilla who should have lasers similar to Onyx Sentinels which are that hot


Room temperature would be 293.15

15000 - 293.15 = 14,706.85 kelvin


= 6,339,118 joules
 
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Going back to the thermonuclear feat
“Soon,” Linda said. “What timer delay do you want?”
“Two seconds longer than you need to get clear,” John said. “This is going to be close.”
“Give us thirty seconds,” Fred said. “We’ll leave via escape pod.”
John approved. Because Seoba had only a trace atmosphere, the shockwave of a Fury one-megaton thermonuclear device would barely be noticeable from a half kilometer away, and both Spartan Mjolnir and ODST space-assault armor was already shielded from EMP. So they would need to worry only about the heat blast, which could be avoided by simply hiding behind something . . . the farther away, the better, of course.
...
John ignored him. “All personnel, take cover!” he said. “Fury-class tactical nuke detonation thirty seconds! Repeat, tactical nuke thirty seconds!”
...
John was already up and bounding down the run-out drift with Joshua and Anton when Crowther’s voice came over the command channel.
“What the hell was that?”
“Fred and Linda with Starry Night survivors,” John reported. “Be advised, self-destruct detonation in twenty-five seconds.”
...
John didn’t know quite what to make of the exchange with the two commanders, but he’d figure that out later—assuming he cleared the half-kilometer safety range before the Fury detonated.
...
Then John and his companions reached the bottom of the run-out drift, dropped into the blanket of sublimation fog, and started across the quarry floor at a sprint. He didn’t want to distract the squad by asking for a count-off, but his motion tracker showed five Spartans fleeing in the same direction. Counting the two with him and the two that had ridden the escape pod away with Fred, that was all but one of the squad right there. With luck, he wouldn’t lose any.
The gray silhouette of a wrecked Covenant hoverbike emerged from the fog ahead, and a moment later his onboard computer displayed a yellow five-second countdown on the HUD. Four, three . . . John and his companions leaped over the vehicle and crouched down behind it.
The count on his HUD reached one. His helmet speakers crackled with static, and the quarry grew as bright as a muzzle flash. The vehicle rocked ever so slightly, and the fog cleared, carried away on the shadow of a shockwave that Seoba’s trace atmosphere could support.
John rose, then looked back toward a billowing wall of steam where the run-out drift had been a moment before. He was happy to see the blocky shapes of several Spartans—first three, then four, then all five that he had seen on his HUD earlier—emerging from the cloud, stumbling and weaving, but still on their feet. Their Mjolnir was shielded from the EMP released by nuclear weapons, and the lack of atmosphere had protected them from any shockwave effects. But if they had been close enough to the detonation, their armor could have taken some heat damage—and if the shielding had been breached, the Spartans themselves might even have suffered some radiation poisoning.
Source: Halo: Silent Storm


Chief did not withstand any shockwave or airblast due to the atmosphere being thin. So I am going to use just thermal radiation which at 1 megaton would equal 11.3 cal/cm^2

Chief is ~2.52 m^2, divided by 2 is 1.26 m^2

11.3 cal/cm^2* 1.26 m^2 = 595,717.92 joules

It is probably lower however as the thinner atmosphere leads to less thermal conductivity. In fact, the shockwave obviously is referring to the airblast and the book notes it dissipates by 500 meters. Using nuke map, that's equivalent to a 75 ton nuclear explosion. The thermal energy here is 6.3 cal/cm^2

6.3 cal/cm^2 * 1.26 m^2 = 332,125.92 joules

So he probs tanked ~332.13 to 595.72 kilojoules from the nuclear blast
 
Chief in Mjolnir 4 armor tanked a Hunter slamming his shield at him


I will use this as a basis for the swing speed:

ttp://swordstem.com/2018/08/22/how-fast-do-swords-move-try-1/

I will just assume it hits at 70 km/hr


= 342,994 joules
 
Sparks began to flash along the grav tube walls. A projectile deflected off John’s shoulder armor, and he checked his motion tracker. Five hostiles were clinging to the wall twenty meters behind him—which meant above him, since he was descending the grav tube face-first. He rolled onto his back, then felt more impacts as two more projectiles burrowed into his titanium breastplate.

Still wasn’t a disaster, but getting closer.

A line of the saurian aliens was hanging above the closed hatch, each clinging to a built-in utility ladder with one hand and firing some sort of Covenant carbine with the other. Sooner or later, one of them was bound to hit a soft spot in his armor, just as they had Sam’s.

...

John ejected his ammo clip and reached for another, enemy rounds still impacting his armor, mostly glancing off, but some burying themselves deep in the titanium shell.

A little deeper, and it would be a disaster.

Carbine Shells can burrow deep into Chief's armor. Carbines go at mach 5 and they were 20 meters from him.

600 meters it loses 50% of its mass and goes at a speed of Mach 5, that gives a timeframe of 0.349854227


20 meters/Mach 5 = 0.0116618076 seconds

= 97.716 grams


at 1715 m/s, that's 143,702.4 joules

This is portrayed as approaching a limit for the durabiltiy of Mk IV armor because it is making deep boreholes into the armor. It isn't the limit, but it's approaching. They are firing from many different angles at different spots so I don't think I should calculate the accumulative amount of damage all the shots did. If this was done on his shielding that would be a different story.
 
“Look at the holes.” John maneuvered his boot to flip the trooper back over so Johnson could see the entry hole. “The same size. That means armor-piercing rounds—big ones. Probably depleted uranium.”

“Probably from Vulcans,” Johnson agreed. He was referring to the M41 light anti-aircraft gun, a cumbersome weapon that had to be either vehicle- or turret-mounted in order to fire accurately. “They were waiting for us.”

...

John continued to drop, and he began to see Vulcan muzzles flashing through the bunker embrasures. The weapons were using vacuum-suitable tracers, so he could see that the insurrectionists’ fire was lagging well behind his maneuvers—though by less and less as the range decreased. Finally, after he had descended a full kilometer, John reversed thrust.

He decelerated hard, but had built a lot of velocity and was still dropping fast. By the time he fired the rocket launcher, the range had fallen to 350 meters.

The missile streaked away in blinding brilliance, shrinking into a silver dot as John rolled into an evasive corkscrew. He felt a round glance off his thigh armor. The gunner was still firing as his bunker erupted into a spray of steam and ice.

M41's are based on GAU-19s which have a muzzle velocity of 887 m/s and use .50 BMGs. However these bullets use depleted uranium, so I gotta recalc how heavy it is.

These .50 BMGs are 647 grains with the powder amount being 292.8 grains = 354.2 grains, copper is 8.96 g/cm^3. That is a volume of 2.56158191 milliliters.

Depleted Uranium has a density around 19 g/cm^3

2.56158191 milliliters * 19 g/cm^3 = 751.09 grains

292.8 grains + 751.09 grains = 1043.89 grains

That gives me a kinetic energy of 26,609.7 joules

This bounces off his armor
 
I finalized the calc for the Plasma Grenade feat in Halo Uprising:

Brute.jpg


At 20 degrees celsius, air has a density of 1.2041 kg/m^3


With a 3.96 meter radius, the volume of the explosion is 260.12 m^3

260.12 m^3 * 1.2041 kg/m^3

= 313.210492 kilograms

Using Air (Gas, Room Cond) I get 1012 joules/kilogram


= 944,567,673 joules

The question should be if this is enough to vaporize the Brute as shown in the comic


Human body is 3600 joules per kilogram

Jiralhanae is 510-680 kilograms

That makes a temperature change of 385.853-514.47, not enough to actually vaporize bone but enough to flash vaporize all blood. I think it's an okay estimate. We don't have proof 100% of the Brute was simply vaporized. This level of intensity is still enough to cauterize and char the bone enough to carbonize it. I think this number is good, and I consider it the safe end here. However, I will do a high end too I guess. Let's assume the Brute was entirely vaporized, bone included. Bone is composed of Hydroxyapatite which has a boiling point of 1500 degrees celsius. Average body temperature is 37 Celsius meaning a temperature change of 1463 Celsius. The brute is 510-680 kilograms.


