It's random use, so offers no tactical gain. And your google search won't help you, here is what I can do, again at random:
- Take away someone's vote power for two cycles
- Limit someone to only being able to select one target for the next two cycles
-Prevent a player from being protected for two cycles
-Remove all statuses from a player (the flavour has status names for them all so far, also I assume this covers other roles)
- Make someone untargetable
- Post restrict someone so all they can so is write Cluck and vote for a cycle
- Make someone loved, and thus require one more vote to be lynched
-Make someone hated, and thus require one less vote to be lynched
- Kill a player
- Create a night chat
Most of these are anti town unless used in specific situations, which I can't rely on because it's random. Hence why I'm not using it.
Right, but this is the issue - you're letting bad arguments slide when they benefit your position and even support them but not directly.