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Game Ranked Darkest Dungeon Mafia - Game Thread Day 6

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i might have read into it too much because sky wanted to lynch vinegar and it didnt make sense to me that the red indie wud wanna lynch a cursed player so i assumed the player who didnt want to lynch vinegar is the red indie
Nah I just wanted to get a ML in lol
 
Seems like mafia's roles were very underbaked compared to town's, and I'm guessing that's due to the powerful indies. Even with that and 3/5 of the mafia team being ousted by end of day 2 this almost came down to lylo. Gotta say, my initial joke comment about getting smark vibes from this game turned out to be rather prophetic. :mjpls

May I ask how you were underbaked?

The game was designed with the understanding that in an evenish game, town would have several players lose their minds, so town having slightly more 'stuff' than usual was an intentional thing, but your toolkit was by no means weak (Maybe a ninja could have been useful, but you did have a bus drive and the ability to clone other stuff from non teammates)

Smark games are full of broken features whose interactions dont make any sense (such as dead town bodyguards reviving as serial killers, or game ending indies that require every other player to vote for them) - I dont think that was the case here?
 
Not really sure, maybe not both at the same time. I think probably stronger Kate game because it can deny Mafia about to get parity but it's very situational.
Funniest shit was that I was sad because I thought this was a Serial or scum role just to later get told I was Town…just to realize that claiming that role will be hard.
 
May I ask how you were underbaked?

The game was designed with the understanding that in an evenish game, town would have several players lose their minds, so town having slightly more 'stuff' than usual was an intentional thing, but your toolkit was by no means weak (Maybe a ninja could have been useful, but you did have a bus drive and the ability to clone other stuff from non teammates)

Smark games are full of broken features whose interactions dont make any sense (such as dead town bodyguards reviving as serial killers, or game ending indies that require every other player to vote for them) - I dont think that was the case here?

Smark game sounds fun
 
ultra carried town but wasn't even town, psychic self-destructed and evans suicide-bombed his own teammate

I would not say this game is an indicator of overall better town play
Exact opposite of WS where town can't buy a win these days (except when I'm scum :side: )
 
Funniest shit was that I was sad because I thought this was a Serial or scum role just to later get told I was Town…just to realize that claiming that role will be hard.
Reading the dead chat now btw - I feel like saying I was honorary scum is a bit unfair lol, only serious misread were Craig and Vinegar, and I forgive myself for Vinegar tbh.
 
May I ask how you were underbaked?

The game was designed with the understanding that in an evenish game, town would have several players lose their minds, so town having slightly more 'stuff' than usual was an intentional thing, but your toolkit was by no means weak (Maybe a ninja could have been useful, but you did have a bus drive and the ability to clone other stuff from non teammates)

Smark games are full of broken features whose interactions dont make any sense (such as dead town bodyguards reviving as serial killers, or game ending indies that require every other player to vote for them) - I dont think that was the case here?

They had a janitor and a rolecopier - that's actually a pretty broken combination if tandem

What was the heart's and evan's unlockables btw
 
Reading the dead chat now btw - I feel like saying I was honorary scum is a bit unfair lol, only serious misread were Craig and Vinegar, and I forgive myself for Vinegar tbh.
I was just pissed, just ignore that.
 
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