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The Elder Scrolls Feats and Discussion

Here's a list of all the shouts dragons can use in Online.

So much for dragons being illiterate in their own language. Speaking of dragon shouts, all dragons (including back in Elswyer) can use Storm Call.
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A dragon summons a storm on a mostly clear blue day. Keep in mind this is not a legendary super powerful dragon, or even a named dragon. This is just a generic nameless dragon. On top of that, dragons can also manipulate time, and use it for necromantic purposes.

 
The Loremasters Archive regarding Dragons in Elsweyr. The first question is asking why Kallgrontiid split away from the rest of the dragons and Alduin's rule, to which the answer doubts Alduin is a literal world eating dragon and indeed Alduin's existence, though goes on to say that dragons fall into natural hierarchies, and that one dragon likely ruled them all, and Kaalgrontiid's pride and ambition drove him to conquer what hadn't already been conquered. So while it doesn't outright say "Alduin is more powerful than Kaalgrontiid," this implies it.

Next is the question of why dragons didn't build anything, to which the answer is it was theorised that dragons did infact build and smith things back in the days (dragonbone weapons?), and got their cults to build things for them, and ruled over "countless thousands" through the Dragon Cults. The final answer is that due to the age of the dragons and their relationship with time, and that they preceeded time as it's known, dragons could see hills and mountains quite differently than the mortal races, and as the "bones of creation itself."
Dragons don't lay eggs.
A dragons soul is connected to its body in a different way to mortal creatures, and remains forever unless devoured. Camila finds it hard to believe that a mortal necromancer could manipulate a dragons soul, and suspects that a dragons soul removed from its remains would either disipate over time or merge with Akatosh once more.
When asked if there are dragons who aren't interested in their destructive nature, Paarthunax is referenced, as is Nahfahlaar, though it's also believed they cannot escape their intrinsic nature (which Paarthunax echoes in Skyrim how he fights against it every day). She goes on to say that dragons dwarf mortals in more than just size and strength, but the forces that drive them are close to the laws of nature than simple whims, and that they are older than the mountains they dwell upon.
 
I continue to archive as many feats and lore notes as I can from my other respect thread. With that in mind, a summary of Elsweyr Online...
The plot of Elsweyr, from what I've gathered, is stopping Kaalgrontiid from devouring the Core of Masser. Much of the main quest focuses on fixing that horn that has a similar effect to Dragonrend to harm him. Something called the Shadow Dance is capable of moving the moons, causing a solar eclipse and opening a portal to Massar's core when their souls become attuned to the Lunar Lattice, the Lunar Lattice being how the Khajiit perceive the laws of reality of the Mundus and the Liminal Barriers. Attuning oneself to the Lunar Lattice allows one to move the moons, in a certain place.
Online:Chronicles of Juhra-ri, Chapter 1 - The Unofficial Elder Scrolls Pages (UESP)
Sir Cadwell, the crazy Soul Shriven with a pot on his head, was originally the Betrayer who killed Khunzar-ri in order to steal the power of the Dragons and Jode's Core for himself and forced the attunement on himself, but the other champions and moon-priests teamed up against him and eventually defeated him and cut his head off, but not before many of them fell. In the current Era, Euraxia Tharn gets Zumog Phoom to gather the Betrayers original body parts to turn Cadwell back into the Betrayer in order to align the moons once more, because the Betrayer was attuned to move the moons. The reason Cadwell can move between portals is implied to be because of this.
Online:Khamira - The Unofficial Elder Scrolls Pages (UESP)
Online:Cadwell - The Unofficial Elder Scrolls Pages (UESP)
Kaalgrontiid intended to merge the power of himself and his dragons with the power of Jode's Core. When in the moon, someone attuned can see memories of the past. Note also that Jode is refered to as a plane, further backing up the plane(t) cosmology.
Online:Khamira - The Unofficial Elder Scrolls Pages (UESP)
The quest objective even refers to it as the Plane of Jode.

On top of the above, Kaalgrontiid is noted to have grown stronger and bigger after devouring power from Jode's Core.
On a quick aside, a dragon growing bigger, stronger and more god-like the more they eat. Now where have we seen this before?