I get 2,686,070,000-3,581,425,000 joules being needed to do that.

now I need to calculate how much of it Chief actually tanked:

259 cm = 451 pixels
Distance to Grenade = 233 pixels = 133.8 cm

4π(133.8 cm)^2 = 22.4968696 m^2

944,567,673 joules/22.4968696 m^2 = 41,986,627 joules/m^2
2,686,070,000 joules/22.4968696 m^2 = 119,397,501 joules / m^2
3,581,425,000 joules/22.4968696 m^2 = 159,196,593 joules/m^2

Safe End: 41,986,627 joules/m^2
High End: 119,397,501 joules / m^2
Super High End:

3,581,425,000 joules/22.4968696 m^2

Cross-sectional area of Master Chief is 1.26 m^2

Safe End: 1.26 m^2 * 41,986,627 joules/m^2 = 52,903,150 joules
High End: 1.26 m^2 * 119,397,501 joules / m^2 = 150,440,851 joules
Super High End: 1.26 m^2 * 159,196,593 joules/m^2 = 200,587,707 joules
 
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In Halo 4, Chief kicks the hammer for the missile, assuming the dimensions are about 2x3x1.5 meters or 9 cubic meters, that's 40500 kilograms if the hammer is made of titanium

Going by the GIF, the hammer was kicked between 4.42 to 4.99 or in 0.57 seconds

The distance appears to be about 5 meters, so the hammer was kicked at 8.77192982 m/s


I get 1,558,248 joules

However it was kicked easily across a titanium surface

The drag coefficient of pure titanium is 0.32

https://www.azom.com/article.aspx?ArticleID=2618

1,558,248 joules/0.32 = 4,869,525 joules

However this also took place in a low-g environment. I don’t have a specific number, but I can assume maybe the Ship is within Geosynchronous orbit

https://howthingsfly.si.edu/ask-an-explainer/what-amount-gravitational-acceleration-produced-geostationary-satellite#:~:text=For a geostationary satellite, which,much gravitational acceleration at all!

That’s a gravity of 0.03g

1/0.03 = 33.333

So I actually have to divide the number I got by this:

4,869,525 joules/33.333 = 146,087.211 joules
 
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I'm going to be looking at the Ghost of Onyx Feat where Holly was vaporized by hunters as the calc is kind of old

Holly is at least a bit heavier than Lucy who is 70 kilograms.

Lucy was tiny. Like Tom, she was only twelve years old, but at one point six meters and seventy kilos, Lucy was one of the smallest SPARTAN-IIIs. Without her SPI armor and weapons, and her pale form covered only in modest body sheathing, she looked even smaller.

I will assume about 75 kilograms


I noted before the average heat capacity of the human body is 3600 joules/kilogram. I will use the latent heat of water (2260 joules/gram) afterwards:


Internal body temperature is 37, given the outer suit is 3287 I want this to be uniform so a temperature change of 3250:

= 877,500,000 Joules

Latent heat * 75 kg = 169,500,000 joules

= 1,047,000,000 joules

As for the SPI armor, it's weigh less heavy than Mjolnir Armor. In fact it was used by ODSTs.


A full suit of knight armor was 35 kilograms. That doesn't sound about too wrong, however maybe the stuff is thicker so I will double it to be 70 kilograms to be generous. Titanium has a boiling point of 3287 degrees Celsius.


I get 120,337,070 joules

However I forgot the latent heat:


Latent heat of fusion is 390 joules per gram

70 kilograms * 390 joules per gram = 27,300,000 joules

Latent heat of vaporization is 8795. 20338 joules per gram

70 kilograms * 8795. 20338 joules per gram = 615,664,237 joules

Or a total energy of 763,301,307 joules for vaporizing the SPI armor

1,047,000,000 joules + 763,301,307 joules = 1,810,301,307 joules

4 Protected, so will divide by 4

1,810,301,307/4 = 452,575,326.75 joules

Chief once tanked 6 Hunter Blasts. Now given how they looked I think it was actually the smaller rapid fire blasts, but as a high end, assuming he took all 6 full powered blasts, that's ~5.4 gigajoules
 

Spartans using the ground pound ability flipped a Wraith

It flipped from front to back, the Wraith is 8.8 meters long and has a mass of 46 long tons

The time it took to flip the tank halfway through (So that gravity does the rest) in the video was between 1.98 and 2.68 or 0.7 seconds

I will have to do 1/4 the circumference of the "circle" that is the wraith's length (8.8) meters or 6.9115 meters

6.9115 meters/0.7 seconds = 9.87357143 m/s

At 46 long tons, that is a kinetic energy of 2,278,191 joules

The area of a Wraith's length is 60.82 square meters

2,278,191 joules/60.82 square meters = 37,457.925 joules/square meter

I can't get a good estimate of the area affected by the shockwave but it appears to be 15 meters in diameter or so or 176.7 square meters

37,457.925 joules/square meter * 176.7 square meters = 6,618,815.35 joules to createa shockwave from the groundpound like that.
 
I am considering making a new rule for Halo: Splitting Bungie Era and 343i Era stuff.

My reasoning is that the lore and history of everything, human-covenant war, Forerunners, etc in 343i Era is fundamentally different from Bungie Era and was pushed by one guy mostly ignored by Bungie until he took the reigns.
 
I plan on reorganizing feats to be based on book, so for Book 1.

Fall of Reach Feats
Speed
Master Chief dodges a plasma bolt:
Explosive needles bounced off the Chief's armor, detonating as they hit the ground. He saw the flash of a plasma bolt----side stepped----and heard the air crackle where he had stood a split second before.
Source: Halo: The Fall of Reach

Master Chief dodges point-blank stun round fire outside of his armor:
The last guard on the bunker turned to fire at John. Halsey gripped the edge of the chair. "He's at point-blank range! Even stun rounds can kill at that distance!"
As the guard's gun fired, John sidestepped. The stun rounds slashed through the air, a clean miss.
Source: Halo: The Fall of Reach

Chief Mendez tells Halsey that the Spartans' reaction times are almost impossible to chart and that they double during combat. Chief Mendez estimate it at twenty milliseconds without the adrenaline:
"What are their reaction times?"
"Almost impossible to chart. We estimate it at twenty milliseconds," Mendez replied. He shook his head, then added, "I believe it's significantly faster in combat situations when their adrenaline is pumping."
Source: Halo: The Fall of Reach

With help from Cortana, Master Chief times and deflects a Scorpion missile fired at him, managing to deflect it away from him at the very last second. Master Chief also survives being near ground zero of the explosion of a Skyhawk missile after he himself deflected it:
The Skyhawk was back and starting its run straight toward him.
Even with his augmented speed, even with the MJOLNIR armor----he'd never make it to the bell in time. He'd never make it alive.
He turned to face the incoming jet.
"I'll need your help, Cortana," he said.
"Anything," she whispered. The Master Chief heard nervousness in the AI's voice.
"Calculate the inbound velocity of a Scorpion missile. Factor in my reaction time and the jet's inbound speed and distance at launch, and tell me the instant I need to move to sidestep and deflect it with me left arm."
Cortana paused a heartbeat. "Calculations done. You did say 'deflect'"?
"Scorpion missiles have motion-tracking sensors and proximity detonators. I can't outrun it. And it won't miss. That leaves us very few options."
The Skyhawk dove.
"Get ready," Cortana said. "I hope you know what you're doing."
"Me, too."
Smoke appeared from the jet's left wingtip and fire and exhaust erupted as a missile streaked toward him.
The Master Chief saw the missile track back and forth, zeroing in on his coordinates. A shrill tone in his helmet warbled----the missile had a guidance lock on him. He chinned the a control and the sound died out. The missile was fast. Faster than he was ten times over.
"Now!" Cortana said.
They moved together. He shifted his muscles and the MJOLNIR----augmented by his link to Cortana----moved faster than he'd ever moved before. His leg tensed and pushed him aside; his left arm came up and crossed his chest.
The head of the missile was the only thing he saw. The air grew still and thickened.
He continued to move his hand, palm open in a slapping motion----as fast as he could will his flesh to accelerate.
The tip of the Scorpion missile passed a centimeter from his head.
He reached out----fingertips brushed the metal casing----
----and slapped it aside.
The Skyhawk jet screamed over his head.
The Scorpion missile detonated.
Pressure slammed through his body. The Master Chief flew six meters, spinning end over end, and landed flat on his back.
Source: Halo: The Fall of Reach
 
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So I am going to revise the Wraith calc a third time because it just does not sit right with me the first two I did

to repeat, here's the effects of the wraith in question:

Halo Evolutions: Volume I said:
As the walls of the tunnel reverberated with the sounds of the charging plasma mortar John dashed over to the rent in the tunnel wall—firing three more bursts from his battle rifle back at the advancing enemies as he went—then turned and disappeared into the breach. He had made it no more than thirteen meters when the mortar round slammed into the opening, sending a wall of concussion and heat that drove him to his knees and caused his shields to overload and drop. John got back to his feet, but Private Jemison, the second-to-last man to make it into the breach, was lying facedown in the now boiling muck—his organs ruptured and bones splintered from that same blast.

