Cal as used by Archer is akin to a missile. Deflecting away the missile doesn't exactly mean you scale to its explosion - in fact a reduced version of the explosion still fucked up Herc. The Excalibur blast was so reduced against him that it didn't manage to kill him 7 times over, so that's a...
forums.spacebattles.com
Cal as used by Archer is akin to a missile. Deflecting away the missile doesn't exactly mean you scale to its explosion - in fact a reduced version of the explosion still fucked up Herc. The Excalibur blast was so reduced against him that it didn't manage to kill him 7 times over, so that's a bad metric.
Caladbolg II didn't do shit to Heracles, in fact, that was the main difference between the Anime and the VN:
Here, EMIYA is on a rooftop 100s of meters away readying Caladbolg II for attack. Here, EMIYA releases Caladbolg II, Herakles senses the danger it poses and attacks the arrow with all his might to defend against it. Here, Caladbolg II razed the cemetary, Herakles is left standing in a crater where the impact occurred. Here, having acted to counter Caladbolg II, the remaining energy that detonated on impact leaves Herakles unharmed for his efforts despite Caladbolg II being an A Rank Noble Phantasm (basically, he's able to survive a large fraction of Caladbolg II's impact, but were he not to counter the attack would take a life or 2).
Fate/stay night Unlimited Blade Works Animation Material I Kinoko and Takashi Q & A p040 said:
Q: Berserker took no damage from Archer's A-rank Noble Phantasm "Broken Phantasm" (Caladbolg), is it ineffective due to Berserk's Noble Phantasm, or was he simply able to withstand it naturally? <Not Mr. Shanoa>
Nasu: Oh, that. In the original work it was like "Even though up until then none of the attacks had been worth dodging, this one would have been fatal, so Berserker counters → the resulting explosion from the Noble Phantasm is devastating." Yet in the anime version it was handled as "Berserker could not respond to it due to a severe injury from Saber → losing one of his lives, and regenerates," which may be something to think about. In all he lost 2 lives because of it.
Takeuchi: Oh, so that's why God Hand in the anime version needed 3 days to recover!
Heracles literally takes zero damage from deflecting Caladbolg II and in the anime, it explicitly kills him because he COULDN'T deflect it due to Saber destroying his arm.
And as for the weakened Excalibur:
vs Weakened Excalibur
Here, Herakles deflects a weakened Excalibur from Artoria. Here, Illya posits it wouldn't have been able to take 2 lives, implying it at least passed the threshold to take 1.
He deflected it because it still would have taken a life which is what he only does when God Hand won't stop it. This is, again, God Hand 101, this should be dead obvious why he was able to easily deflect it when it can still kill him.
Can you link the Arthur one? The former comes from a movie which seems to hate Gawains very existence. E.g. massively downplaying him tanking Rhongo, having Bedivere match him, having his NP flat out negated casually by Lancelot of all people. I've seen you pull the "adaption so it doesn't count" card on it before due to these reasons, and I inherently do this for all adaptions.
Hilariously, the movie doesn't actually downplay Gawain as hard as people think, hell, the 2nd movie shows how insane of a tank he is:
Bedivere had to legit wait until the sun was down to even be able to kill him despite having Excalibur as an amp and using it's TNR quite a few times at that to absolutely little effect.
Dude even takes a Polearm made from the energy of the Lion King swung by Bedivere at full force and the blade itself literally blows right off of his face, embeds itself into the wall... and Gawain has a near unnoticeable scratch.
And no, Bedivere never really "matches him", Bedivere was amped by Excalibur(As Modred stated in the game itself that Bedivere was never this strong) and he had to constantly go beyond himself just to keep up.
Shaking something from 4~ kilometers away isn't mountain level lol. A 39.25 kiloton blast could in fact shatter windows and splinter wood from that distance. Shaking the thing would in all honesty require exponentially less energy, single digit kilotons being generous.
Shaking something the size of a small city isn't Mountain level?!
The fuck nonsense is this?!
Edit: Or I can use the 2 kilometer thing from the calc you linked. Then it's 4.9 kilotons and hundreds of tons of tnt. That calc heavily wanks it due to using some unknown method from another calcer that I've never seen before. Applying it to the aforementioned nukes would make even things like the lowly Hiroshima island level lol
Ah yes, "Heavily wanked"
vsbattles.fandom.com
The dude even downplayed the feat by ONLY using 2 Kilometers when he outright stated the Hanging Gardens could be higher than that due to how we see it in the series(It's absolutely NOT low to the ground in it's main shot, that's just how huge it is).
And he uses the same method 2 other calc'ers use for that. It's not "unknown", you just didn't even try to ask.