ESO: Gold Roads has been announced! The first new Prince since Jyggalag! Jungled Cyrodiil! Continuing the story from Necrom, Ithelia's return is a threat to reality itself! Although this story is a follow on from Necrom, it can also be played stand alone.
A secret long held by Hermaeus Mora has been uncovered and the existence of the Forgotten Prince has come to light. Now, Ithelia’s return puts reality itself at risk.
The two dungeons which prelude to Gold Road, which include a training ground for the followers of Malacath and a secret vault within Fa-Nui-Hens demi-realm of Maelstrom.
These dungeons allow you to explore a training ground for the followers of Malacath and a secret vault within the Oblivion demi-realm of Maelstrom. Both dungeons help set the stage for the upcoming Chapter in their own way, but their storylines can be enjoyed individually, too.
In the West Weald, (seemingly) overnight, the jungles of Valenwood have replaced a third of the regions temperate climates.
Ruled by the Colovian Count Calantius, this province is an independent nation allied to the Imperial forces occupying nearby Cyrodiil. However, seemingly overnight, the sweltering jungles of Valenwood have replaced a third of the region, and the Count seeks answers to avoid losing any more of his realm.
Ithelia herself now walks the West Wead, and reality itself hangs in the balance.
While her followers cause chaos in her name, many mysteries remain. Why does she now walk West Weald, and what are her Scions’ plans for her return? Reality itself hangs in the balance! While it continues a narrative that began in 2023, like Scions of Ithelia, Gold Road tells its own stand-alone tale and does not require having played the Necrom Chapter.
The Forgotten Prince may soon return to power, and fate itself trembles in anticipation.
The Forgotten Prince may soon return to power, and fate itself trembles in anticipation. What impact will you, a mortal adventurer, have on West Weald and its myriad threats? You’ll have to play Gold Road to find out!
Returning to the West Weald for the first time since Oblivion, the region has been thrown into chaos, with the very landscape itself changing.
Recently, strange happenings have thrown the region into turmoil, changing the landscape in bizarre ways and introducing new threats you’ll have to contend with. In the southeast lies the Gold Road, a temperate environment similar to that found on the Gold Coast. It's home to the region’s capital city, Skingrad, the bustling center of the zone and lynchpin for the Colovian Imperials who call the province home.
Toward the southwest, you will find Dawnwood. Formerly under Imperial control, this area is now home to the encroaching jungles of nearby Valenwood. There, you’ll discover a dense wilderness and the Wood Elf settlement of Vashabar. Even more alarming is the Wildburn, a dangerous area that separates Dawnwood from the Colovian Highlands and Gold Road, comprised of sickened, magically twisted land and even more warped beasts.
While the land itself is changing, it is also under attack from a host of new, unfamiliar foes, bringing all-new dangers to West Weald’s adventurers.
Gold Roads will also introduce Scribing, in which you can customise your powers and abilities (such as to better suit your roleplaying needs).
With Scribing, you can manipulate the nature of magic itself by collecting and customizing special skills, granting you even more ways to tailor specific builds and play your way.
When designing this new system, the team focused on improving opportunities for roleplay and choice for ESO’s adventurers by providing greater agency when it comes to selecting and adapting the skills that are right for them. What exactly does this mean for you and your characters? Scribing introduces Grimoires, which are new types of skills for your existing skill lines. You can customize these Grimoires beyond their basic functions, transforming them into exactly what you want on your action bar.
Of course, a new ESO chapter means a new cinematic trailer! Torvesard uses a powerful staff to free Ithelia, and teleport to where her prison was located.
The Nord Champion lifts a fallen stone pillar/slab of rock bigger than himself.
The Nord hero is pushed off the cliff, and shatters part of the rocky path as he falls with his fist.
Ithelia herself makes her first appearence.
Finally, some screenshots I took from the announcement event! For some of these I should go back and get more context, but a lot of it will be revealed more throughout the year. Let's start with a repeat of the fact that reality itself is under attack.
Ithelia is believed to have a connection with the Aylieds.
New Daedra associated directly with Ithelia are prowling the West Weald, including Shardborn and aspects of Ithelia hailing from the mysterious realm of Mirrormoor (which we can only assume is the Reallm of Ithelia).
Later this year will see more housing updates and two new companions, as well as a PvP update. More news as the story unfolds!