Howls from the darkness told him that Jemison wasn‘t the only casualty. He ran past Private First-Class Locke, whose split and blistered flesh and raw bone were visible through smoldering holes in his BDUs. He stepped over Private First-Class Galliard, who had been felled by a piece of rebar that entered just below the nape of his neck and exited through the bridge of his nose—the still-glowing chunk of steel protruded from the sewer wall ten yards farther ahead.

If Chief really withstood a 5778 kelvin blast of heat, Jemison, Locke, and Galiard wouldn't be mangled, they'd be vaporized as it was stated in Halo: First Strike. Here is the full context:

Get to cover," John yelled as he brought his BR55 to bear, spun on his heel, acquired a sight picture of his target, and put a single bullet through the neck of the green-clad Grunt. Private Jemison‘s MA5B flashed to his shoulder and fired off a long burst as the first shot from the fuel rod gun sailed past the Spartan and the Marines and slammed into the tunnel wall a little more than twelve meters away. The nearly decapitated Grunt reflexively fired a second shot, which impacted the roadway less than a meter away from where it was standing. The resulting explosion killed half of the aliens that were visible in the tunnel, including their commander—an Elite in red armor.

The stray first shot had dug a four-meter-wide hole in the wall and dumped a literal ton of smoking, shattered concrete out onto the tunnel floor. Dark, brackish slop lazily spilled out, accompanied with a stomach-curdling stench—making it very clear that an opening had been punched into an

adjoining sewer line. As if on cue, brilliant purple light washed along the walls as the massive, bulbous form of a Wraith slid into view from behind an abandoned commuter bus. Its carapace seemed to crack open—broad curving plates folded out of the way of its deadly plasma mortar.

―Crap," Jemison howled as he backpedaled. ―Corporal, what do we do?"

A tall, broad-shouldered redhead hopped down out of the back of the lead troop carrier and

motioned with her left hand toward the opening in the wall. ―Jump in that hole—it ain‘t no worse than it is out here! Move it!"

Jemison continued to back up until he reached the edge of the rubble, all the while firing burst after burst from his assault rifle into the advancing enemies. Corporal Palmer approached the Spartan, tapped his shoulder, and shouted, ―You wanna come, big guy?" She moved through the rubble to the breach, motioning for the rest of the squad to follow. And in they went, one by one.

John shouldered his rifle, took one step back toward the way he had come, and fired a burst into a mob of Grunts that had swarmed in past the Wraith, killing two and forcing the rest to scatter and dive for cover.

―Chief, you should probably follow those Marines—they look like they need the help—and there are three more Wraiths on the way," Cortana said thoughtfully.

As the walls of the tunnel reverberated with the sounds of the charging plasma mortar John dashed over to the rent in the tunnel wall—firing three more bursts from his battle rifle back at the advancing enemies as he went—then turned and disappeared into the breach. He had made it no more than thirteen meters when the mortar round slammed into the opening, sending a wall of concussion and heat that drove him to his knees and caused his shields to overload and drop. John got back to his feet, but Private Jemison, the second-to-last man to make it into the breach, was lying facedown in the now boiling muck—his organs ruptured and bones splintered from that same blast.

Howls from the darkness told him that Jemison wasn‘t the only casualty. He ran past Private First-Class Locke, whose split and blistered flesh and raw bone were visible through smoldering holes in his BDUs. He stepped over Private First-Class Galliard, who had been felled by a piece of rebar that entered just below the nape of his neck and exited through the bridge of his nose—the still-glowing chunk of steel protruded from the sewer wall ten yards farther ahead.

They weren't fired at in an open field at point blank. They went into a sewer perpendicular to the bridge tunnel and reached 13 meters. The wraith fired the mortar at the entrance. Whether due to the angle, the material insulating the blast, or whatever, Chief and co simply didn't face the 5778 heat blast.

Because of that, I think we should ignore the distance Chief was at and focus on what he actually faced. I will use a low end of 20 psi, a mid end of 50 psi, and a high end of 200 psi. That's the rough range of it.

I got Chief's cross-sectional area to be 1.26 m^2 before

  • Low End (20 psi): 1.26 m^2 * 20 psi = 173,747.884 newtons
  • Mid End (50 psi): 1.26 m^2 * 50 psi = 434,369.709 newtons
  • High End (200 psi): 1.26 m^2 * 200 psi = 1,737,478.84 newtons

Now, the pressure wave reached 13 meters:

  • Low End (20 psi): 173,747.884 newton * 13 meters = 2,258,722.49 joules
  • Mid End (50 psi): 434,369.709 newtons * 13 meters = 5,646,806.22 joules
  • High End (200 psi): 1,737,478.84 newtons * 13 meters = 22,587,224.9 joules
Given the context, this makes more sense. These kinds will rend and mangle but not outright vaporize.
 
This will be for Chief tanking hits of the Fuel Rod Gun from Halo: The Flood.

The Spartan swiveled around, and heard a warning tone as a Hunter’s weapon discharged. Burning energy smashed into him. The Shade shook under the force of the incoming fire as the Master Chief clenched his jaw and forced himself to bring the targeting reticle down onto the target. His shield bled energy and began to shriek a shrill alarm.

The skirmish took mere minutes. His shield indicator pulsed a warning yet again, and he paused at the top of the ravine to allow it time to recharge. His gun swept the area, and noted the circular structure that dominated a small depression at the top of the ravine.

His shield had just begun a recharge cycle, feeding off the armor’s capacious power plant, when the pair of Hunter aliens burst from cover and lobbed fire at his position.

The first blast struck him square in the chest and sent him tumbling backward. The second shot was stopped by a thick-trunked tree. A trickle of blood pooled in the corner of his left eye. He shook his head to clear his blurred vision and rolled to his left. A third shot kicked up a plume of soil where he had lain just seconds before.

At the time Halo: The Flood was written, it was the third piece of media ever released. To give reference, it was a year before even the I Love Bees campaign, let alone Halo 2. The books with impressive feats for Fuel Rod Guns - Ghosts of Onyx, Uprising, and Evolution were years out. There were no feats to suggest FRGs were in the high megajoules to low gigajoules. We should base what Chief tanked off of what was actually shown for FRGs at the time even if realistically FRGs have way better showings. The feat would become very inconsistent if we assumed later calculations because as we see in this very feat:

The second shot was stopped by a thick-trunked tree.

So how much should we calculate it then?

The Halo CE for PC manual has the FRG with a power output of 300 kilovolts at 5 deciamperes

300 kilovolts * 5 deciamperes = 150,000 watts

Now we need a timeframe



I will use energy cooldown the bar in this video to get the timeframe

9:60 to 11:30 = 2.3 seconds

150,000 watts * 2.3 seconds = 345,000 joules


Fuel Rods are 500 grams and composed of Caesium, I will assume the Fuel Rod is composed of 500 grams of caesium.


