Punchsplosion
Limit Breakdancer
@Blade Assessment?
This lines up with the sub-relativistic Oni calc.
Time to circle back to this.
Bare minimum speed for characters like Gill, Akuma, Gouken, Kage, Oni, and the like. About 20% the speed of light with casual movement as a low-end. FTL as the high-end.
About 7-8% the speed of light as the reasonable measurement.
Cont'd.
The Psycho Crusher speed is very important here because of some videos. Interpretation of the speed of Guy's reactions plus SF6's representation of the Psycho Crusher in Bison's Critical Art plus the drone that shoots lasers.
In both Guy's and Maki's Street Fighter Alpha 3 endings, Guy reacts to Bison's psycho crusher (the very same from the above calc) at point blank range casually.
Now, the drones in World Tour shoot lasers. We can gauge their overall speed in comparison to projectiles in the match.
Faster to be sure. We also have this.
Bison's Ultimate Psycho Crusher Critical Art sees him briefly appearing as a beam of energy he's moving so fast.
Don't really see a reason why we can't accept light speed SF verse for mid-high tiers.
Figuring out the exact distance to the tree line:
1090 pixels for Bison head-to-toe during Psycho Crusher. Bison height = 187.9 cm.
1090/187.9 = 5.8 cm per pixel
Trees in the background look to be Sweet Tamarind trees (as they are in Thailand). Average height is between 30-80 feet. We will say 55 feet to split the difference.
625 pixels for height of the tree. Tree height - 1676.4 cm.
625/1676.4 = .373 cm per pixel
Total Image height: 825 pixels
Formula for figuring out the distance between the two objects:
(825x5.8)/.373 = 12,828.4 cm or 420.9 feet.
I believe that it correct.
So, Guy was actually moving at 5.46x the speed of light.