In order to stand a chance against the dragons, they need the Dragonhorn, which is made from the horn of a huge dragon and which can weaken dragons by blowing it.
Indeed, this is the only way to stand up against Kaalgrontiid or Mulaamnir, or in other cases to take down the dragons at all.
Elsweyr Online said:
Abnur Tharn: My shield won't hold much longer!
Khamira: The Dragonhorn, five-claw! Do you have it? Use it, quick, quick!
Elsweyr Online said:
Khamira: Five-claw, Mulaamnir and Kaalgrontiid approach!
Abnur Tharn: The Dragonhorn! It's our only chance!
Online:Dragonguard Orland - The Unofficial Elder Scrolls Pages (UESP)
Elsweyr Online said:
Vestige: Is there really a way to stop the Dragons?
Dragonguard Orland: Take my ring. It will … open the sanctuary.
Find the Dragonhorn. You have to … have to ….
If the above statement of the dragonhorn weakening a dragon isn't enough, then take a look at it in action against Mulaamnir during the final battle. Kaalgrontiid uses the energy of Jode's Core to enpower himself and Mulaamnir, changing their size, power and appearance, and Mulaamnir is covered in glowing blue patterns like his master. However, blowing the Dragonhorn causes these blue patterns to vanish (note also his health bar goes down). This also banishes Kaalgrontiid from the Plane of Jode, to be dealt with another day.
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Another example of the dragonhorn being used is against Bahlokdaan.
31:12, Vestige blows the Dragonhorn, which hurts Bahlokdaan and he smashes into a temple, though this shatters the Dragonhorn.
Note also the size of the Dragonhorn, and think about how big the dragon that it belonged to must have been.
32:00, we see the damage Bahlokdaan did to the temple.

More evidence is present for dragons being bigger in the lore than they are depicted in games. The dragons are shown in game to be more or less the same size, but they're noted as being smaller and bigger than one another. Along with Kaalgrontiid growing in size, this also demonstrates that their size seems to be connected to their power.
Meet the Character – Mulaamnir
An incredibly powerful khajitt lich called Arum-Khal creates a pocket-plane under his complete control which was a part of his being, which collapses upon his death (similar to Mankar Camoran) where he can steal the souls of the dead. It's also noted how impressive creating a plane is.
Online:Vastarie - The Unofficial Elder Scrolls Pages (UESP)
Online:Mazza-Mirri - The Unofficial Elder Scrolls Pages (UESP)
Elswyer Online said:
Mazza-Mirri: You must not, Witch. Arum-Khal was his realm. Now it collapses.
Arum-Kal's plane, which contains floating asteroids and stars.
Online:Arum-Khal's Realm - The Unofficial Elder Scrolls Pages (UESP)
The Khajiiti version of Sheogorath, the Skooma Cat (or Sheggorath), manifests to mess with the priests of the Two Moons Temple to go insane.

The moons being out of alignment messes with the Lunar Lattice, allowing the Skooma Cat to manifest upon Nirn and directly mess with mortal minds.
Online:Priest Haduras - The Unofficial Elder Scrolls Pages (UESP)
The Skooma Cat has his own realm of Oblivion, the Skooma Cats Coister, filled with the Skooma Cats "toys," creatures that appear small and harmless at first, but upon approaching them reveal themselves to be much larger and more dangerous. The realm is also filled with things that would be of interest to a cat, such as butterflies to chase, yarn to play with and cream to eat. At the end of the quest, the Skooma Cat turns into Sheogorath and reveals it was him all along, to the surprise of no one.
The Skooma Cats Coister.
Jone and Jode being out of alignment has allowed the Skooma Cat to manifest on Nirn, and the Lunar Lattice is said to work in a similar way to the Liminal Barriers (indeed, it may be the Khajiiti way of perceiving the Liminal Barriers).
Online:Priest Haduras - The Unofficial Elder Scrolls Pages (UESP)
Online:Moon-Bishop Sizenza - The Unofficial Elder Scrolls Pages (UESP)
Elsweyr Online said:
Skooma Cat: Quit your raveling! I was batting her thoughts into a glorious tangle before you came along! Now I'm going to have to start again!
The Akaviri believe that water ways like rivers and puddles link to the afterlife and connect between the realms of the living and the dead. Remember that the memories of the dead become water and forbidden knowledge of Hermaeus Mora allowed a Nereid to take advantage of this, and the Augur of the Obscure said that the oceans of Nirn exist in more than three dimensions, and seeing them as they truly are would cause your brain to explode.
Online:Domitia Nasica - The Unofficial Elder Scrolls Pages (UESP)
Finally, the next cinematic trailer for Elsweyr shown at E3, which is pretty cool. We see the city in ruins and the dragon is much bigger than as depicted in the games and more superhuman showings.
It ends in a to be continued, so we'll see more with the other expansions later this year. Also because people are going to use this cinematic to cherrypick because a dragon got taken down by a balistiae, and ignore that it was weakened by the Dragonhorn, and the importance of the Dragonhorn being able to weaken dragons in the plot of Elsweyr, I'm going to post this again.
 
