Apparently I made the original so I'll just repost here
Credits to Blade for the Remade thread Opening
Credits to Blade for the Remade thread Opening
Blade said:
Super Robot Wars/SRW is basically the best what if mecha crossover including popular and known mecha characters and series along with original created characters and mecha combined into one excellent multi game series
the games are:
- Classic series: SRW 1, 2nd SRW, 2nd SRW G, 3rd SRW, 4th SRW, SRW F (a partial remake of the 4th SRW) and SRW F Final
- Alpha series: SRW Alpha, SRW Alpha Gaiden, SRW Alpha 2 (which is also known as 2nd Super Robot Wars Alpha) and SRW Alpha 3 (which is also known as 3rd Super Robot Wars Alpha)
- Masou Kishin series: Masou Kishin 1, Masou Kishin 2, Masou Kishin 3, Masou Kishin F
- OG series: SRW OG, SRW OG Gaiden, 2nd SRW OG, SRW OG Dark Prison and SRW OG The Moon Dwellers
- Z series: SRW Z, SRW Z2 (Destruction Chapter), SRW Z2.2 (Restoration Chapter), SRW Z3 (Time Prison Chapter) and SRW Z3.2 (Celestial Prison Chapter)
- Other games: SRW A, SRW R, SRW D, SRW MX, SRW J, SRW W, SRW K, SRW L, SRW UX, SRW BX and SRW V
the power of this series varies:
- there are low tier mecha with casual at least city level+ attacks, the top tiers can reach universe level+ and the god tiers are multiverse/multiverse level+
- speed levels ranging from hypersonic to at least FTL+ even
- there are hax abilities like: high level of space and time manipulation, high level of soul manipulation, high level of regen, high level of immortality, BFR abilities, erasing like abilities, high level illusions, high level reality warping, creation of dimensional portals, powerful elemental based abilities and many others
Going to post one calced feat that I recall offhand and look for the rest at some undetermined date in the future
credits where noted
It's later stated in game Ialdabaoth has power matching a Shura General, of which even the arguably weakest one could survive blows from Daizengar, but whatever
credits where noted
Qinglong said:Good, you're online, been meaning to ask some questions about calcing since I only dabbled in it abit and want to make sure I'm not missing something (also kinda cannot into the online calculators)
starts at 1:50, he makes a crater from exploding life energy then later sends the opponent above the clouds causing them to explode
official height/weight (if it matters) for the mech is here:
http://outskirtsbattledome.wikispace...e+-+Ialdabaoth"
Fenrir said:Diameter is at least the width of the frame, which is 474px.
(24.7/13)474=900.6m
(24.7/44)170=95.432m
That's a hemisphere, so for the sake of simplicity I'll just put these values in the dome calculator, which gives me 30851167.85m^3. Multiply that by a million to get cm^3.
Seems to me that that's a lot of ejecta, so violent fragmentation will suffice.
30851167.85*1000000*120=3702140142000000J
or about 884 kilotons.
Or, if you wanna call that pulverization...
30851167.85*1000000*214.35=6612947828647500J
or about 1.5 megatons.
The first value puts it at large town-level while the latter puts it at low city-level.
It's later stated in game Ialdabaoth has power matching a Shura General, of which even the arguably weakest one could survive blows from Daizengar, but whatever