Liquid Caesium is 28.44 °C (301.59 Kelvin) and its boiling point is 671 °C (944.15 Kelvin)

Assumed temperature change of 642.56 °C (915.71 Kelvin) to boil caesium

Specific heat = 242 joules/(kilogram*Kelvin)


= 110,801 joules

I also need to add latent heat of vaporization, which is 64 kilojoules per mol of caesium (136.907 grams)

500 grams * 64 kJ/136.907 grams = 233,735.309 joules

233,735.309 joules + 110,801 joules = 344,536.309 joules

I think the temperature may be even higher. Incindiary grenades use similar fuel to FRGs and they burn at 2200 °C = 2473.15 Kelvin

2473.15 Kelvin - 944.15 Kelvin = 1529 Kelvin

= 185,009 joules

344,536.309 joules + 185,009 joules = 529,545.309 joules

Incindiary Gel has to be more powerful than base Caesium, I will assume it ends up with properties similar to Uranium, which might make sense given its green glow:


Liquid Uranium is 1135 °C (1408.15 Kelvin), its boiling point is 3927 °C (4200.15 Kelvin), it has a specific heat capacity of 116 joules/(kilogram*Kelvin), and a heat of vaporization of 420 kilojoules/mol (238.029 grams).

Using omnicalc:

Vaporization Energy: 161,936 joules
Latent Heat Energy: 882,245.441 joules

161,936 joules + 882,245.441 joules = 1,044,181.44 joules

So for Halo CE era FRGs:

  • Low End: 345,000 joules
  • Mid End: 529,545.309 joules
  • High End: 1,044,181.44 joules

Master Chief withstood 3 blasts of them:

  • Low End: 1,035,000 joules
  • Mid End: 1,588,635.927 joules
  • High End: 3,132,544.32 joules

If we use later feats from the Fuel Rod Gun, this would be way higher. But this came from an early book which simply saw the FRG as way weaker. Ghost of Onyx having Holly be vaporized wouldn't come out for 3 years, for example. We shouldn't try using these better feats when the same FRGs we see in The Flood can't even destroy "thick trunked trees." So I feel just for The Flood, these calcs work.
 
Guess I should mention this but it appears that Beam Rifles for Halo are in fact not relativistic

The piece of information apparently claiming it was is from Halopedia, but according to a guy there is no reference to such a thing in any of the books and in fact the 343i era Halo 4 Essential Visual Guide maintains they are hypersonic:


The 3657 m/s sticks
 
Posting it here where it's more appropriate.

I don't know what tilted me to spend like 3 days to make a 13 page response to a 2 page post on the Death Battle thread, I might sound annoyed or condescending in the post below. I don't intend any ill will, it's just this gives me the same vibes as IDK, "Corebuster Freeza" or something though the other way around like IDK, "hyperversal Xeelee" which VSB tried to peddle years ago.

I think you're underselling how Halo's universe works and the kind of feats we’ve seen. Just because relativistic speeds seem out of place at first glance doesn’t mean they actually break the setting.

You mention that only about 16% of Spartan feats are relativistic, suggesting these are outliers. But Halo deals with tech that’s way beyond what we’d consider "normal," especially Forerunner and Covenant tech. In a universe like this, where aliens and AIs manipulate reality itself, having rare high-end feats makes perfect sense. Spartans aren’t always moving at light speed, but when they're up against some of the most advanced tech in the galaxy, they can be pushed to that level.

Take a look at some specific examples: In Halo: The Flood, Chief dodges Forerunner Sentinel beams, which are pretty much at light speed. In Halo: Evolutions, Spartans are intercepting shots at hypersonic+ speeds. And don’t forget the scene in Fall of Reach where Chief deflects a Scorpion missile with Cortana’s help. These aren't random moments of coolness; they’re legit feats showing just how far the combination of Spartan augmentations and advanced tech can go, especially when you throw Cortana into the mix.

You also argue that Halo's setting doesn’t support physics that would allow Spartans to reach these speeds. But Halo has been pushing the limits of physics for years.

Slipspace tech lets ships move faster than light, completely bending reality.

Forerunner technology is designed to manipulate matter and space. So when Spartans encounter things like Sentinel beams, reacting at near-light speeds is just part of the deal.

MJOLNIR armor literally moves at the speed of thought and enhances reaction times to insane levels, especially with AI support. Combine that with Cortana’s calculations, and dodging a near-light-speed beam isn’t out of the question.

Also, Halo ships are stated to accelerate so fast they can liquefy their passengers without proper dampening. This shows that extreme physics already exist in the Halo universe, so it’s not like these feats are out of place. They’re part of the tech and lore we've already seen.

While most Spartan feats are in the subsonic to supersonic+ range, it doesn’t mean the occasional high-end feats are a contradiction. Spartans operate at whatever speed they need in any given scenario, but when they face serious threats, like Forerunners, they rise to the occasion. Chief dodging near-light-speed beams while fighting enemies at supersonic speeds isn’t weird; it reflects the variety of challenges they face. Saying that it "breaks" the setting ignores the fact that Halo often bends its own rules when it comes to tech and storytelling.

When you say Newtonian physics should limit Spartans from hitting these kinds of speeds, I get it. But let’s not forget the kind of tech the Spartans use.

Energy shields, plasma weapons, MAC cannons, and Slipspace tech all defy regular physics.

Spartans have survived some of the most insane situations, including HAVOK nukes (30 megatons), and keep going.

And Cortana boosting Chief’s reaction time means he’s moving at a level far beyond just “enhanced human.”

For advanced tech like Beam Rifles or Sentinel beams, Spartans are written to keep up because they have to, not because it’s a flaw in the narrative. It’s all part of the stakes in Halo.

At the end of the day, Halo isn’t about sticking perfectly to Newtonian physics. It’s a world where AIs live in armor, soldiers can block anti-tank missiles, and ancient Forerunners manipulate space-time. So if Chief has to go relativistic for a moment, especially with Cortana’s help to dodge a beam or block a missile, it doesn’t break anything. It just raises the stakes.

Master Chief doesn’t spend his time moving at light speed. But in those crucial moments where it matters, like when dodging Forerunner lasers, he’s capable of pushing beyond normal limits. Those feats aren’t outliers, they’re proof of what Spartans can really do in the universe Halo has built.

These relativistic moments fit the scale of Halo's technology and story. Chief, with Cortana’s aid, can absolutely hit these extremes when necessary, and that just adds to the universe’s depth.

Why should Halo be constrained by real-world physics when we allow other sci-fi franchises to operate with even more extreme feats? Should we start doing the same for Mass Effect, Star Wars, Warhammer 40k, Doctor Who, and Star Trek.

Mass Effect, we have Commander Shepard at large building level with physical strikes, at least wall level+ with standard mass accelerator weaponry, city block level+ with high explosive rounds, multi city block level with high explosive grenades and Biotics, and at least multi city block level+ to town level with heavy weaponry. His speed is massively hypersonic+.

If Mass Effect can have these high-end feats without breaking its setting, why should Halo be restricted?

Here is my response to each individual thing
I read through your response and honestly I’m not sure if you read my whole document. I admit I didn’t clarify some parts you addressed but there’s a lot of things I responded too in this response beforehand. I will respond to this paragraph by paragraph, there will be some repetition from me.

Papa Nier said:
I think you're underselling how Halo's universe works and the kind of feats we’ve seen. Just because relativistic speeds seem out of place at first glance doesn’t mean they actually break the setting.
At first glance, it looks out of place, and it’s simple why. Only two other things the UNSC has even has relativistic feats (The Spartan Laser and Infinity MAC) and I would argue the more I scrutinized the other feats for Chief the more it looked even more out of place. I would argue at best one can theoretically maybe make Chief high hypersonic not from any direct feat but through the nature of his tech, but even that is iffy.

Papa Nier said:
You mention that only about 16% of Spartan feats are relativistic, suggesting these are outliers. But Halo deals with tech that’s way beyond what we’d consider "normal," especially Forerunner and Covenant tech. In a universe like this, where aliens and AIs manipulate reality itself, having rare high-end feats makes perfect sense. Spartans aren’t always moving at light speed, but when they're up against some of the most advanced tech in the galaxy, they can be pushed to that level.

The Forerunners shouldn’t be mentioned here as far as I’m concerned because what they can do is simply irreplicable and is rightfully considered godlike by the Covenant and UNSC. The Covenant could only create crude mockery of Forerunner weapons using superheated plasma, not proper hard light weaponry. The Covenant and UNSC are, at the very least, exist in a scale in Halo where physics does matter and isn’t as beaten up behind an alleyway as literal godlike races like the Forerunners are.