Information on Scalebreaker from the official ESO website and the devstream. The first dungeon involves a group of vampires (including a former dragonguard) who plan to drain the power of a dragon and steal it for themselves, the other involves a dragon blighting Valenwood, and a truce has been called between a forest spirit and her warlock captor in order to defeat it. Said Blight is also threatening the Elden Tree, which is one of the Towers.
Scalebreaker and Update 23 Preview
Now for the devstream.
Maarselok is a dragon who was in hiding in the hills and came out when the Halls of Colossus opened, and he has a corruption element to him.
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Maarselok is "otherworldy."
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You fight Maarselok in three fights, and Selene is important in defeating him in all of them.
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More on the above, and Selene does most of the heavy lifting in the fights against him.
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Onto Moongrave Fane, Chevalier Renald appears. Chevalier Renald has appeared in several lorebooks before (see below), and is noted to be ancient even by ESO's standards (in that ESO is set centuries before the main games). Renald wants to stop his friend Grundwulf form drinking the blood of a dragon, because he doesn't believe it will end well for him.
Moongrave Fang is in Northern Elsweyr, but wasn't originally accessible because the dragon got shot down and broke through the ground into the tunnels below (see also below).
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L O W F A N T A S Y P E A K H U M A N S
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The vampires here have caused the ruins themselves to rise in their defence, as using the Sangiin Sacrifice brings it to life.
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Renald does a blatantly superhuman jump. This is the 3rd time I've seen something like this happen in ESO. Also apparently the ground isn't broken like that in the final game, but the boss smashing the ground breaks it and brings up lava.
The hole created by the dragon crashing into the ground.
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On the lorebooks about Chevalier Renald. He supported Cuhlecain to get the throne, but did so to get closer to Tiber Semptim, but was also under instruction from a pig. It also mentions his vampirism, and how he was also a Tsaesci who became a man.
Lore:Remanada - The Unofficial Elder Scrolls Pages (UESP)
Also on the Tsaesci becoming men, why does all of the above sound so familiar?
Lore:Mysterious Akavir - The Unofficial Elder Scrolls Pages (UESP)
And the final boss of this dungeon is an old friend of one of the Tsaesci (?) vampiric Dragonguard, boosted on power by dragon blood.

Jode's Embrace, a house Vestige can buy and live in, has a portal window into the plane of Jode.
Crown Store Showcase – July 2019
CROWN STORE SHOWCASE – JULY 2019 said:

Few adeptoriums can match the hallowed majesty of Jode's Embrace. Rumor has it that the temple's worthiest occupants can peer into the sacred realm of Jode itself. Just keep an eye out for Dragons overhead!
According to Savos Aren, the apprentices of the College of Magic sometimes get incinerated.
Skyrim:Savos Aren - The Unofficial Elder Scrolls Pages (UESP)
Skyrim said:
Savos Aren: Please don't tell me that another one of the apprentices has been incinerated. I have enough to deal with right now."
 
