Another interview regarding Clockwork City from Rich Lambert and Greg Roth. The ideas for the DLC was run by Bethesda, and getting the aesthetic down was challenging. https://www.brokenjoysticks.net/2017/11/03/elder-scrolls-online-clockwork-city-developer-interview/ Everything that you see in Clockwork City is a fabricated version of something that exists in Tamriel, such as rocks, trees and the very leaves on the trees. Everything in Clockwork City is created from a process called sintering, and even the 'skybox' (that is to say, the sky) is artificial. https://www.brokenjoysticks.net/2017/11/03/elder-scrolls-online-clockwork-city-developer-interview/2/ The Brass Fortress is the only part of Clockwork City thats inhabitable for people from Tamriel to live, and it's here that Sotha Sil's priests, scientists, politicians & everyone else lives. Sotha Sil goes into long periods of rest, sometimes for decades or even centuries. The pages of books and even the animals are all...