Let’s actually discuss the Covenant, since you are lumping them with the Forerunners as bearers of technology ‘far beyond what we’d consider “normal.”’ It is beyond what we would consider normal due to the advances in material sciences and atomic physics they’d have over us, but it doesn’t break physics. Superheated plasma weaponry is impractical in real life, that is for sure, but all the principles involved aren’t breaking physics. Electromagnetic fields holding together plasma isn’t that extreme either; it’s out of our capabilities to the level the Covenant does it sure but it’s not something that breaks physics in theory too. Pinch fusion is just very efficient tritium fusion. All the gravity manipulation can be explained by Gravitons which may or may not exist and even if they don’t exist in real life, their existence in Halo doesn’t undermine the rest of physics. The only unrealistic part of antimatter bombs is how much anti-matter is needed to mass-produce them. Even with slipspace, it is noted that causal paradoxes and defects occur and that’s why ships going through slipspace have to go through a form of causal reconciliation to fix the inevitable consequences of bypassing typical classical or even relativistic physics.

And irregardless of how possible or impossible Covenant technology actually is under our understanding of physics, how much of it actually travels at relativistic to almost light speed? At the ground level, most plasma, needle, and all brute tech is pretty damn slow. The Carbine is at most hypersonic (So 1715 m/s), the Beam Rifle is 3657 m/s (I’ll get to that), and Focus Rifles, while fast and apparently use magnetic accelerators, have no statements to endorse them being actually relativistic. The only things I can more confidently say are likely relativistic are pulse lasers and energy projectors, and the smallest thing to use one of either are Covenant Gunboats which use Pulse Lasers and also are 50 meters long in size and are primarily exoatmospheric, aka not the average ground level technology

And it’s not like any of this should matter when it comes to Forerunners, need we remember what Guilty Spark said about Chief’s armor?

"These Sentinels will supplement your combat system. But I suggest you upgrade to at least a Class Twelve combat skin. Your current model only scans as a Class Two, which is ill-suited for this kind of work."
~343 Guilty Spark in The Library

Don’t even bother trying to compare Spartans to Forerunner warriors

Papa Nier said:
Take a look at some specific examples: In Halo: The Flood, Chief dodges Forerunner Sentinel beams, which are pretty much at light speed. In Halo: Evolutions, Spartans are intercepting shots at hypersonic+ speeds. And don’t forget the scene in Fall of Reach where Chief deflects a Scorpion missile with Cortana’s help. These aren't random moments of coolness; they’re legit feats showing just how far the combination of Spartan augmentations and advanced tech can go, especially when you throw Cortana into the mix.

The very reason I am discussing this is because of statements like in The Flood or panels from Blood Line or Escalation. They are the only times a Spartan apparently reaches relativistic speeds. Also, there is a hell of a difference between relativistic speeds and the next two things you list, both of which I mentioned and gave a speed range.

For the Halo Evolutions Beam Rifle interception feat, I’ll start by pointing out that beam rifles are definitely only 3657 m/s. The light speed number given by Halopedia appears to be misinformation because apparently no source actually promotes that beyond the fact that it’s a particle beam weapon, however both the Bungie site and the 343i era Halo 4 Essential Visual guide give credence to the lower number, with Bungie giving 3657 m/s and the H4EVG saying it merely travels at hypervelocities (Aka hypersonic). In fact, the 2011 Halo Encyclopedia only gives the Beam Rifle a velocity of under mach 2. I doubt this is correct, Encyclopedia has many errors, but it shows the developers never considered it light speed. Given that, it’s been long calced at 731.4 m/s because the feat entails Chief crossing ten meters what a Beam Rifle could cross in fifty. It appears Jackals are very quick to react so I think this is a roughly accurate calc.

The Scorpion Missile was explicitly a cap/limit for Chief’s speed:

“They moved together. He shifted his muscles and the MJOLNIR—augmented by his link to Cortana—moved faster than he’d ever moved before. His leg tensed and pushed him aside; his left arm came up and crossed his chest.”

It is also stated to be 10x faster than him:

“The missile was fast. Faster than he was ten times over.”

At a reasonable end, it looks like a Hellfire Missile which goes at around mach 1.3 or 445 m/s. The fastest anti-tank missiles currently made are the Lockheed-Martin Lockheed Martin LOSAT which is 1500 m/s. The fastest cruise missiles appear to be Zircon missiles which are mach 8 (2744 m/s), but there is no reason an anti-tank missile needs to be that fast given it’s for tanks, not fast moving aircraft and that fact wouldn’t change in the 26th century; so 1500 m/s is still the highest realistic limit.

They are legitimate feats, but the issue is that there is simply a world away from hypersonic and relativistic. Like take the Beam Rifle, it’s 3657 m/s right? And Chief is only ⅕ of that in the feat involving the Jackal Sniper? That’s way slower than light, same with the Scorpion Misisle. This isn’t even a matter of “he just needs to push harder,” he could push himself to go 1000x faster and he still wouldn’t reach a tenth the speed of light. The gap is enormous.

Papa Nier said:
You also argue that Halo's setting doesn’t support physics that would allow Spartans to reach these speeds. But Halo has been pushing the limits of physics for years.

The issue is, for the most part, all the technology used for the Spartans is an open enough book. And the little we do suggests they do not. I will get to it.

Papa Nier said:
Slipspace tech lets ships move faster than light, completely bending reality.

Halo allows for some liberties and suspension of disbelief for the story to work. That is different from breaking the story by suggesting Chief can ignore everything legitimately established regarding Physics in Halo.

Papa Nier said:
Forerunner technology is designed to manipulate matter and space. So when Spartans encounter things like Sentinel beams, reacting at near-light speeds is just part of the deal.

Non Sequitur?

Papa Nier said:
MJOLNIR armor literally moves at the speed of thought and enhances reaction times to insane levels, especially with AI support. Combine that with Cortana’s calculations, and dodging a near-light-speed beam isn’t out of the question.

The Speed of thought is only 120 m/s. Even taking the reaction speed of 5 milliseconds and suggesting that Spartans are 62.5x faster than 250 millisecond human reaction times, that’s still 7500 m/s which while high hypersonic, isn’t remotely relativistic, and I’m being real 7500 m/s is an absolute stretch of stacking multipliers it’s unfounded to believe his reactions just work like that. Also, again, we have a feat with Cortana using Chief’s armor which required a lot of effort and it was to intercept and slap away a missile moving between 445 and 1500 m/s. These feats don’t warrant justification for relativistic reactions..

Papa Nier said:
Also, Halo ships are stated to accelerate so fast they can liquefy their passengers without proper dampening. This shows that extreme physics already exist in the Halo universe, so it’s not like these feats are out of place. They’re part of the tech and lore we've already seen.
We know the acceleration of Halo ships. The fastest acceleration found amongst their ships only reaches thousands of gees. That would liquify humans, but spartans with titanium armor and energy shielding and a generally far denser bone structure can deal with it Apparently there are feats which reach tens or hundreds of thousands of gees, but nothing more extreme than that, and absolutely nothing compared to the accelerations a relativistic spartan would entail. I will get to it later, but I don’t think you understand the astronomical disparity between the acceleration of Halo ships and what would be needed for Chief to quickly react at relativistic speeds.

Papa Nier said:
While most Spartan feats are in the subsonic to supersonic+ range, it doesn’t mean the occasional high-end feats are a contradiction. Spartans operate at whatever speed they need in any given scenario, but when they face serious threats, like Forerunners, they rise to the occasion. Chief dodging near-light-speed beams while fighting enemies at supersonic speeds isn’t weird; it reflects the variety of challenges they face. Saying that it "breaks" the setting ignores the fact that Halo often bends its own rules when it comes to tech and storytelling.

It would be one thing to believe that Spartans if they really forced themselves can reach hypersonic speeds, but it absolutely is a stretch to suggest they can move at speeds tens of thousands of times above that “if they just push harder” like it’s a matter of how much chi they put in.

In fact, let’s ask what would cause it?

Spartans without their armor are clearly not theoretically relativistic because they always did these sentinel dodging beams in a suit and the books say they peak at 20 millisecond reactions. Any good feats involved are like blitzing a soldier or aim-dodging bullets.