The Asian server of Legends had lore for different cards, which the good folks at UESP have saved (you can also find links to the original Facebook posts there)! First of all, Odahviing's lore confirms that Dovahkiin did infact have a great fight with Odahviing before capturing him (a lot of downplay of dragons involve Odahviings capture, but this proves that Odahviing was also weakened by the Last Dragonborn first). This also further confirms Dovahkiin was growing in strength.
Miraak started to devour dragon souls after betraying the Dragon Cult to grow even stronger, until the Dragon Cult fought against him. It's confirmed that Miraak and Vahlok the Jailer had a hard fight, and that Vahlok is a powerful Dragon Priest. Mora saves Miraak, but eventually Miraak turned his back on Mora too, and used magic to control the people of Soltheim.
Summerset employs Shield Mages to defend against their enemies.
The Gold Saints are creations of Sheogorath.
 
Items in Blades (such as weapons, armour, potions and so on) have many quite interesting descriptions and flavour texts.

The Flames Monarch Crown is said to have been worn by the Demi-Prince Fa-Nuit-Hen himself when he visited the plane of the Flame Atronachs Infernace.
Some claim this helmet was worn by the Daedric demiprince Fa-Nuit-Hen when he visited Infernace, home of the Flame Atronachs, but others insist this is only conjecture. It counts as Dragonscale for the purposes of the Matching Set perk.
Spiderfang is rumoured to have been imbued with the venom of a thousand spiders during the First Era.
This monstrous battleaxe is rumored to have been infused with the venom of a thousand giant spiders at some point during the First Era, though no one knows how anyone could have achieved such a feat.
Thunderfell (also known as Skeleton's Bane) is said to be imbued with the power of a hundred storm atronachs.
This dangerous weapon, also sometimes called "Skeleton's Bane" for its effect on these creatures, is rumored to be imbued with the power of a hundred storm atronachs.
Stormcaller was inspired by Skeletons Bane (or Thunderfall), and is said to contain the power of 40 storm atronachs.
Inspired by the mythical weapon known as "Skeleton's Bane" for its effect on these undead, this mace is said to contain the power of forty storm atronachs.
The Dragonbone Greatsword is the most powerful non-magical weapon in all of Tamriel.
Favored by mercenary and Dovahkiin alike, the Dragonbone Greatsword is the most powerful non-magical blade in all of Tamriel.
Daedric Warhammers are among the most devastating weapons in any plane of existence.
One of the most devastating weapons to be found on any plane of existence, the Daedric Warhammer can strike fear into the heart of even the most battle-hardened warrior who faces it.
Daedric weapons (such as the daedric battleaxe) are forged with a daedra heart, giving them a magical and otherworldy edge over many other weapons.
While similar to its Ebony cousin, the monstrous Daedric Battleaxe has been forged using the heart of a Daedra, giving it a magical, otherworldly edge.
Breathtaker originates from the City of the Dead (Necrom) and sucks the spirit and resolve from those it cuts.
An ancient claymore found in The City of the Dead, this voracious blade will suck the spirit and resolve out of opponents with each devastating blow.
Lichslayer is an ancient daedric longsword designed to slay liches, the most powerful form of undead.
This ancient Daedric longsword was forged with one goal in mind: to annihilate the most powerful of all undead, the dreaded Lich, and in capable hands it will do just that.
The Ring of Cinders once belonged to a legendary fire mage who accidently burned herself to a crisp, leaving only some ashes and the ring.
This ring belonged to a renowned fire mage who ended up accidentally burning herself down to a crisp, with nothing left of her but the ring and a few ashes.
Serpentstrike is said to be tempered in basilisks blood, prior to the Altmer wiping them out from Valenwood.
This highly venomous weapon is said to have been tempered in basilisk's blood, before those foul creatures were wiped out from Valenwood by the Altmer.
Deathsting was made in an attempt to recreate the effects of Serpentstrike with giant scorpion venom, after all the basiliks were driven to extinction.
This sword was an attempt to replicate the highly poisonous Serpentstrike using giant scorpion venom instead of basilisk blood after the Altmer hunted the latter to extinction.
Atronite is a rare stone that literally originates from another universe, that being the plane of Oblivion, and can be used to temper weapons and armour.
A mysterious stone literally from another universe - the plane of Oblivion - Atronite is often left behind when an Atronach is defeated or dispelled. It is used in the tempering of high-end weapons and armor.
