Final Fantasy XIV Mafia
Rules/Format
-The game is Majority Lynch. That means 50% of votes are required to achieve a lynch, rounded up. Failing to reach majority by deadline will result in No Lynch.
-Players may freely claim role and flavour. However, ensure to paraphrase the text itself - attempting to confirm yourself through wording or formatting will likely result in you being replaced or modkilled.
-Do not mention needing to sub out in the thread, or discuss subs that have occurred. If needed, message me in private.
-The Town wincon is Eliminate all threats to the Town.
-Days will last 48 hours, and Nights will last 24. I may shorten or extend this where I see fit to do so - I will always give due notice if I'm changing the phase times.
-I may update these rules if I notice I've neglected to mention something - I will be explicit when this occurs.
-Night Actions follow the following resolution. If needed, I may provide specfic examples to illustrate this:

Rules/Format
-The game is Majority Lynch. That means 50% of votes are required to achieve a lynch, rounded up. Failing to reach majority by deadline will result in No Lynch.
-Players may freely claim role and flavour. However, ensure to paraphrase the text itself - attempting to confirm yourself through wording or formatting will likely result in you being replaced or modkilled.
-Do not mention needing to sub out in the thread, or discuss subs that have occurred. If needed, message me in private.
-The Town wincon is Eliminate all threats to the Town.
-Days will last 48 hours, and Nights will last 24. I may shorten or extend this where I see fit to do so - I will always give due notice if I'm changing the phase times.
-I may update these rules if I notice I've neglected to mention something - I will be explicit when this occurs.
-Night Actions follow the following resolution. If needed, I may provide specfic examples to illustrate this:
Night Actions are broken up into three tiers, with a higher tier resolving before a lower tier fires. Conversive, Manipulative, Preventative, and Protective Actions are Tier 1, Investigative Actions are Tier 2, and Creative and Destructive Actions are Tier 3. Tier 1 has special self-interaction rules for resolving when one such Night Action would affect another. First, a self-targeting Tier 1 Night Action always resolves before all other Night Actions. Second, if a Tier 1 Night Action is being affected by another Tier 1 Night Action, the former resolves after the latter, unless the former is also affecting the latter. Tier 1 Night Actions that resolve simultaneously, even if they would otherwise affect one another, do not interact with one another.
Players -
1 - @RÆM
2 - @Evans
3 - @Magic
4 - @CraigPelton
5 - @TSworder
6 - @Black Pegged Dragon
7 - @Ekkologix
8 - @T-Pein™
9 - @Psychic
10 - @Xadlin
11 - @Grammaton
12 - @Lord Melkor
13 - @Aurelian
14 - @Hans Tweetenberg
15 - @Natalija
16 - @Odd
17 - @Lethal
Replacements -
1 - @Rugrat
2 - @Cubey
3 - @Dalton
4 - @Rej
5 - @Mashiro Blue