Acnologia "To think that Dragons still live... I am displeased." - Acnologia Congratulations, You are Acnologia, Apocalypse Aligned! - [Super Role] -
- [Dragon Slayer] -
[100-Year Class Passive - The Dragon King] - You start the game as a 100-Year Class mage and all of your abilities are at the 100-Year Class level. Each time you pass a
[Grand Magic Game], you will instead gain 0.5 voting power that day and scan as
Innocent to alignment investigations the following night.
--- [100-Year Class Passive - Black Dragon of the Apocalypse] - You are surrounded by powerful dragon scales, shielding you from super-kills. If you are attacked by a regular kill, you will take damage and temporarily lose your entire role except
[Power of the End] for 3 phases, 5 if it was a super-kill. Each time you kill a player or pass a
[Grand Magic Game], you will shorten the recovery duration by 1 phase.
[100-Year Class Active - Rift in Space and Time] - Once per game, during the day, you may activate this ability to enable a night lynch the following night. During the night lynch, all players can only vote and change vote (up to 2 times), but cannot talk. You will have 3 voting power during the night lynch. This ability will not hint at any flavor in the write-up. Lynching a Dragon Slayer in this night lynch is considered as you personally eliminating them.
[1-shot].
[100-Year Class Passive - Power of the End] - You have access to a nightly factional kill that you can carry out each night. If you target a "Dragon Slayer", the strength of your kill on them will be increased by +1 level. This ability cannot be disabled or destroyed. For each Dragon Slayer you personally eliminate, you will be able to refill one of your first 3
[Eternal Flare] modifiers.
--- [100-Year Class Passive - Apocalypse Dragon Roar] - Your attacks are too powerful to be tanked continuously. If your factional kill fails to kill a player, that player will lose all of their defensive passives and may not be protected from kills the following cycle.
--- [100-Year Class Active - Dragon Sense] - Target a player at night and learn if they possess any killing action or the ability to factional kill. If that player is a Dragon Slayer, you will obtain their full role. If you are role/ability copped on the same night you use this ability, you will appear as that player's role.
[3-shots].
--- [100-Year Class Active - Ultimate - Eternal Flare] - You have access to the following activated passive modifiers to empower your factional kill. You may only use one of them per cycle:
- Make your factional kill immune to roleblocks this night.
[1-shot]. - Make your factional kill immune to watchers and trackers this night.
[1-shot]. - Make your factional kill a day-kill this cycle. This modifier is only usable during the day.
[1-shot]. - Make your factional kill a double-kill this night, targeting 2 adjacent players in the player list. Cannot be refilled.
[1-shot]. - Make your factional kill as strong as a lynch this night. This kill may not be stopped in any way possible. Cannot be refilled.
[1-shot].
Win Con - Personally eliminate any 3 of Natsu Dragneel, Gajeel Redfox, Wendy Marvell, Laxus Drayar, Sting Eucliffe, Future Rogue, Irene Belserion, or Cobra. Non-game-ending. Failing to achieve this win con will make your hunger grow stronger, demanding you to eliminate every living player.
Alternate Win Con - Destroy everything and everyone, leaving you as the sole survivor of a new apocalyptical world.