Fire Salts require great care when handling them.
Fire Salts are used to create Flame-related enchantments, potions and poisons, and great care must be taken when handling them...
Faerite is a stone of unknown origin, but it appears in locations were great feats of magic occurred.
The origins of Faerite are a mystery, but it has been noted to appear in locations where great feats of magic once occurred. It is used as an advanced tempering material.
Pyrine is a mineral of unknown origin but great power.
Few know the true origin of Pyrine, a gold-colored gem of great power, but all can appreciate its remarkable tempering properties.
Dragon Bones posses incredible durability, which talented craftsmen can forge into weapons and armour.
Dragons are largely presumed to be extinct, and so an ancient Dragon Bone is highly prized for its incredible durability, which a talented craftsman can mold into power weapons and armor.
Ebony is said to be the crystalized blood of Lorkhan himself.
The Ebony Ingot is the condensed, smith-ready version of a volcanic glass so rare and durable, some believe it to be the crystallized blood of the god Lorkhan himself.
Transcendant Soul Gems contain a soul of unknown yet immense power.
The power emanating from this gem sends a shiver down your spine, for what kind of creature has such a powerful soul?
Potions of Ultimate Healing will restore organ and tissue damage.
Upon drinking, this potion restores a gigantic amount of Health, and even repairs organ and tissue damage.
Elixars of Resist Fire allow he drinker to wrestle a Flame Atronach and come out unscathed.
This potion provides a very large amount of resistance to fire damage, enough to allow someone to wrestle with a Flame Atronach and come out unscathed.
Solutions of Resist Shock allows for one to practice outside in a thunderstorm with a metal sword without concern.
This potion provides increased resistance to shock damage, and is great during combat... or when practicing outside with a metal sword in a lightning storm.
Grand Elixars of Resist Shock can help the drinker withstand attacks from powerful storm atronachs.
This potion provides greatly increased resistance to shock damage, and will even help withstand attacks from powerful storm atronachs.
Prime Elixars of Resist Poison not only help one resist poison, but also increases ones natural resistance. Emperor Titus Mede was said to always carry a bottle on him at all times.
A potion that increases one's natural poison resistance. Emperor Titus Mede II is rumored to keep a vial of this mixture with him at all times.
Aylied Art is appreciated by the Thalmor.
Ayleid Art and architecture still have their admirers, especially among the Elves and Thalmor.
The Abyss is state to be infinite.
The infinite Abyss, where treasure, glory, and pain all await... in equal measure.
Unicorns are greatly valued by Hircine, to the point that his hunters have apparently driven them to extinction.
Unicorns were greatly valued by Hircine, the Daedric Prince of the Hunt. So much so, in fact, that they seem to have been driven extinct by his followers.
The Elder Scrolls are heralds of annihilation and ecstasy, being fragments of creation from outside space and time.
There is no item more legendary than an Elder Scroll, herald of annihilation and ecstasy, itself a fragment of creation from outside time and space.
Divine artifacts will often display the same text; that this item is imbued with the power of the higher planes, which makes it as strong as an item forged from dragon bones (or dragon scales, in the case of armor).
This weapon is imbued with the power of the higher planes, making it as strong as those made of dragon bones.
 
In an interview with UESP with Leamon Tuttle, Tuttle talks about various aspects of TES lore. He says that dragons can argue people to death, otherworldy beings challenge the traditional conceptions of mortality and Sotha Sil is a divine cyborg.
General:Leamon Tuttle Loremaster Interview - The Unofficial Elder Scrolls Pages (UESP)
Pelinal Whitestrake is a rampaging force of nature, and a deeply-flawed, Hellenistic Achilles-like figure. The Tribunal are described as insanely powerful, and the 36 Lessons of Vivec allow them to explore the boundaries between faith and fiction.
Tuttle reiterates on Paarthunax fighting against his primal nature to dominate and conquer, and that Almalexia is far deeper than most people give her credit for.
He talks about the Yokudans, references sword-singing and their dual nature, and how he'd love for ESO to go to Yokuda, but they have no plans to do so any time soon.
Finally, Leamon Tuttle talks about how he reads up on TES fan theories and works, and aims to write so there are multiple theories and interpretations of the work, and room open for more questions.
 