So it must be the armor then? From the Polymerized lithium niobocene? That is stated to boost reflexes and can kill unaugmented people using it, but nothing is saying it flash liquifies them from sudden acceleration. In fact, apparently according to the Halo: Combat Evolved: Sybex Official Strategies & Secrets guide (I can’t find any pdf scans of it), it only boosts reflexes by 5 times.

The Reactive Circuits? Once again it just makes them react at the speed of thought as you put it. Speed of thought is only 120 m/s. Even taking the reaction speed of 5 milliseconds and suggesting that Spartans are 62.5x faster than 250 millisecond human reaction times, that’s still 7500 m/s which while high hypersonic, isn’t remotely relativistic. The gap between 0.1c and 7500 m/s is several dozens of times larger than the gap between this theoretical 7500 m/s and the lowest calced speed I got for Spartans of 32.84 m/s.

Perhaps the fusion reactors? Master Chief’s Mjolnir suit is powered by a microfusion reactor that, like with most UNSC reactors, likely uses Deuterium and Helium 3 and can last 15 years. At 0.1c, he’d require a kinetic energy of 48.697 megatons of TNT. There is no way the microfusion reactor can output that energy, let alone in a reasonable amount of time. Once again, for reference, even if it took the full 15 year lifespan of the microfusion reactor to do the feat it would be around 430 megawatts at the absolute lowest end. Yet he is clearly not using all 15 years worth of reserves just to dodge some Sentinel Beams, so let’s assume it takes just a minute, well that would require a power output of 3.396 petawatts, which should be obviously ridiculous. The Covenant’s largest space stations use 512 terawatt Pinch Fusion reactors that have to be as large if not larger than the apartment complex-sized ones we see CAS Assault Carriers have in the Cairo Station end cutscene, and Pinch Fusion is far more powerful and efficient than the fusion the UNSC utilizes, so there is simply no way you can actually say a microfusion reactor for Spartans just so happens to be more powerful than Covenant space stations and assault carriers, and all just to justify spartans being able to achieve relativistic reflects

There is no technology here that has realistically shown Spartans can reach relativistic speeds. The niobocene enhances reflexes 5-fold but nothing suggests to relativistic levels, the reactive circuits is “speed of thought” which is only 120 m/s, and the micro fusion reactor would need an output greater than a 30 kilometer Covenant space station's D-T fusion reactors to allow Spartans to reach relativistic speeds in short bursts.

Papa Nier said:
When you say Newtonian physics should limit Spartans from hitting these kinds of speeds, I get it. But let’s not forget the kind of tech the Spartans use.
As I said above, There is no technology here that has realistically shown Spartans can reach relativistic speeds. The niocebene enhances reflexes but nothing suggests to relativistic levels, the reactive circuits is “speed of thought,” and the micro fusion reactor would need an output greater than a 30 kilometer Covenant space station's D-T fusion reactors to allow Spartans to reach relativistic speeds in short bursts.

Papa Nier said:
Energy shields, plasma weapons, MAC cannons, and Slipspace tech all defy regular physics.
MAC cannons are literally just upsized coil guns. They aren’t really possible in our current time simply because of the amount of energy it would take (Kilotons to gigatons) but consider that they are powered by giant fusion reactors. And I did some quick math and it isn’t even an unsustainable amount of deuterium involved, just a big amount that the UNSC can easily harvest from Gas Giants, or hell even Earth alone is theoretically enough.

Plasma weapons are impractical but don’t defy physics. Most of the principles involved do work (Frank O’Connor’s nonsense in one random message board notwithstanding) in real life just not as practically as shown in Halo. No basic physics are broken.

Same with Energy Shield. Real principles, real physics, just not as practical in real life as in Halo.

Halo takes liberties, at the higher levels it adds new crazy shit, but it never starts from the get-go throwing Physics out the window like 40K.

Papa Nier said:
Spartans have survived some of the most insane situations, including HAVOK nukes (30 megatons), and keep going.

There are two feats that involve a Spartan being anywhere near the vicinity of a nuclear explosion, and only one of them is actually likely tanking any of the energy.

1. They did take some energy from a nuclear bomb in Halo: Silent Storm. However it wasn’t a HAVOK nuke, it was a Fury-class tactical nuke which is only 1 megaton. Furthermore, due to the light atmosphere of the moon they were on the shockwave was basically non-existent and they would only be facing the threat of thermal radiation:

“John approved. Because Seoba had only a trace atmosphere, the shockwave of a Fury one-megaton thermonuclear device would barely be noticeable from a half kilometer away, and both Spartan Mjolnir and ODST space-assault armor was already shielded from EMP. So they would need to worry only about the heat blast, which could be avoided by simply hiding behind something . . .”

The thermal radiation at 1 megaton is 11.3 calories per square centimeter, I calculated the energy Chief tanked to be about 595 kilojoules, nothing too extreme.

2. The HAVOK nuke in Halo 4 wasn’t even something that Chief survived on his own. At the very least Cortana seems to have locked him around a hardlight shield, but furthermore she appears to have teleported him away from the epicenter too:

Cortana: "Most of me is down there. I only held enough back to get you off the ship."

So I do not believe these feats are really usable to prove how the Spartans could survive extreme scenarios such as a nuke. The best feat from a spartan without any ambiguity or contradiction in the context (The Wraith feat didn’t appear to be the full level of damage as they were in a perpendicular tunnel so the level of damage didn’t flash vaporize the marines, implying Chief wasn’t hit with flash vaporizing mini-sun levels of energy. The Fuel Rod Gun feat used for Chief has in that very same scene those fuel rods not even destroy a “thick tree.”) was from Halo: Uprising where Chief tanked a point blank plasma grenade and I got that to be triple digit megajoules, nowhere near megatons, kilotons, or even tons of tnt. Also all of this is unrelated to feats of speed.

Papa Nier said:
And Cortana boosting Chief’s reaction time means he’s moving at a level far beyond just “enhanced human.”
And once again, that ‘level far beyond’ still peaks with what was shown with the Scorpion missile, where again the missile was only 445-1500 m/s.

Papa Nier said:
For advanced tech like Beam Rifles or Sentinel beams, Spartans are written to keep up because they have to, not because it’s a flaw in the narrative. It’s all part of the stakes in Halo.

I said with the Beam Rifle it doesn’t particularly demand much to dodge it because they’re more solidly 3657 m/s than not, so feats involved end up being supersonic+ (Which is where I have Spartans).

As for the Sentinel Beam, once again there is nothing contradicting the idea that they are just intercepting them before they actually fire. Sentinels aren’t warriors; there's nothing to suggest they have high level bullet timing millisecond reactions like Prometheans or proper Warrior Servants do, so a spartan with low milliseconds can see where they’re about to aim and move accordingly.

Papa Nier said:
At the end of the day, Halo isn’t about sticking perfectly to Newtonian physics. It’s a world where AIs live in armor, soldiers can block anti-tank missiles, and ancient Forerunners manipulate space-time. So if Chief has to go relativistic for a moment, especially with Cortana’s help to dodge a beam or block a missile, it doesn’t break anything. It just raises the stakes.

I don't see what's too strange for armor that has cybernetics and Neural links (something we're in the process of making right now) to house AI.

Blocking the anti-tank missile is a bit ridiculous, it stretches Newtonian physics to its limit but it doesn't fundamentally break the setting. Spartans with their enhancements and implants and subsonic to supersonic+ reactions can likely do that and it won't be too physics breaking.

Forerunners, again, should be out of the equation because they are simply on another level to the UNSC and you can’t remotely scale UNSC marines to what the full force of the Forerunners could do. Also most of their space-time manipulation is Slipspace (Once again a whole new added thing that’s an answer to limits to Newtonian and relativistic physics, but doesn’t actively nullify them in a normal setting).

Again, there is a world of a difference between deflecting a hypersonic missile and dodging a laser. The Scorpion Missile caps at most like 1500 m/s most likely, probably slower, which would be tens of thousands of times slower than dodging a laser. It isn’t unbelievable for Spartans with low millisecond reactions to interact with and even deflect a supersonic missile. It is unbelievable for Spartans with low millisecond reactions to dodge lasers.

Papa Nier said:
Master Chief doesn’t spend his time moving at light speed. But in those crucial moments where it matters, like when dodging Forerunner lasers, he’s capable of pushing beyond normal limits. Those feats aren’t outliers, they’re proof of what Spartans can really do in the universe Halo has built.

