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  1. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Miraak is corrupting the All-Maker Stones to compel the people of Solstheim to rebuild them and strengthen his own power. (Skyrim Prima, page 94) A new power in the form of an ancient creeping terror is slowly engulfing Solstheim, as Miraak is siphoning the island's All-Maker Stones and enslaving its inhabitants. His power grows, and only the Dragonborn may be able to stop him. (Skyrim Prima, page 583) Miraak seeks to siphon the power of the All-Maker stones and has tainted them with evil, compelling the weaker-willed people of Solstheim into constructing strange shrines for this purpose. (Skyrim Prima, Page 584) Miraak is the first Dragonborn, who long ago may have had a destiny to defeat Alduin, but instead chose another, more selfish path. After escaping into Apocrypha, Miraak has been growing in knowledge and power for centuries, all while awaiting his chance to return. (Skyrim Prima, page 585) Miraak is siphoning the power of all of the All-Maker Stones, using the...
  2. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Spells can be used to destroy someones mind, and fireballs can turn someone to char. (From the Oblivion Prima, page 29)
  3. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Miraak has a super impressive feat that got overlooked for all this time. I've never seen anyone else bring this up... When Miraak absorbs a dragon soul in the final battle, the skies of Apocrypha change colour, temporarily turning from green to yellow. This is from the top of the tower you are fighting on, which is quite tall, and this change in colour spans to the horizon. Here're a few other versions where they captured the moment better than I did (this effect lasts a few seconds after the dragons soul has finished being absorbed). On top of this, it's worth repeating that not only is Miraak using multiple Dragon Shouts simultaneously, but he's able to inflict harm on others while ethereal (infact, he outright kills each dragon with a single attack).
  4. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Sermon 37 was also written by Kirkbride himself. You also visit the Coloured Rooms, the Khajiit Lunar Colonies and various other places that were either first mentioned in C0DA (or other OOG texts) by MK (and other devs).
  5. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Mirrormoor is a very old, long forgotten Daedric Realm. Luminaries are beings of ancient magic. Ithelia is descried as an 'all-powerful Daedric Prince' and uncovering secrets related to her could spell disaster for Oblivion and Tamriel alike. https://www.elderscrollsonline.com/en-us/news/post/65801
  6. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Happy 30 Anniversary to to greatest video game series of all time! In their anniversary statement, Bethesda said that they are working on early builds for TES VI, and that they have 'other exciting projects underway.' There is also a reference to how in Oblivion you travel to the heart of the Empire and 'realms beyond.'
  7. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    In Raven Rock Mine, there is a pick axe embedded into the stone.
  8. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Well well well...I found a very interesting RP/brainstorm from the old forums (archived to the UESP and The Imperial Library). This is one of the few times I've seen other devs talk about To begin, affamu (Douglass Goodall) says that he did some calculations as to how Nirns moons stay in its orbit when they are so big, and the reason why is they're very dense. He even made a spreadsheet to look at the gravity between the moons, and found that one would end up spinning out of orbit and orbiting the Sun eliptically, while the other would crash into Nirn and kill everyone. He goes on to reference how the moons being transparent because they are rotting corpses is something made by Kirkbride, and that Goodall prefers pseudo-scientific explanations to pseudo-mythical ones, but says that other devs feel the opposite way, so the world of Tamriel will likely continue to have lore from both approaches. https://en.uesp.net/wiki/General:Masser_and_Secunda WormGod (Gary Noonan) and Tedders...
  9. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    The box of Redguard says that you journey to another dimension (twice).
  10. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    I found another very interesting book! No corporeal life can reside within the void, and incorporeal life (such as the daedra) refuse to discuss the dark expanse between worlds. https://en.uesp.net/wiki/Lore:On_the_Nature_of_Oblivion Within Oblivion are a large number of realms, both with and without a ruler(s) controlling their paths across Oblivion. Lordless realms often destroyed, and these planes are crushed by the path they take. Fates of these doomed realms can be seen int he watery reflections of the Realms of Revelry, and in the dreams of Quagmire.
  11. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    A new Meet The Character for Fa-Nuit-Hen. Fa-Nuit-Hen claims to have mastered every fighting style in the Aurbis, and he says that the Baron Who Moves Like a Shivering Droplet claimed that his blades move fast enough to "split light" and can "sever rain from a thundercloud." He also makes reference to his friendship with Morihaus and how they drank taverns dry and "lay waste to the beasts of the land." https://www.elderscrollsonline.com/en-us/news/post/65615 Fa-Nuit-Hen once heard a story in which he slaughtered an entire battalion of Xvivlai to protect a small shepherd boy, and says that it was actually two battalions (and the boy was actually a buxom maiden).
  12. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Gelebor raises up the stone wayshrine for you to enter the Chantry of Auri-El. Curiously, this act is described as impressive by the Skyrim Prima. (Skyrim Prima, page 543) What makes this curious is that there are other structures in a few ancient ruins throughout the game that are raised up in a similar way (some which even look more solid and heavy than the wayshrines, such as the trap in Angarvunde which kills Medresi Dran), and the Prima never notes them as being impressive. https://en.uesp.net/wiki/Skyrim:Angarvunde_(quest) (Skyrim Prima, page 474) (Skyrim Prima, page 952) So, the impressive part of this is that Gelebor raised a large stone structure. There are two possible explanations for this; the first is that Gelebor raises the wayshrine with his own reserve of power. However, if you look closely at the other Wayshrines, you can see the light coming down from above. A frame-by-frame comparison. In anycase, even if this was done by channeling the power of a god...
  13. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Arch-Curate Vrythur destroys pillars by telekinetically tearing out large chunks of stone and slamming them into the pillar with great force (all the while having his head rested on his chin).
  14. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    To resalvage another lost gif, the cinematic trailer for Legends: Houses of Morrowind shows a transition between our world and the world of Tamriel.
  15. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    I found a 4th wall break! Jee-Lar was able to get in contact with ESO's (at the time) loremaster Lawrence Schick via dreamsleeves, and agreed to answer questions from another world. https://www.elderscrollsonline.com/en-us/news/post/55055 This isn't the only 4th wall break, but it's one of the most obvious (other examples include C0DA, which is very controversial in it's OOG nature, and the 37th Lesson of Vivec, as well as the cinematic trailer for Legends: Houses of Morrowind). This would also imply that our universe is a part of the Aurbis (or perhaps another phase of the Godhead).
  16. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Arch-Mage Deneth can teach you a very powerful spell (card 250). This spell is earthquake, which causes a fracture which affects all enemies (card S66). Thus, we can see just how powerful an arch-mage can be.
  17. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    At the start of the Dawnguard expansion to Skyrim: The Adventure Boardgame, the heroes had spent centuries in Boethiah's plane of Oblivion, Attribution's Share, chasing Oviorn Salith. It's important to note that Attribution's Share was first named in the Imperial Census of Daedra Lords, an OOG text written by Michael Kirkbride. https://www.imperial-library.info/content/imperial-census-daedra-lords
  18. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Harkon sacrificed a thousand innocents so that he and his family could gain the power of a pure-blooded vampire from Molag Bal (Dawnguard boardgame expansion guidebook, page 8).
  19. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Certain draugr's know the Frost Breathe shout. They can also summon, and cast fireball (in Skyrim, fireballs are at least 15 feet in radius). Flame Atronachs can cast fireball. Frost Atronachs can cast Blizzard (Blizzard is a master-level spell).
  20. Stocking Anarchy

    The Elder Scrolls Feats and Discussion

    Malacath's Strength allows you to wield a two-handed weapon with one hand (card S11).
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