Few mortals can match the strength and power of a dragon.
Introducing the Dragonscale Crown Crate Season
The return of the dragons threatens to destroy Elsywer.
The Elder Scrolls Online: Elsweyr
Necromancers can embue their thralls with elemental damage, reshape the bones of the dead into shields and harness the powers of life and death to heal and ressurect alies.
 
Aspera Arena-Friend, who's very likely a manifestation of Boethiah like the other Aspera's, scoffs at the power of the Celestials, and even contemplates bringing them to her Arena
 
Bolt escape allows it's user to turn into pure energy to attack.
Attack description (Online) said:
Bolt Escape: Transform yourself into pure energy and flash forward, stunning enemies near origin location
Another mass-energy feat is how Skeevatons are piloted; they turn their hosts body into Liminal energy, and the Skeeverton serves as an extension of their animus.
They can also use energy attacks.
 
Telvanni mages have magical amplifiers that can allow even a weaker mage to create blizzards over entire regions.
Isle of Madness said:
Luzrah Gro-Shar: What are we doing at this Telvanni mushroom tower?

Talym: Hopefully making it snow. Word is the mages here have a magical amplifier high in this tower. With it, we should be able to cast a blizzard spell over the Baron's lands.
(A bit later at 2:08:43.)
Isle of Madness said:
Baron Navir: By... by the g-g-gods! Snow! I-i-in hottest summer! Perhaps this was not my w-w-wisest wish. But still! Snow!
 
Dragons are said to have existed before linaer time in a roleplaying Q & A.
 
Eld Angavar (or the Golden Path) is an interdimensional nexus filled with Aylied ruins. In the skies float countless stars and nebulae.
Eld Angvar is a world between worlds, where you find mysterious portals in this void filled with Aylied ruins.
The Remnant of Argon, the power of one Hist tree, is greater than the Golden Paths (which Myndhal and the other Barsaebic Aylieds are implied to have created).
 
Zenimax have had the idea (or intent) to use dragons since before ESO came out, and once again, we have further confirmation of Zenimax and Bethesda working together. It's also mentioned that Vestige isn't as powerful as Dovahkiin.

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This lattermost part is further referenced in the blogs.
More moon lore will be revealed.
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King Narilmor brings down a large stone tower (gif was made by Lugdush on SB).


Several other gifs of King Narilmor destroying the stone tower made by yours truly.


This isn't even King Narilmoor's strongest form; the Symphony of Blades is even more powerful. During the fight against the Symphony of Blades, he sends you into the Coloured Rooms to fight you.

King Narilmor was the second favourite of Meridia, beaten only by Umaril the Unfeathered. There is much proof of this, the greatest being the Guiding Light beacon that shone above Garlas Malatar. One Ayleid captain claimed he could sail from Garlas Malator (an aylied city on an island on the Western Coast of Cyrodiil) to Yokuda by its light alone.
 
At the end of every Era (or every 1000 years) the Greymarch comes (and Sheogorath turns back into Jyggalag) and destroys the Shivering Isles (which involves the total destruction of everything in his realm), after which Sheogorath has to start all over again (which he hates).
The Shivering Isles is a world that was created in Sheogoraths image.
The Greymarch will wipe everything in the Shivering Isles out.
The Shivering Isles are a reflection of Sheogorath himself, and is a world created in his image.
Pete Hines says that it would be cool if they put hundreds of thousands of people in any particular city, but that would take away from the unique feeling of each NPC you meet.
The Shivering Isles are described as having a high fantasy feel (moreso that Cyrodiil). Everything here is newly designed, even the skies and weather.
Hungers have tongues that reach out 10 feet long.
Sheogorath grants you new powers as you complete tasks for him.
 
Oblivion Gates connect the two worlds of the Deadlands and Nirn.
 
A trebuchet round shatters a stone battlement of considerable size (original GIF by MysticBandit, formerly of SB).