Pushing past limits doesn’t suddenly mean he can go thousands of times faster. We have statements where it’s told he is being pushed to his limits and it mentions his tendons straining and other similar things. There is no such statement or suggestion for the Sentinel Beam feats where the Spartans kinda just do the feat without a sense of struggle. Compare that to the feat for the Scorpion Missile, it’s made very clear this is his hard limit and he can’t pass it any further without Cortana’s help.

Papa Nier said:
These relativistic moments fit the scale of Halo's technology and story. Chief, with Cortana’s aid, can absolutely hit these extremes when necessary, and that just adds to the universe’s depth.

They absolutely do not fit with the scale of Halo, specifically the UNSC or Covenant’s technology or story. For reference, here are UNSC field weapon speeds:

M6 Magnum: 427 m/s
M41 Vulcan: 887 m/s
MA5 Assault Rifle: 905 m/s
SRS99 Sniper Rifle: 1000 m/s
M68 Gauss Cannon: 13,700 m/s
M99 Stanchion: 15,000 m/s
M6 Spartan Laser: 299,792,458 m/s

Notice how none of the ground weapons aside for the literal laser don’t even approach relativistic speeds? When it comes to UNSC weaponry, Chief has only really consistently dealt with weapons in the velocity range of the Magnum to Assault Rifle, or ~400-1000 m/s. For comparison, here is the speed of UNSC MACs:

Charon Frigate MAC: 30,000 m/s
Erőd-class SMAC: 11,991,698.32 m/s
CR-03 MAC: 74,948,114.5 m/s

So to say Chief with relativistic speeds fits with UNSC tech is to suggest Chief is perfectly capable of outspeeding the MAC Cannons used to destroy 1700-5300 meter Covenant Capital ships. That is absolutely ludicrous.

Papa Nier said:
Why should Halo be constrained by real-world physics when we allow other sci-fi franchises to operate with even more extreme feats? Should we start doing the same for Mass Effect, Star Wars, Warhammer 40k, Doctor Who, and Star Trek.

“Why should Halo be constrained when other sci-fi franchises have more extreme feats”

Because… Those other verses constantly have more extreme feats from the get go?

I don’t know too much about Mass Effect, but as far as I’m aware (And I know this will be brought up again), ME is fairly grounded. Their weapons fire very light projectiles at sub-relativistic speeds to have equivalent energy.

Star Wars isn’t even Sci-Fi, it's a space opera science fantasy. It never gives the pretense of being scientifically realistic when the Force is the literal binding force of the universe and not simply an additional dimension like Slipspace.

Warhammer is the same as Star Wars but even more ridiculous. Halo gives the pretense of having scientific grounding, 40k is the same story where Space Marines have multiple hearts and stomachs through surgery and can mass-scatter people by moving too fast as they have nanosecond reactions, who have nuclear grenade launchers, where psionics is literally a normal occurrence in the verse, and where one of the major factions can make their vehicles go faster by painting it red because they think red goes faster.

Doctor Who is even more ridiculous than either. It changes what type of grand unified physical theory it uses showrunner to showrunner, book to book, This is a verse where humans have nukes in the zettatons, where Sontarans have hand grenades that blow up galaxies, the Human Empire could blow up galaxies to fight the Cybermen.

Star Trek I know less about so I cannot comment on it. Doesn’t change my point that you simply cannot compare Halo or Mass Effect to the likes of Star Wars, Warhammer, or Doctor Who.

Papa Nier said:
Mass Effect, we have Commander Shepard at large building level with physical strikes, at least wall level+ with standard mass accelerator weaponry, city block level+ with high explosive rounds, multi city block level with high explosive grenades and Biotics, and at least multi city block level+ to town level with heavy weaponry. His speed is massively hypersonic+.
Arguably a red herring and also, as I mentioned before, a false equivalence. Halo isn’t Mass Effect and Mass Effect isn’t Halo. I will not bother discussing this but irregardless their speed comes from the fact that even their small arms fire is hypersonic to sub relativistic due to how they work and this is established in verse. For comparison, small arms in Halo are still basically comparable to ours in real life. Through this, with feats I don’t know of because I haven’t played or read any of ME, Shepard can attain far faster feats than Chief could on average. Chief only attains these feats from one thing, and in all other cases is nowhere near this..

Papa Nier said:
If Mass Effect can have these high-end feats without breaking its setting, why should Halo be restricted?

Because its setting establishes from the beginning that they have weapons with high kinetic velocities offset with having light projectiles. This allows characters who react to them naturally have higher speeds than what you’d typically find in Halo. If Shephard had random feats putting him very close to the speed of light unrelated to how fast the bullets and projectiles he presumably dodges, I’d be just as suspicious.

These have all been responses to individual parts, but taken as a whole the best I can argue your argument is that “Halo is crazy. Chief has done crazy stuff outside of dodging sentinel beams. Since those are crazy it's less crazy to think Chief can also dodge sentinel beams.” So I will make these finishing remarks.

We can quantify this feat with how narratively plausible, logistically plausible, and physically plausible it is, from most to least strong of an argument. Narratively we can actually look at the feats, compare it to others, look at the broader metrics of other things in Halo, and come to a conclusion. Logistically we can consider the numbers given by Halo, and the implications of how possible it is for the technology established to do it. Physically we can consider the ramifications after the fact of the feats being done and if they actually cohere to physics. I know I spent the whole of above arguing that physics in Halo matters, but I will admit it is the least important to consider because at the end of the day Halo does take liberties in physics, I just strongly disagree with it doing so to the degree you are claiming nor does it justify tolerating relativistic spartans as a serious proposition.

So first let me consider the narrative ramifications.

Almost all Spartan feats are subsonic to supersonic+, and most of them come from dodging bullets. The best spartan feat in this range is when Chief intercepted a Covenant Beam Rifle in Halo: Evolutions, and I got that to be 731.4 m/s. However, even the bullet dodging and intercepting feats could arguably be aim-dodging or aim-intercepting given he is typically much faster than the actual people firing at him, and the few times they're actually fighting Elites or Brutes who naturally have similar reactions, their weaponry has slower projectile speeds anyways (Plasma Rifle is 126 m/s and the Spiker is 76.2 m/s). I am being generous just to assume he actually just outright dodged or intercepted these weapons even after they were shot. Especially since the Scorpion Missile was only 445-1500 m/s and Chief was stated to be 10x slower than it and he required assistance from Cortana to even intercept and deflect it.

When it comes to relativistic feats, it all comes from Spartans intercepting or dodging Sentinel Beams. Once again this is more likely them seeing where the Sentinel is about to fire and dodging or intercepting it before the Sentinels begin to fire. This isn’t unreasonable to believe given’t we haven’t been given much information to suggest the average aggressor Sentinel is particularly fast to react, or at least not as fact as Spartans.

It is either a case of aim dodging, or it has to be an outlier. From a statistical level it’s only 3 feats compared to dozens of feats where Spartans are consistently subsonic to supersonic+, one of which is portrayed as a hard limit for Chief (The Scorpion Missile) wherein his tendons buckle and strain and he is forced to require Cortana’s assistance to just barely deflect it. Meanwhile there is no great suggestion of strain in dealing with Sentinel Beams. That is a clearcut example of an outlier just by how numerically rare it is and how little effort they needed compared to their other feats.

Furthermore, it is an outlier because it is simply astronomically beyond any justification you can give to make Chief faster than subsonic to supersonic+. Again, outside the Sentinel Beam ones, the fastest thing spartans ever intercepted or dodged was a Beam Rifle which is 3567 m/s and the most one can get for it is 731.4 m/s. I mentioned in my other blog that the lowest calc I got was 32.84 m/s, so that means there’s at most a 22.3x gap. The gap between 0.1c (I am just assuming that as a low end, these feats are probably higher) and 731.4 m/s is a 40,988.9x gap. That is an absolutely massive gap (The gap is so large, that the ratio between those two gaps is 1838x which is higher than the actual Beam Rifle feat used here) that cannot be justified with arguments that “he just needs to push harder,” because again he needed Cortana’s help just to deal with Scorpion Missiles and nothing in the Beam Rifle feats particularly suggesting they were going through as much stress.

It also is inconsistent in-verse with the scale of technology the UNSC uses in Halo. UNSC small arms range from 400-1000 m/s and electromagnetic weaponry is around 13,700-15,000 m/s. MAC cannons used in space range from 30,000 m/s to 75,000,000 m/s. To suggest Chief can, when needed, move at relativistic speeds is to suggest he can move comparable to the speeds of MAC used by the most advanced and powerful stations and ships of the UNSC, stations and ships that need entire building-complex sized fusion power stations to power. Chief's armor is advanced, but in the end all the aspects that modify him is speed don't give enough credence to the idea that they ever could make him that fast.

Narratively you could argue “Chief could go relativistic when the author needs him to,” but there’s a reason we don’t accept that for extreme outliers in DC comics. If Batman had a handful of relativistic feats in his base, we’re not going to run and make him relativistic even if “the authors needed him to go that fast.”

That brings me to the logistics of him being able to move at relativistic speeds. What is going to allow him to reach that speed? There is nothing in his suit, nothing from his augmentations that would allow it. We know it’s established that unarmored Spartans have a reaction time of 20 milliseconds. This is not relativistic; to even move 1 mm at 0.1c would require picosecond reaction times. I know the statement says “at least,” but there needs to be better proof that “at least 20 milliseconds” actually means “Orders of magnitudes smaller than 20 milliseconds.” So yeah, it’s obvious that unsuited spartans shouldn’t be relativistic even if you entertain the notion that suited spartans are.

So let’s propose Spartans when suited up can move to relativistic speeds. How would it be done? There are 3 elements of the suit that boost reflexes and speed: The Polymerized lithium niobocene, the neural circuits, and the fusion microreactor. The Polymerized lithium niobocene enhances reflexes but only apparently by a factor of 5 and not to such an extreme extent that it allows relativistic reflections, the reactive circuits is “speed of thought” which is only 120 m/s and nowhere near the speed of light, and lastly let me actually repost the logistics of of the micro-fusion reactor again because it is still relevant. I will go over the physics later but at 450 kg if Chief moves at 0.1c he has a kinetic energy of 48.697 megatons of TNT. Even if it took the full 15 year lifespan of the microfusion reactor to do the feat it would be around 430 megawatts at the absolute lowest end. Yet he is clearly not using all 15 years worth of reserves just to dodge some Sentinel Beams, so let’s assume it takes just a minute, well that would require a power output of 3.396 petawatts, which should be obviously ridiculous. The Covenant’s largest space stations use 512 terawatt Pinch Fusion reactors that have to be as large if not larger than the apartment complex-sized ones we see CAS Assault Carriers have in the Cairo Station end cutscene, and Pinch Fusion is far more powerful and efficient than the fusion the UNSC utilizes, so there is simply no way you can actually say a microfusion reactor for Spartans just so happens to be more powerful than Covenant space stations and assault carriers, and all just to justify spartans being able to achieve relativistic reflects. So yeah, the micro-fusion reactor isn’t allowing this to happen. Therefore there is nothing in Mjolnir armor that would allow Spartans to magically push themselves to relativistic speeds unless there were thrusters that allowed it that were never once mentioned in the Halo series to perform such a function. Logistically, there is nothing that would allow Chief to move at relativistic speeds.

Now, let’s head onto Physical arguments against relativistic Spartans.

Halo is not 1:1 to real life physics, it has elements of handwavium and new additions. It stretches concepts to their limit. However that is not a justification to subsequently hastily generalize that therefore, there isn't an issue if Spartans are actually able to move at relativistic speeds. When there are liberties done to the physics in Halo it's always been done to bypass inevitable roadblocks that would stop the game in its tracks. Inertial dampeners are one such thing, Slipspace is another. However even those are shown with limits. Forerunner ships even with their inertial dampening being accelerated too fast liquified their crews, Ticks accelerate too fast and screw up their occupants, Slipspace leads to inevitable issues of causal debt which has to be rectified. Handwavium is added not as a license to say physics doesn't consistently pervade, but in recognition that Halo is bound by physics and some potentially fictitious means of mitigating it exists. Most things in Halo, at least on the scale of the UNSC and Covenant, are a bit exaggerated but don’t defy physics. Big coilguns don’t defy physics. Forcefields don’t defy physics, AI that exist in powered cybernetic armor doesn’t defy physics, plasma weapons don’t defy physics either. Really the only ridiculous thing is the NOVA bomb, and that’s it (Though that’s a big that’s it because the NOVA bomb truly is ridiculous). The NOVA bomb being ridiculous doesn’t give license to think all other physics can just be violated and relativistic spartans is just open game.

However the mere fact that there is a necessity for mitigation comes from the fact that basic principles apply. High powered phenomena require high powered energy sources. Things going fast have higher accelerations and kinetic energies. Things accelerating fast will affect its surroundings. I am avoiding calc stacking, but for reference if Chief moves at 731.4 m/s he requires 120 megajoules of energy to do so. This energy comes somewhere, and it goes somewhere too. Every action can and will have a reaction, and Master Chief would have to endure the acceleration and force put on him. Let’s take what I think is the highest reasonable end for Chief; in the beam rifle feat he must have had an acceleration of at most 26,747.298 m/s^2 or 2727.368 gees, meaning he underwent around 12 meganewtons. This is a high end for Chief to endure, but not outside the utter bounds of possibility. The pressures involved wouldn’t be enough to buckle titanium and the energy shields can help vent off any thermal friction involved. However, for comparison, if Chief really did have relativistic speeds at his peak, it would suggest his armor could endure accelerations sixty times higher than the gravity of a neutron star and about 22.73 trillion pounds force put on him, which is beyond impossible for him to survive because that implies having the ability to survive pressures greater than being in the sun’s core. Simply put, whether it’s kinetic energy or acceleration involved, it makes physically no sense for Spartans to be relativistic.

Also Halo can’t be compared to Doctor Who, Star Wars, or Warhammer because they make no pretenses of ever being anywhat grounded in physics, and also trying to compare Mass Effect is also disingenuous as that’s arguably even more grounded than Halo, with its kinetic energy being more logistical and giving good justification for the speeds of is characters. All of these factors, kinetic energy, force and pressure, power output, are things you do have to consider with Halo because Halo already established that these are limiting things for the factions. This isn’t Doctor Who, Star Wars, or Warhammer where even these fundamental things are kind of just handwaved or ignored or given pseudoscience or outright magic to justify.

All of this might not be enough for you and you’ll probably go “what about x or y or z technology” but that is just missing the point. Halo allows for a certain degree of suspension of disbelief to let the very fundamentals of the verse work. There is FTL, plasma actually works, space battles are big. There is a fundamental difference between suspending disbelief for foundational elements of a story to allow you to be drawn in, and just accepting “oh spartans are magically thousands of times faster than Elites and Brutes and can move as fast as megaton MAC cannons on the fly with no consequences in a verse where there are always consequences for high accelerations or kinetic energies.” Especially when the feats you are trying to defend are in such a great minority.

Therefore, if Chief would really be able to move at relativistic speeds, it would require ignoring that it happens from a small superminority of feats far outnumbered by feats orders of magnitudes lower than it, which already qualifies the feats for being an outlier on its own, especially when Master Chief struggles or strains with massively lesser speed feats and these relativistic feats are much faster than many Covenant and UNSC space weaponry which require kilotons to megatons of energy input. Furthermore, it would require energies almost equivalent to Tsar Bomba, exert pressures equivalent to being in the core of the sun, and require a power output to sustain it greater than any reactor the UNSC or Covenant uses for any other one of their technologies from what was explicitly a microfusion reactor. The only reasonable conclusion that doesn’t break the setting is that Chief or any other spartan simply aim-dodged the Sentinel Beams. Sentinels aren’t particularly fast, so Chief can easily track where to go to dodge their beams. If your only argument left could only be "the writers did it to be cool," well does that matter when the "cool" thing the writers did make absolutely no sense if you're interpreting it as you are? Plus the scorpion feat was cooler anyways. These feats can’t be used as proof of relativistic spartans therefore the more consistent subsonic to supersonic+ spartans is what should be accepted.
 
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